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Inventor
#10801 Old 15th Aug 2021 at 11:46 PM
Quote:
Originally Posted by Peni Griffin
You silly silly person. Don't you know how tumblr works? Your interests change, your tumblr changes with it. Anybody who doesn't like it unfollows or blocks certain tags. You infect some of your old followers with your new passion. You attract new followers from your new passion. Your old passion returns, you lose some of your new followers, others become interested in your new content, old followers who start seeing you post in tags they haven't blocked are glad to see them.

Never delete anything, that's my motto.


You're absolutely right Peni , but it's just the blog that's gone, my uploads are still available on SFS and I have backups of everything I made . I can always start over fresh if I get the itch, I'm finding a lot of cool CC that I'm bookmarking for later. FF14 is fun and all, but sims 2 is home to me

what_makes_you_haha.mp3
SFS uploads
#10802 Old 19th Aug 2021 at 6:53 PM
Every so often I get the urge to make a medieval hood, but then I get turned off by my lack of knowledge in history and the amount of effort it would take to mod the game.
I wish there was a Skyrim/Sims 2 mashup game where we could play it exactly like Sims 2, but in the world of Tamriel. Keep the same humor, generational play, and storytelling abilities of Sims 2, but have all of the outfits/technology/careers/events fit with the fantasy/medieval theme. And instead of aliens and Plantsims, we'd have elves, Khajiit, etc.. There would be a bigger emphasis on survival too.

I already support Paralives on patreon at the lowest tier. I'd support a game like this on the highest tier hands down.
Field Researcher
#10803 Old 19th Aug 2021 at 6:55 PM
Quote:
Originally Posted by BeckyBoo8
Every so often I get the urge to make a medieval hood, but then I get turned off by my lack of knowledge in history and the amount of effort it would take to mod the game.
I wish there was a Skyrim/Sims 2 mashup game where we could play it exactly like Sims 2, but in the world of Tamriel. Keep the same humor, generational play, and storytelling abilities of Sims 2, but have all of the outfits/technology/careers/events fit with the fantasy/medieval theme. And instead of aliens and Plantsims, we'd have elves, Khajiit, etc.. There would be a bigger emphasis on survival too.

I already support Paralives on patreon at the lowest tier. I'd support a game like this on the highest tier hands down.


That's what I was looking for with Sims Medieval and I was very disappointed
Mad Poster
#10804 Old 20th Aug 2021 at 1:33 AM
Quote:
Originally Posted by BeckyBoo8
Every so often I get the urge to make a medieval hood, but then I get turned off by my lack of knowledge in history and the amount of effort it would take to mod the game.
I wish there was a Skyrim/Sims 2 mashup game where we could play it exactly like Sims 2, but in the world of Tamriel. Keep the same humor, generational play, and storytelling abilities of Sims 2, but have all of the outfits/technology/careers/events fit with the fantasy/medieval theme. And instead of aliens and Plantsims, we'd have elves, Khajiit, etc.. There would be a bigger emphasis on survival too.

I already support Paralives on patreon at the lowest tier. I'd support a game like this on the highest tier hands down.


I'm gradually trying to map out a fantasy/medieval world that I could use for any number of projects (including but not limited to Sims buildings- several of my medieval sites are explicitly part of this world!), and deliberately using the mechanics of TS2 to shape a lot of the supernatural elements of it. I seldom play the game and don't have enough locations completed in this world to really be able to play it anyways, but I do often find myself thinking of how I'd set about playing TS2 in such a way that it felt appropriately "medieval" even without much at all in the way of mods or CC.

Definitely agree that it would have been nice if The Sims Medieval had better realized this vision though!

Welcome to the Dark Side...
We lied about having cookies.
Forum Resident
#10805 Old 20th Aug 2021 at 10:34 AM
Quote:
Originally Posted by BeckyBoo8
Every so often I get the urge to make a medieval hood, but then I get turned off by my lack of knowledge in history and the amount of effort it would take to mod the game.
I wish there was a Skyrim/Sims 2 mashup game where we could play it exactly like Sims 2, but in the world of Tamriel. Keep the same humor, generational play, and storytelling abilities of Sims 2, but have all of the outfits/technology/careers/events fit with the fantasy/medieval theme. And instead of aliens and Plantsims, we'd have elves, Khajiit, etc.. There would be a bigger emphasis on survival too.

I already support Paralives on patreon at the lowest tier. I'd support a game like this on the highest tier hands down.

