Replies: 27 (Who?), Viewed: 9130 times.
Page 2 of 2
Icy Spicy
#26 Old 20th Apr 2017 at 10:22 AM Last edited by icemunmun : 20th Apr 2017 at 4:08 PM.
Sorry for necroing the thread ( I swear i have valid questions )

Is it possible to add geostates to a mesh group which does not have it using TSRW ? For example...a rug has one mesh group (Group 0) without any geostates. I want the mesh group 0 to have two geostates so that i can assign separate faces to each state in TSRW.

There are options for cloning a geostate in meshes with exsisting ones but no feasible way to add brand new geostate property to a mesh group which previously did not have one.

Edit : Yes I figured it out :

s3pe>modl >grid >ChunkEntries>[1]ChunkEntry>meshes>geometrystates>Add>Name (fnv32hash)>Import to TSRW>Assign Geostates
Virtual gardener
staff: administrator
Original Poster
#27 Old 20th Apr 2017 at 6:45 PM
Lol i'm glad you figured it out! :D
Icy Spicy
#28 Old 20th Apr 2017 at 8:37 PM
Quote:
Originally Posted by Greenplumbbob
Lol i'm glad you figured it out! :D


Thanks!This is going to be very useful! Don't know why I did not attempt it before :D
Page 2 of 2
Back to top