#4
16th Feb 2020 at 7:37 AM
Still Hard to pin-point exactly what your trying to do though. But if it is a top, with a naked belly, it's better not to touch the very bottom line vertices as they by default are perfectly aligned to make it appear that it joins to a bottom mesh.
Above that you can edit, add, modifying etc. but if you move things to much/or add things, your weights will be out of alighment or unassigned, and you got to fix these too, or you see all sorts of werid behaviour when you preview it in the game.