225 10-01-11 03:50 Ari Water Levels/S3_707CA200_00000000_0000000000000000%%+UNKN+Y=92.3,X1=1470,Z1=246,X2=1647,Z2=249.bnry
39 11-13-10 08:57 Ari Water Levels/S3_90624C1B_00000000_0000000000000001%%+UNKN.bnry
264 2 files
Hi! This tutorial is extremely useful. Thank you very much zaide_chris, SandrineD and simsample for tools and explanation. So far it caused no issues for me. (Knocks on wood). I've sucessfully imported 5 waterplanes to one world.
However, opacity options still don't work in Zaide's Tool in Firefox and it's a pity. Any chance you want to fix that someday?
The link to the waterplane generator tool by Chris gives a php error.
Warning: Unknown: open_basedir restriction in effect. File(/www/zaidesthings.com/projects/thesimsthree/waterplane.php) is not within the allowed path(s): (/home/:/usr/lib/php:/tmp) in Unknown on line 0
PHP Error Message
Warning: Unknown: failed to open stream: Operation not permitted in Unknown on line 0
PHP Error Message
Fatal error: Unknown: Failed opening required '/www/zaidesthings.com/projects/thesimsthree/waterplane.php' (include_path='.:/usr/lib/php:/usr/local/lib/php') in Unknown on line 0
Is the whole tool down, or is there an alternate route to get to it?
OK, I have no idea if this is related, but after importing a new waterplane made with the tool in new location, I can't open my world anymore.
I attached my waterplanes and the resource file, the instance 1 is the new one I made, the other two files work.
When I try to load my world with all 3 files included, caw says it's unable to load the world cause it was trying to divide it with a 0. Sorry I don't have an exact error since all my stuff is in finnish.
If I just made a mistake with the values, that's good, but i thought to post this incase the tool got broken somehow.
Thank you for all your hard work with this Chris!
A warning to any person who downloads the files below to snoop around them - they may break the world to a state it's not repairable anymore. Handle with caution and do not import to a world you care for (happened to me, hoping it doesn't happen to you) I was stupid not to back up first so breaking my world was my fault only, and while I could resurrect my world from an older back up, I lost a lot of work done.
to me they look fine too, so like I said I don't know if it has anything to do with the tool. Thanks for looking into it.
I imported the files to an egypt world i had, apparently they work all though i can't see them anywhere since the world is sculpted differently. But i can see something worked cause water opacity changed. So it's just the one world that got borked...?
I imported them to the earliest version of the world that got borked, and got the same error on load up. also, this is how the world looks like after it errors (pic attached). I can't move around or anything, it just looks like that.
When I tried yesterday I had the unable to divide by 0 error too.
I used Ari water levels from post #52 to see if it was my game but they came out fine.
I had used IE9 with Chris's tool then Firefox and still got the error.
I next moved to try it with Sandrine's tool and (after sorting a hex editor thing) it all loaded up fine.... well I didn't get the divide by 0 error.
What I did fine was that with my 16 water planes... [16 planes to make up my river system flowing down a hill side]... I couldn't get the last on to show up (the 'F' plane - or last file) unless I set the 0x90624C1B file to a byte of 10 (I presume it should be '0F' for my 16 planes).
And another annoying thing is that saving and reloading doesn't seem to be changing the opacity and deleting the overhang.... but I can live with that, because at least the world has its water planes now.
I'm having trouble getting the water plains to show up, and I'm getting pretty frustrated. I was hoping someone here could help? (:
It seems like I've tried about two dozen+ different coordinates, including some I saw posted by zaide_chris on the first page. I've used a Y coordinate that is be higher than all of the land I have in my world (but still within the height limits) so that the middle of the plain definitely isn't under ground. The X and Z coordinates I was using are also within the limits of the map (it's the largest, if it matters). Still, none of them are showing up!
Then, I downloaded and used the file Pistachio attached to her post (for the 707CA200_blabla file only), and, HALLELUJAH, it worked. However, they're not the right coordinates for me, so I can't actually use it.
But anyway, that makes me assume that it's not a problem with the 90624C1B_blabla file, but with the 707 one. Right...? (As you can see, I'm clueless.)
I've attached the files I tried using last, which of course didn't work, otherwise I probably wouldn't be posting here. (:
Am I just typing in bad coordinates? What am I doing wrong?
This site is not endorsed by or affiliated with Electronic Arts, or its licensors. Trademarks are the property of their respective owners. Game content and materials copyright Electronic Arts Inc. and its licensors. All Rights Reserved.