I was thinking, if the sims had released Medieval Stories (Peasant Stories??), they would've made BANK. Imagine a Castaway-type game where you didn't even have to mod it to get the perfect mechanics and aesthetic, and still maintain a sandbox gameplay... god I'd've loved it...

That supernatural thing sounds really interesting, I'd imagine instead of alien abduction through telescope, sims could buy a stargazing circle, then get abducted by fairies, who would then make them pregnant and exchange the child for a fairy, or something. Or maybe just give birth to a fairy child by default.
Instructor
#10806 Old 20th Aug 2021 at 12:00 PM
Quote:
Originally Posted by sugoisama
I was thinking, if the sims had released Medieval Stories (Peasant Stories??), they would've made BANK.


I actually confused myself for years thinking there was just such a thing. I don't know what happened there, if I got it confused with there being both The Sims 2 Castaway for console and Castaway stories or something, but I could've sworn there were two medieval-themed Sims-spinoffs and that I reacted to that. I can even see in front of me what the cover would've looked like.
In any case, I agree a history-themed Sims Stories-game of any era would've been dope. If they had continued the series, it would've been a good opportunity to make a bit more 'specialized' games so to speak, in a similar vein to Castaway stories, that couldn't really have been integrated into a main series.

I am Error.
Mad Poster
#10807 Old 22nd Aug 2021 at 3:38 AM
I wonder what the negotiations between EAxis and H&M or IKEA were like before those stuff packs got the OK from both sides... It's not like they're companies that I would expect to have a lot of overlap in really ANY areas!

Welcome to the Dark Side...
We lied about having cookies.
Mad Poster
#10808 Old 22nd Aug 2021 at 4:16 AM
Quote:
Originally Posted by Zarathustra
I wonder what the negotiations between EAxis and H&M or IKEA were like before those stuff packs got the OK from both sides... It's not like they're companies that I would expect to have a lot of overlap in really ANY areas!

Probably;

EA: We want your brand in our game.
Company: What's in it for us?
EA: Money.
Company: Sold!
Will Wright:

Hoh Abba Dah No
I chase time with this dope rhyme and it's fine

Mad Poster
#10809 Old 22nd Aug 2021 at 4:21 AM
Quote:
Originally Posted by HarVee
Probably;

EA: We want your brand in our game.
Company: What's in it for us?
EA: Money.
Company: Sold!
Will Wright:


Lol, I mean, yeah, you're right... but wouldn't it be more fun if there was more to the story than that? If only...

Welcome to the Dark Side...
We lied about having cookies.
Forum Resident
#10810 Old 22nd Aug 2021 at 1:51 PM
Quote:
Originally Posted by Kligma
I actually confused myself for years thinking there was just such a thing. I don't know what happened there, if I got it confused with there being both The Sims 2 Castaway for console and Castaway stories or something, but I could've sworn there were two medieval-themed Sims-spinoffs and that I reacted to that. I can even see in front of me what the cover would've looked like.
In any case, I agree a history-themed Sims Stories-game of any era would've been dope. If they had continued the series, it would've been a good opportunity to make a bit more 'specialized' games so to speak, in a similar vein to Castaway stories, that couldn't really have been integrated into a main series.

I mean, there *are* two medieval-themed Sims-spinoffs, The Sims Medieval and TSM: Pirates and Nobles. And they *are* very specialized, to the point where they aren't even really sims games, to be honest, but more like a role-playing game with life sim elements. You can't even get a whole lot of new playables either, since not even your spouse becomes controllable, they just casually hang around your place. Which is bothersome if you're the monarch, cuz the castle is always full of a bunch of people.
Quote:
Originally Posted by Zarathustra
Lol, I mean, yeah, you're right... but wouldn't it be more fun if there was more to the story than that? If only...

"Give us the rights to the furniture, and the DJUNGELSKOG will go unharmed. You have 24 hours."
Instructor
#10811 Old 22nd Aug 2021 at 2:36 PM
Quote:
Originally Posted by sugoisama
I mean, there *are* two medieval-themed Sims-spinoffs, The Sims Medieval and TSM: Pirates and Nobles. And they *are* very specialized, to the point where they aren't even really sims games, to be honest, but more like a role-playing game with life sim elements. You can't even get a whole lot of new playables either, since not even your spouse becomes controllable, they just casually hang around your place. Which is bothersome if you're the monarch, cuz the castle is always full of a bunch of people.


