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Mad Poster
#8926 Old 22nd Aug 2020 at 5:29 PM
Quote: Originally posted by MurderPrincessK
Is there a way for Plumbots to sell other Plumbots?

This raises some complex issues of constitutional law that I bet no one in the present day has ever tried to resolve (because, to be fair, why would we). Do plumbots have civil rights, relative to each other? Can they really be owned and sold off by each other regardless of who their creators may have been? In between the present day and the future world, was there ever any kind of revolution or civil war the results of which granted plumbots the ability to choose their own destinies and immunity from slavery and tyranny? If they must pay taxes, do they then get to select their own democratically elected leaders?
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Forum Resident
#8927 Old 22nd Aug 2020 at 5:50 PM
How many objects in the world may be considered too much and can cause poor game performance? When resetting the neighborhood objects using NRass MC > Town > Reset Everything, it then displays the amount of objects reset. In my current neighborhood in Moonlight Falls there are 17,504 objects.

Also, what about maxed and overstuffed households possibly causing an inability to play 1 Sim day without it crashing to desktop upon trying to save or taking a screenshot? I have a few households with at least 8 Sims or less and one household with a total of 13. 2 YA's, 1 Elder, 4 Children, 4 Toddlers, 1 Adult Dog, and 1 Adult Cat. Regardless of which household I play, I cannot seem to play for long.

I think I am on week 123 but it has to be possible to play in one world right without moving all Sims into a brand new one? Just out of curiosity has anyone ever reached 999 weeks and would the game even register week 1000 or is 3 digits all that is programmed to keep track I wonder.

Previous Game: Batman Arkham City GOTY Edition (Hard Mode: Y!? All side missions and Riddler trophies/riddles/physical challenges completed in the main campaign.)

Next Game: Batman Arkham Knight
Scholar
#8928 Old 22nd Aug 2020 at 7:36 PM
Quote: Originally posted by igazor
This raises some complex issues of constitutional law that I bet no one in the present day has ever tried to resolve (because, to be fair, why would we). Do plumbots have civil rights, relative to each other? Can they really be owned and sold off by each other regardless of who their creators may have been? In between the present day and the future world, was there ever any kind of revolution or civil war the results of which granted plumbots the ability to choose their own destinies and immunity from slavery and tyranny? If they must pay taxes, do they then get to select their own democratically elected leaders?


Well my Plumbots have yet to achieve sentience ,as the uber nanite is elusive, and currently they are equal to a walking/mobile Alexa/Siri. Once my original Plumbot is able to give true life to all his creations I will worry over such complicated (not really, pretty clear cut slavery is evil) issues. For now I just want to be rid of my extra appliances as my house is already over stuffed.

I did look at Returner but was unable to find a Plumbot life state to tune...Odd.

Wren-der Simblr // Sim Art // Pictures // Downloads // Random Nonsensical Rambling
Mad Poster
#8929 Old 23rd Aug 2020 at 10:15 PM
Quote: Originally posted by MurderPrincessK
Deathfish should show up in cemetery ponds btw the hours of 12a.m. and 5a.m.
I can't remember Starlight Shores at all, been a long time since I played there, but thats where they should be.

Well, inspecting the pond didn't list nor my Sim had fished it.

P.S. Sorry for my bad english.
Scholar
#8930 Old 24th Aug 2020 at 3:33 PM
Quote: Originally posted by SneakyWingPhoenix
Well, inspecting the pond didn't list nor my Sim had fished it.


When you inspected the pond was it between Midnight and 5am?
If it was I would suggest adding a Deathfish spawner to the cemetery from the buydebug menu.
It might just be another annoying thing that EA overlooked.


On another note apparently Plumbots can sell other Plumbots once they gain sentience.
So at least I know that now.

Wren-der Simblr // Sim Art // Pictures // Downloads // Random Nonsensical Rambling
Mad Poster
#8931 Old 26th Aug 2020 at 2:36 AM
How to do prepare meal with honey? Hopefully the no pay the fridge mod didn't take away a interaction, because prior I remember it being clear how to go about utilizing honey in such way. My Sim wants to fulfill the wish.

P.S. Sorry for my bad english.
Scholar
#8932 Old 26th Aug 2020 at 3:12 AM
Doesn't honey work like herbs and you add it after you have prepared the meal?
Pretty sure that's how works, not in game to test.

Wren-der Simblr // Sim Art // Pictures // Downloads // Random Nonsensical Rambling
Lab Assistant
#8933 Old 26th Aug 2020 at 7:58 AM
Quote: Originally posted by SneakyWingPhoenix
How to do prepare meal with honey? Hopefully the no pay the fridge mod didn't take away a interaction, because prior I remember it being clear how to go about utilizing honey in such way. My Sim wants to fulfill the wish.


