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Mad Poster
#11851 Old 27th Feb 2021 at 7:47 AM
Quote:
Originally Posted by JDacapo
No no no... for PERFORM, not practice. The perform option only has three styles.


Yes and they perform depending of their skill, so 11 tracks for 1 instrument.
Field Researcher
#11852 Old 27th Feb 2021 at 3:37 PM
Quote:
Originally Posted by Annaminna
Yes and they perform depending of their skill, so 11 tracks for 1 instrument.


If someone wanted to add different performance options, I wouldn't need 11 tracks for each instrument.

Even if it was one, and they all sounded good even if they had no creativity, it would be nice for a change.
More realistically, which would probably suit everyone better, would be to create 3.
Low level for Creativity points 1-3.
Medium level for 4-7
High level for 8-10.

Yes, you would need to do this for all 4 instruments for every new track you wanted them to be able to perform together, and that could be alot. But it doesn't have to be 11 tracks x 4 instruments = 44 different files each time.
3 tracks x 4 instruments = 12 new files. It's not nothing, but maybe someone with musical talent, modding skills and a love for Sims 2 won't be overwhelmed considering it.
Lab Assistant
#11853 Old 27th Feb 2021 at 9:25 PM
I just made a batch of townies and aaaaaaugh I really wish I had a mod that would remove the requirement to have child and teen sims related to an adult in CAS. It would save so much time you have to spend removing relationships.
Test Subject
#11854 Old 27th Feb 2021 at 10:02 PM
You first made a sim, then age them down and then make them townie.
Top Secret Researcher
#11855 Old 27th Feb 2021 at 10:24 PM
You should actually age them down to the age stage just before the one you want them to be, and then use set to birthday and age them up the regular way. Otherwise their data gets set badly and you can wind up with like children getting taken away by the social worker for bad grades and such.
Lab Assistant
#11856 Old 27th Feb 2021 at 10:38 PM
@Lena88 I honestly had not thought of that approach. The big disadvantage I can see is then having to reset their clothes. But I guess you could skip that step in CAS and do it when you're installing them in the neighborhood. Not sure if this is an improvement over just making them family and then deleting all the relationships in Sim Blender, but it's worth a shot!

@kestrellyn Thanks so much for the info, I didn't know that!
Mad Poster
#11857 Old 28th Feb 2021 at 1:36 AM
Quote:
Originally Posted by Lena88
If its possible...I would like to see (and use/download) items ans stuff converted from SIMS 2 STORIES serie (LIFE, PETS and CASTAWAY).

There are A LOT of Stories conversions available for TS2, but they can be hard to find because they're scattered all over the Sims community. Here are some that I have in my game:

1. Chris Hatch made the dog shows from Pet Stories work in TS2! Download the .rtf file in the following post and click the links to download this and some other Pet Stories content.
https://modthesims.info/showthread....639#post5628639

2. Lots of stuff from MATY. These things are old and I have not checked to make sure all of the links still work. Several of these were hosted on Mediafire, so grab them now if you want them!

..... 2a. Pescado's "Salvaged Stories Crap" - http://www.moreawesomethanyou.com/s...ic,10993.0.html

..... 2b. Argon's "Proper Life Stories conversions (FT and AL)". Beware the electric guitar from Life Stories. It requires a mod to work properly and some people can't get it to work even then. I just avoid using it. (It comes in a big package file with several other items. I'm not sure if the package file would work right if the guitar were deleted from it.) - http://www.moreawesomethanyou.com/s...ic,12631.0.html

..... 2c. Devilsrope's "More CS Stuff" - http://www.moreawesomethanyou.com/s...ic,11872.0.html

..... 2d. arogers' CS Waterfall - http://www.moreawesomethanyou.com/s...ic,11977.0.html

..... 2e. WatersMoon's "CS Items and Replacements - Now with More Stories Items on Second Page" - http://www.moreawesomethanyou.com/s...ic,12643.0.html

..... 2f. Richief's "The Great CS Bundle" - http://www.moreawesomethanyou.com/s...ic,14310.0.html

..... 2g. Other MATY search results for "Castaway Stories" - http://www.moreawesomethanyou.com/s...?action=search2