Yeah but that's clearly not what I meant. I "remembered" it as being two completely separate games, one more TS2-like. With that said I did recently start The Sims Medieval and am quite liking it so far, although thus far my only playable character is drunkard queen Firestarter. I'm looking forward to get to the rest, even if there's not a whole lot. I think it does a pretty good job merging Sims and RPG, somewhere inbetween Stories and some of the console games, but I could see how someone who just wanted a "real" Sims-game set in medieval times would be disappointed. A free-play mode or something would have been neat.
---

Random thought: Since moving on from playing in Pleasantview to Strangetown, I'm of course starting to see downtownies I recgonize from the Pleasantview-Downtown in Strangetown-Downtown and obviously their names are changed, but as far as I can tell, they seem to have the same surnames in both. "Ash Alioto" was Bråke Hovlund in Pleasantview-Downtown and is Tore Hovlund in Strangetown, The Diva's last name is Alsjö in both variants. I just thought it was curious. Never seen it mentioned before either.

I am Error.
Forum Resident
#10812 Old 22nd Aug 2021 at 5:45 PM
Quote:
Originally Posted by Kligma
Random thought: Since moving on from playing in Pleasantview to Strangetown, I'm of course starting to see downtownies I recgonize from the Pleasantview-Downtown in Strangetown-Downtown and obviously their names are changed, but as far as I can tell, they seem to have the same surnames in both. "Ash Alioto" was Bråke Hovlund in Pleasantview-Downtown and is Tore Hovlund in Strangetown, The Diva's last name is Alsjö in both variants. I just thought it was curious. Never seen it mentioned before either.

That's probably a coincidence. Ash Alioto in one of my custom hoods had a first name beginning with A (I forgot it), but his surname was "Futa," while in my Crystal Pleasantview, his name is "Todd Zaidi."

When a game is predictable, it's boring.
That goes for any medium that isn't life.
That's why The Sims 2 is my favourite sims game.
It has elements of unpredictability and everything feels more involved.
The Sims 4 is another story altogether...
Instructor
#10813 Old 22nd Aug 2021 at 6:29 PM
Quote:
Originally Posted by CrystalFlame360
That's probably a coincidence. Ash Alioto in one of my custom hoods had a first name beginning with A (I forgot it), but his surname was "Futa," while in my Crystal Pleasantview, his name is "Todd Zaidi."


Sure, I just found it interesting it was like that with at least two people, the first ones I saw that I actively remembered. I tried looking in SimPE but couldn't see their actual names so I guess I'll just keep an eye out for the ones whose surnames I do remember from Pleasantview.

I am Error.
Alchemist
#10814 Old 23rd Aug 2021 at 3:59 PM
I want to overhaul the entire magic system. There's a lack of integration of magic into the sim world that bothers me, but it's hard to come up with concrete ways to fix it. I'm also not a fan of the current alignment system, because it's so basic. It would be better if there were different schools of witchery with their own alignment systems and standards.
Field Researcher
#10815 Old 24th Aug 2021 at 5:22 PM
The walls and floors of this game drive me crazy. I avoid colors that cause epilepsy, so I always end up using the same colors. And when I want to experiment, I realize that there are so many wacky walls that I never use, but nonetheless like them, so I end up creating a David Lechapelle music video set.
Mad Poster
#10816 Old 24th Aug 2021 at 5:34 PM
Quote:
Originally Posted by Sokisims
The walls and floors of this game drive me crazy. I avoid colors that cause epilepsy, so I always end up using the same colors. And when I want to experiment, I realize that there are so many wacky walls that I never use, but nonetheless like them, so I end up creating a David Lechapelle music video set.

There are a lot of walls that are too bright, with woods and/or wood bases that have no matching flooring. I tend to prefer more muted colours and there is a real lack of those with the default content so I'm one that usually has a bunch of CC walls and floors that I use instead.

I think the thing that really drives me crazy is the tile section. There is just no good tile floors at all. Maxis went from having good looking matching sets in TS1 to really bright red and pink floors that match with nothing. 'Tis a good thing I converted my favourite TS1 walls and floors to TS2.

Hoh Abba Dah No
I chase time with this dope rhyme and it's fine

Field Researcher
#10817 Old 24th Aug 2021 at 5:46 PM
@HarVee That is why in a game without cc I have ended up combining the most extravagant styles with dozens of tests to choose "the least ugly" xD Or "ugly but pleasant".
Mad Poster
#10818 Old 24th Aug 2021 at 10:28 PM
I have respect for those that can make good looking houses without CC because I certainly could never do it. Although I have been trying to use more Maxis walls and floors in my builds, it's just hard to find the right combination of colours when 85 percent of the colours clash. "Ugly but pleasant" is probably the best way to describe Maxis content combos.

