Replies: 12035 (Who?), Viewed: 762991 times.
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Scholar
#12026 Old 11th Jun 2021 at 8:42 PM
I would like my cowplant to not be picky at all.
Eat whatever prey is around, skip any test the game runs. Just eat it.
Mad Poster
#12027 Old 12th Jun 2021 at 3:29 AM
Would it even be possible to override the phone voice? Because that would be cool.
Lab Assistant
#12028 Old 12th Jun 2021 at 11:03 PM
If its possible...I would like a mod that allows hair stylist (both business and nonbusiness) to be able to add piercing/jewels, when changing sims look.
Mad Poster
#12029 Old 13th Jun 2021 at 10:30 AM
Skyboxes based on what the Arcologies would look like inside: Plymouth Arco with its industrial atmosphere, very little in the way of vegetation, lots of smoke and stuff - Forest Arco with a somewhat industrial and engineered forests, ponds, etc. and plenty of industry and commerce areas, and long tunnels of foliage, so maybe metal structures along with circuits, maybe clouds, and possibly bay doors and shuttle-bus ports - DArco with its spooky, cyberpunk atmosphere and lots of smoke... sort of like 'The Structure' in the "Mind Scanners" game - and Launch Arco with a massive self-contained ecosystem as well as a possible spooky underbelly.

Might do some mock-ups but I can't do 3D modeling since I suck at it and my dinosaur laptop sucks at graphic-intensive tasks.
Mad Poster
#12030 Old 16th Jun 2021 at 6:55 PM
Quote:
Originally Posted by Lena88
If its possible...I would like a mod that allows hair stylist (both business and nonbusiness) to be able to add piercing/jewels, when changing sims look.


I thought they could? But you have to own some first, I think.
Alchemist
#12031 Old 20th Jun 2021 at 12:16 AM
I'd like to see a "shoo" interaction for Sims who are blocking the refrigerator
Link Ninja
#12032 Old 20th Jun 2021 at 1:10 AM
Quote:
Originally Posted by omglo
I'd like to see a "shoo" interaction for Sims who are blocking the refrigerator


For sure! for now my solution is 'move_objects on' and grabbing them out of the way manually and placing them about three spaces away or outside if I am feeling particularly annoyed at their inconsiderate fridge blocking.

Uh oh! My social bar is low - that's why I posted today.

Theorist
#12033 Old 20th Jun 2021 at 8:19 PM
Well, when are your sims blocking the fridge? Because Dickhurt's Baby toddler food and feeding fixes cuts down on fridge blocking for me. Or you can use Squinge's Move Away From Fridge Before Feeding Baby.

"May the sunlight find you, thy days be long, thy winters kind, thy roots be strong." -Grand Oak Tree, DAO

XPTL Mod Archive | Change a Mod's Mesh into a CC Object | Increasing the Game Difficulty | Editing ACR 4 Your Age Mod
Bored? Read an unfinished legacy or sim story. | aka Kelyns | she/her
Mad Poster
#12034 Old 20th Jun 2021 at 10:06 PM
Quote:
Originally Posted by Phantomknight
Well, when are your sims blocking the fridge? Because Dickhurt's Baby toddler food and feeding fixes cuts down on fridge blocking for me. Or you can use Squinge's Move Away From Fridge Before Feeding Baby.


Because some moron with zero cooking points decided to 'Stuff Face' right at the same time as I told someone with five cooking points to go make dinner, that's why!

Or some teen who came home from school decided it was the perfect time to 'Swing on Door'.

One or the other.

Pics from my game: Sunbee's Simblr Sunbee's Livejournal
"English is a marvelous edged weapon if you know how to wield it." C.J. Cherryh
Theorist
#12035 Old 20th Jun 2021 at 11:30 PM
There's a regular "Shoo" interaction which I believe works on anyone, regardless of whether they are in front of the refrigerator or not. Why not just use that?
Alchemist
#12036 Old 21st Jun 2021 at 2:26 PM Last edited by omglo : 21st Jun 2021 at 2:43 PM.
Quote:
Originally Posted by kestrellyn
There's a regular "Shoo" interaction which I believe works on anyone, regardless of whether they are in front of the refrigerator or not. Why not just use that?

I constantly have one Sim decide to stand in front of the refrigerator feeding a baby while the one on the way to make dinner just gives up and drops the interaction from their queue, and it'd be nice if that wasn't a thing.
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