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Call Anytime + Relationship Mod v11

by scumbumbo Posted 20th Sep 2014 at 2:19 AM - Updated 9th Jan 2019 at 6:27 AM by scumbumbo : Updated to v11 for Get Famous game patch
 
268 Comments / Replies (Who?) - 187 Feedback Posts, 80 Thanks Posts
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Test Subject
#51 Old 29th Sep 2014 at 7:29 PM
Quote: Originally posted by scumbumbo
@f3rzz I uploaded a fourth version to do just that today. If the relationship is more than about 20% negative, the relationship will decrease during chatting. Watch those red minus flags go flying!


AWESOOOOOMEEEE :3 THANK YOU THANK YOU THANK YOU

i will be




all day long.

THE FLAWLESSNESS IS REAL.
Instructor
THANKS POST
#52 Old 30th Sep 2014 at 6:32 AM
This is MUCH NEEDED. Kudos to you!
Instructor
THANKS POST
#53 Old 3rd Oct 2014 at 1:32 AM
Does this need to be updated for the current patch?
Deceased
Original Poster
#54 Old 3rd Oct 2014 at 5:45 AM Last edited by scumbumbo : 3rd Oct 2014 at 7:03 AM.
Quote: Originally posted by drinkmorecocoa
Does this need to be updated for the current patch?


I'll double-check on it when I get the chance, but I do know that it still works as before. It is possible they added something for ghosts to the phone interactions that needs to be updated in the mod.

Edit: Turns out there is a minor change and I'm uploading a new version now. There is no urgency to download the update - they added one test related to calling a ghost to chat.
Instructor
THANKS POST
#55 Old 4th Oct 2014 at 1:04 AM
Thanks!
Field Researcher
THANKS POST
#56 Old 26th Oct 2014 at 6:06 PM
Thank you!! Just a quick question. Does this mod need to be updated for the 10/21/14 patch?
Deceased
Original Poster
#57 Old 26th Oct 2014 at 6:46 PM
Quote: Originally posted by Etta01
Thank you!! Just a quick question. Does this mod need to be updated for the 10/21/14 patch?


No update is required to any of the versions of this mod.
Lab Assistant
#58 Old 6th Nov 2014 at 6:42 PM
Is this compatible with the Nov. 4th patch?
Deceased
Original Poster
#59 Old 7th Nov 2014 at 5:08 AM
Quote: Originally posted by twoftmama
Is this compatible with the Nov. 4th patch?


Yes it is.
Lab Assistant
#60 Old 10th Nov 2014 at 6:36 PM
Mad Poster
THANKS POST
#61 Old 20th Nov 2014 at 12:34 AM
you're very talented... love your work!
Test Subject
THANKS POST
#62 Old 21st Nov 2014 at 1:25 PM
Thanks
Test Subject
#63 Old 3rd Dec 2014 at 10:17 PM
hi there, could you do a mod that automatically invites sims in that are knocking?
Lab Assistant
#64 Old 8th Dec 2014 at 1:36 AM
Is this compatible with the November 25th patch?
Deceased
Original Poster
#65 Old 9th Dec 2014 at 7:55 AM
Quote: Originally posted by twoftmama
Is this compatible with the November 25th patch?


Yes it is, I generally check all my mods the day I get a new game patch.
Deceased
Original Poster
#66 Old 17th Dec 2014 at 6:36 AM
There are some changes to the phone chat code introduced with the December 16th (careers) patch. If your game is patched, please be sure to update your mod to version 3 and remove the old version.
Test Subject
#67 Old 18th Dec 2014 at 12:58 AM
Quote: Originally posted by scumbumbo
There are some changes to the phone chat code introduced with the December 16th (careers) patch. If your game is patched, please be sure to update your mod to version 3 and remove the old version.


Thank you! That was quick!
Test Subject
THANKS POST
#68 Old 19th Dec 2014 at 2:53 PM
This is very useful thanks
Lab Assistant
#69 Old 20th Dec 2014 at 12:37 AM
Thank you for the update!
Test Subject
THANKS POST
#70 Old 31st Dec 2014 at 6:29 AM
thanks u~!
Test Subject
#71 Old 1st Jan 2015 at 5:17 PM
Quote: Originally posted by scumbumbo
@f3rzz I uploaded a fourth version to do just that today. If the relationship is more than about 20% negative, the relationship will decrease during chatting. Watch those red minus flags go flying!


Thank you! My Enemies with Benefits couple(?) has settled into a comfortable routine now. <3
Deceased
Original Poster
#72 Old 14th Jan 2015 at 6:19 AM
I have checked this mod for compatibility with the January 13 game update and there do not appear to be any changes required.
Test Subject
THANKS POST
#73 Old 14th Jan 2015 at 7:52 PM
This mod is perfect!
Test Subject
THANKS POST
#74 Old 17th Jan 2015 at 11:54 PM
thanks, does it conflict with the no friendship decay mod from mgomez? I know you said mods might conflict but i would like to use boths
Deceased
Original Poster
#75 Old 18th Jan 2015 at 12:03 AM
Quote: Originally posted by Kristario
thanks, does it conflict with the no friendship decay mod from mgomez? I know you said mods might conflict but i would like to use boths


There shouldn't be any conflicts with no friendship decay.
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