Hoh Abba Dah No
I chase time with this dope rhyme and it's fine

Instructor
#10819 Old 25th Aug 2021 at 5:00 AM
I've noticed in recent years I'm slowly moving more and more towards a vanilla game. These days I strongly limit my CC to only specific creators, and use default replacements to minimize additional CC, and every so often I delete anything and everything I can to keep the total low. I even periodically delete non-essential mods so that I slowly am getting back to vanilla gameplay.

It makes me wonder if I could go full vanilla, considering I haven't since like 2005. I'm not against it, I just know that I do still from time to time get the itch to download. I've tried vanilla a couple of times in both 3 and 4 which doesn't ever last more than a month or so before I just need to download something. But I've never tried in 2.

But my mods folder is definitely the smallest it has ever been and I keep it small. And I do like to get rid of stuff if there is a shirt I know I've never used or a mod that I know I won't miss. So I know I am on the vanilla slope in that direction.

But full vanilla? Idunno.
Mad Poster
#10820 Old 25th Aug 2021 at 11:39 AM
I'm finding it very relaxing and fun now to play my medieval hood-it seems so much simpler than the regular game and less distracting than I'm used to. Because back then there weren't all these toys to amuse or interfere with pixels-no cars, telephones (although I cheat at that-how are they supposed to communicate otherwise?) jukeboxes, etc.
It takes some adjusting to keep the pixels happy and content, but there's much less junk lying around the house.

That allows them to develop their skills and relationships with what's at hand, which is a challenge given that back then the literacy rate was pretty low and electronics had not been invented yet.

Receptacle Refugee & Resident Polar Bear
"Get out of my way, young'un, I'm a ninja!"
My downloads of various stuff: https://www.mediafire.com/#myfiles (including funerals!)
Mad Poster
#10821 Old 25th Aug 2021 at 6:20 PM
Quote:
Originally Posted by HarVee
I have respect for those that can make good looking houses without CC because I certainly could never do it. Although I have been trying to use more Maxis walls and floors in my builds, it's just hard to find the right combination of colours when 85 percent of the colours clash. "Ugly but pleasant" is probably the best way to describe Maxis content combos.

Or is that "ugly but boring"?

Namaste... or "go"
Mad Poster
Original Poster
#10822 Old 26th Aug 2021 at 1:35 AM
Quote:
Originally Posted by CASnarl
But full vanilla? Idunno.
I'd strongly advise that you at least keep your essential mods (nounlinkondelete etc.)

Personally I've never played vanilla, and I have no wish to do so. On the first day I played, Andrew, my very first Sim, came out of CAS with CC swimwear and underwear. The swimwear I downloaded, the underwear I made myself - a fairly crude alpha edit and recolour of the swimwear. (Andrew agrees with me that all the Maxis teen male underwear and swimwear are far too long!) Within a few days I'd joined MTS, posted for the first time, and downloaded my first mod -- Phaenoh's Phone Book on the recommendation of joandsarah77.

I knew about Sims CC even before I got my game, because I'd stumbled across stuff from MTS, InSimenator and TSR when Googling for real clothes.

All Sims are beautiful -- even the ugly ones.
My Simblr ~~ My LJ
Sims' lives matter!
The Veronaville kids are alright.
Mad Poster
#10823 Old 26th Aug 2021 at 1:44 AM
Quote:
Originally Posted by grammapat
Or is that "ugly but boring"?

I don't know if boring is the right word. Ugly? Sure I can agree with that. However, Maxis has some interesting walls and some of them are even the opposite of what I would call a boring wall.

Hoh Abba Dah No
I chase time with this dope rhyme and it's fine

Instructor
#10824 Old 26th Aug 2021 at 2:30 AM
Quote:
Originally Posted by AndrewGloria
I'd strongly advise that you at least keep your essential mods (nounlinkondelete etc.)


Yes of course, if I were to keep anything the anti corruption mods would be top of the list. But I do wonder if I could play without CC hair, clothes, etc. Objects is probably a yes. Hair and clothes is probably a no.
Mad Poster
#10825 Old 26th Aug 2021 at 2:34 AM
I have two projects basically finished and absolutely ZERO motivation to take pictures or write up a description for either.

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We lied about having cookies.
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