OK, I'm a rank n00b, so I likely did not get this right the first time. I got the gameplay.package, opened it up in S3PE, and found the XML that addresses the Opportunities that are offered. I opened the XML up, and deleted all opportunities that offer only Simoleans as the benefit. The reason is that I am playing an uber-wealthy family, and all the Simolean opportunities are merely a distraction at this point. I then placed the revised XML back in S3PE and made a package of just that XML file, and put it in my Mods > Packages folder with all my other packages. My sim just got offered the "Adonis" opportunity (money for working out at the Gym). I looked back in my files and this opportunity had been deleted. Is there another file I have to alter, or is there something I have to do to tell the program to use my XML list of opportunities instead of those embedded in gameplay.package?
Thanks so much for your kind consideration of my question.
How do I search for specific instance without searching for the name or at least it matched the instance that I'm looking for? I tried searching for one specific name but with no result but I did found the name in _KEY (for example "Diner_0x***). I tried checking from the _KEY (example I search for Cobbler) and it matched but when I tried searching for others nothing appear. Any idea how can I do this?
hatosan - What I did was extract ALL the XML to a folder, and then use a program like Notepad++ (which is free) to search within all the files in that folder.
Extract ALL? Are you serious? lol.. sorry for my manner.. but I don't have the ample time to do so.. due to my commitments to my "beloved" work. Normally I just do my own "trial and error" XML modding during my spare time and just for fun. But I will take it into consideration.
BTW I am using Notepad++ but consider this, will I be able to locate the specific string/instance name if I choose to extract all according to your suggestion? Because right now I'm stumped.
Kojin - Make a new file, and you should be able to import using the Resource menu. For info on finding stuff, see my reply to antey2008 below...
antey2008 - That's the tricky part. You have to look around to try to find what values might do what you want. One of the things I did to help was to extract ALL the XML files to a folder, so that I could search them with a program called Notepad++. You can use the "find" function similar to the "find and replace" in any program, only you can set it to search a particular folder.
All fruit and fish buyable should be pretty easy. You just need to find the XMLs that define the parameters for the fruits and fish and there should be one parameter in each of them that's something like "Buyable = True" or "Buyable = False". Might not be called "buyable" - possibly "ShowsInStore" or something like that, but it should be pretty obvious what it is when you look at it.
Finding stuff really is the hardest part of this, but once you get a good system to search, it's not too bad.
Just select the entire list of XML files (it may seem like S3PE has frozen for a few minutes while it's busy trying to select everything) and then export them all to a new folder. Again, it may seem like it's frozen, but eventually it'll finish exporting and then you can search the files in that folder using Notepad++.
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