Yes, you add honey to the meal after it is done, but it is only possible for sweet food (dessert section or cake from the store baking station). This is probably why you see the option so rarely. It's called "make it sweeter!" (or something like that). Perhaps it would also work when using honey in a Stu Surprise, but this is very cumbersome when not using the any ingredient mod by icarus_allsortslink
Field Researcher
#8934 Old 26th Aug 2020 at 3:47 PM
Quote: Originally posted by SneakyWingPhoenix
How to do prepare meal with honey? Hopefully the no pay the fridge mod didn't take away a interaction, because prior I remember it being clear how to go about utilizing honey in such way. My Sim wants to fulfill the wish.


This may be a little late (fortunately that wish pops up fairly frequently). As Smyrrna said, the main way to use honey is to take a dessert and sweeten it up (which may or may not increase its quality but it will give the meal a small positive moodlet when eaten). Honey can be stored in the fridge however to sweeten up a meal, you need to have the honey in your inventory.

There is only one recipe actually made with honey: firecracker shrimp/tofu (a level 5 meal if I remember right that takes a hot pepper and a jar of honey). That carries the risk like all of the hot pepper dishes: sims might get a negative moodlet- or even catch on fire- especially if the pepper used is low quality or if the meal comes out low quality (which is why I usually skip learning the pepper dishes).
Mad Poster
#8935 Old 26th Aug 2020 at 4:14 PM
Quote: Originally posted by igazor
This raises some complex issues of constitutional law that I bet no one in the present day has ever tried to resolve (because, to be fair, why would we). Do plumbots have civil rights, relative to each other? Can they really be owned and sold off by each other regardless of who their creators may have been? In between the present day and the future world, was there ever any kind of revolution or civil war the results of which granted plumbots the ability to choose their own destinies and immunity from slavery and tyranny? If they must pay taxes, do they then get to select their own democratically elected leaders?

Yes to all of them. In my game plumbots are slaves to their humans for they [the plumbots] are computers. I type this on my rl slave, err "computer".

Because the earth is standing still, and the truth becomes a lie
A choice profound is bittersweet, no one hears Cassandra Goth cry

Mad Poster
#8936 Old 26th Aug 2020 at 4:49 PM
Quote: Originally posted by HarVee
Yes to all of them. In my game plumbots are slaves to their humans for they [the plumbots] are computers. I type this on my rl slave, err "computer".

Yes, but the question on the table or so I thought was not whether appliances can or should be owned by or be slaves to humans. It was whether they can or should be owned by or be slaves to each other. Granted I guess that's only a subtle difference and I am of course assuming that you are not yourself an appliance, er I mean computer.
Mad Poster
#8937 Old 26th Aug 2020 at 10:03 PM Last edited by HarVee : 27th Aug 2020 at 12:12 AM.
Quote: Originally posted by igazor
Yes, but the question on the table or so I thought was not whether appliances can or should be owned by or be slaves to humans. It was whether they can or should be owned by or be slaves to each other. Granted I guess that's only a subtle difference and I am of course assuming that you are not yourself an appliance, er I mean computer.


Well think of this this way, most dishwashers are computers. Coffee makers have computer components in them. If my coffee maker becomes a slave to my dishwasher I'll let you know.

Because the earth is standing still, and the truth becomes a lie
A choice profound is bittersweet, no one hears Cassandra Goth cry

#8938 Old 27th Aug 2020 at 1:48 AM
Quote: Originally posted by Tacitala
There is only one recipe actually made with honey: firecracker shrimp/tofu (a level 5 meal if I remember right that takes a hot pepper and a jar of honey). That carries the risk like all of the hot pepper dishes: sims might get a negative moodlet- or even catch on fire- especially if the pepper used is low quality or if the meal comes out low quality (which is why I usually skip learning the pepper dishes).


Hold up, what expansion is this that gives hot pepper dishes that can catch someone on fire?
Scholar
#8939 Old 27th Aug 2020 at 2:11 AM
Supernatural I believe. It's the Ghost Chili.

Wren-der Simblr // Sim Art // Pictures // Downloads // Random Nonsensical Rambling
Mad Poster
#8940 Old 27th Aug 2020 at 5:04 AM
Is there anyway I can buy City Hall? I wanna own it. Because I am mayor.

