#2
20th Apr 2020 at 3:13 AM
Last edited by simmer22 : 20th Apr 2020 at
3:23 AM.
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If you click the "image 1024x1024" or 512x512 (depending on the size you want) in the TXTR and then export this, and reimport with DXT3 (or 5) that'll do it for the texture size. Quality doesn't seem to be reduced.
The mesh is also inside out.
Try this (in Milkshape)
- Face --> Reverse Vertex Order
- Vertex --> Align Normals
- Export as OBJ and reimport in
SimPE That should do it.
(If you want to keep the edges of the smoothing in some areas, you have to mark individual parts of the mesh and do "align normals" on each part separately).
If you're using Blender, let me know. There's stuff you'll need to know, especially on how to properly export OBJs, but if you're just using Milkshape there's no point in writing it up.