Because the earth is standing still, and the truth becomes a lie
A choice profound is bittersweet, no one hears Cassandra Goth cry

Mad Poster
#8941 Old 27th Aug 2020 at 6:06 AM
Quote: Originally posted by HarVee
Is there anyway I can buy City Hall? I wanna own it. Because I am mayor.

No, municipal lots cannot be owned as they are public and not intended to be private property. But if you want you could make a different kind of lot, a bar or lounge maybe, and call it "City Hall"? Am unsure what would happen if you then put in a City Hall rabbithole rug on such a lot someplace after acquiring it, that might be worth trying.
Field Researcher
#8942 Old 27th Aug 2020 at 6:57 AM
Quote: Originally posted by igazor
No, municipal lots cannot be owned as they are public and not intended to be private property. But if you want you could make a different kind of lot, a bar or lounge maybe, and call it "City Hall"? Am unsure what would happen if you then put in a City Hall rabbithole rug on such a lot someplace after acquiring it, that might be worth trying.


I don't think that would work. As an example, I made a casino in Twinbrook for the Rackets, and then put in the Criminal Warehouse rabbit hole - wasn't able to purchase it after nor before, oddly enough.

But then again, I might have done something wrong. Wouldn't be the first time, LOL.

Dead Ringers
Discord: RedBaroness13
Mad Poster
#8943 Old 27th Aug 2020 at 8:10 AM
Quote: Originally posted by igazor
No, municipal lots cannot be owned as they are public and not intended to be private property.

Yet I can buy the hospital... weird EA Logic.

Because the earth is standing still, and the truth becomes a lie
A choice profound is bittersweet, no one hears Cassandra Goth cry

Scholar
#8944 Old 27th Aug 2020 at 8:34 AM
Quote: Originally posted by HarVee
Yet I can buy the hospital... weird EA Logic.

I think they are just being very American. Hospitals are private business and the government isn't supposed to be ownable. The government aspect being debatable.

Wren-der Simblr // Sim Art // Pictures // Downloads // Random Nonsensical Rambling
Mad Poster
#8945 Old 27th Aug 2020 at 8:39 AM
Quote: Originally posted by HarVee
Yet I can buy the hospital... weird EA Logic.

Many hospitals, here in the US anyway, are private businesses intended to make a profit. Some are nonprofits (thus run by a board of directors, not an owner) and just under half of them are public entities funded and run by the government. So that one isn't as strange as it might look.

Edit: Whoops, ninja'd!
Forum Resident
#8946 Old 28th Aug 2020 at 3:00 AM
How can I get my sims to look straight ahead, they're heads are always tilted when I take pictures?
Scholar
#8947 Old 28th Aug 2020 at 6:07 AM
What part of the game makes sims send your sim gifts through mail? I would like to search for a mod that can turn this off or at least exclude the expensive gifts, but I don't know what to look for. My sims are getting rich too soon because of 3000$ paintings :p
Scholar
#8948 Old 28th Aug 2020 at 7:26 AM
Quote: Originally posted by mithrak_nl
What part of the game makes sims send your sim gifts through mail? I would like to search for a mod that can turn this off or at least exclude the expensive gifts, but I don't know what to look for. My sims are getting rich too soon because of 3000$ paintings :p


You could give this mod a try.
https://modthesims.info/d/500924/mo...-4-flavors.html

Wren-der Simblr // Sim Art // Pictures // Downloads // Random Nonsensical Rambling
Mad Poster
#8949 Old 28th Aug 2020 at 7:43 AM
Quote: Originally posted by MurderPrincessK
You could give this mod a try.

That's the mod I use. I find the entire attraction calls and gifts in the mail scenarios that the Seasons patch added to be ridiculous because of how random they are and I think many other players feel the same way. If my sim has truly done something generous, kind, or noteworthy, then yes I would allow someone to send them a gift to express their appreciation or affection but unfortunately it never seems to work quite that way.
Scholar
#8950 Old 28th Aug 2020 at 4:28 PM
Quote: Originally posted by MurderPrincessK
You could give this mod a try.
https://modthesims.info/d/500924/mo...-4-flavors.html


Thank you!. I used the version that disabled all letters and calls.

Quote: Originally posted by igazor
That's the mod I use. I find the entire attraction calls and gifts in the mail scenarios that the Seasons patch added to be ridiculous because of how random they are and I think many other players feel the same way. If my sim has truly done something generous, kind, or noteworthy, then yes I would allow someone to send them a gift to express their appreciation or affection but unfortunately it never seems to work quite that way.


I just realised that I was ignoring those phonecalls already, because I always silence the phones on my sims. I was ok with using the very cheap plants and posters that I received as gifts, but the expensive paintings spoiled my slow improving of the lot they live on.
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