3. Stories to Sims 2 Conversion Database - https://s22cdb.livejournal.com/

4. The Castaway Stories food stand available from Richief at MATY and also (I think) from one of Talia's blogs is broken. Chris Hatch made a fix for it that's available at the following link. This conflicts with Simler90's "Business Mod". Make sure that Chris Hatch's mod loads LAST. - https://modthesims.info/showthread....160#post5618160
Instructor
#11858 Old 28th Feb 2021 at 4:41 AM
A mod that causes an "At Work" (or "Not At Home") icon to appear next to the names of sims gone to work/school at the time you have your sim call a friend. I can't always remember all the days and hours that all sims would be at work, and I hate wasting time dialing only to find the sim not home.
Alchemist
#11860 Old 1st Mar 2021 at 4:26 AM
It's my headcanon that sims who become witches later in life won't ever be as powerful as the sims who inherit witch powers. Now that there are mods that make witchery genetic, it would be great to have a mod that controls these limits instead of me having to do it manually.
Test Subject
#11861 Old 1st Mar 2021 at 7:08 AM
Quote:
Originally Posted by HugeLunatic

the pet stories vending machine doesnt work as it should last time i checked, instead it functions as a portable devices vending machine, do you know if it has been fixed somewhere?
Scholar
#11862 Old 2nd Mar 2021 at 5:35 AM
I’d like more than 4 families in apartments. Maybe up to 8? I saw this amazing castle apartment, that had 7 units— 1 for the king and queen, 2 for other nobility and 4 for servants or guards. I wish I could fill it up with my own sims and play them all. But With only 4 apartments controllable, randomized Goopy townies will be wandering the halls, loafing about.
Field Researcher
#11863 Old 2nd Mar 2021 at 3:37 PM Last edited by moonlight__ : Today at 7:47 PM.
Unless EA re-releases Sims 2 remaster on Origin and Simtubers start hyping it, we can't expect a lot.

Probably already mentioned but I would like to have something like Basemental mod - alcholism, drug addiction, dying of it, casual sex, drug dealing and other taboo stuff.

Drugs and alcohol cause positive lifetime wants and needs but if your sim does it excessivly he can become a junkie or an alcoholic. When the sim is under an influence he can do things out of your control (like pets) for example puking, fighting, wohooing, making out, skinny dipping, passing out, eating etc. that people do irl. If your sim wants to become clean or sober, he's having a withdrawal therefore needs and lifetime wants will become very low even if you take care of him. They may also have their wants flooded with taking drugs atm. In that period, the only way to boost a sim's mood is to relapse but we don't want that. It may take 7 days to become clean if the sim doesn't relapse in the meantime. There should be memories for that - trying it for the first time, becoming addicted, relapsing and becoming clean. Same for casual sex (try to replace it with drugs and alcohol). It sounds like a good challenge. My idea is based on a smoking mod for Sims 3.

Also a half open world of couple of lots being playable at the same time would be amazing. If an open world mod was able to be made in TS4 it may be possible in TS2.

Edit: Damn, you really don't like my idea . Sorry if I appeared weird. I'm against drugs and alcohol and mostly straightedge irl but I thought it would be an interesting twist and okay to post since a similar mod is popular in TS4.
Instructor
#11864 Old 2nd Mar 2021 at 4:15 PM
I don't know if this exists or not, but I would like to see a mod where teens can get calls from their friends to sneak out; like the scripted event in the Broke household. Outside of that event, it never happens, so I'm under the impression that it's limited to that event.

When a game is predictable, it's boring.
That goes for any medium that isn't life.
That's why The Sims 2 is my favourite sims game.
It has elements of unpredictability and everything feels more involved.
The Sims 4 is another story altogether...
Test Subject
#11865 Old 2nd Mar 2021 at 11:46 PM
If its possible, I want the mod that allows you to have a party (especially WEDFING PARTY) on community lot (without ownable business).
Mad Poster
#11866 Old Yesterday at 1:05 AM
I'd like autonomous "Perform" confined to community lots, and to Sims with at least (say) 5 creativity points. All others should practice!

Before I installed University, my Sims always "practiced". Now, when you invite your friend with zero musical ability round, he'll plonk himself down at the piano with a jam-jar beside him on the floor, and start playing ("performing") abysmally. When he finally stops, he'll look dejectedly in the jar and get upset that there's no money in it. I think some of my Sims would happily pay them to stop!

All Sims are beautiful -- even the ugly ones.
My Simblr ~~ My LJ
Sims' lives matter!
The Veronaville kids are alright.
Mad Poster
#11867 Old Yesterday at 2:25 AM
Quote:
Originally Posted by Annaminna
Yes and they perform depending of their skill, so 11 tracks for 1 instrument.


I thought the "Perform" option only had three styles of music - rock, country, and jazz.
Top Secret Researcher
#11868 Old Yesterday at 2:29 AM
@Lena88 Squinge/Chaavik Community Lot Parties.

"May the sunlight find you, thy days be long, thy winters kind, thy roots be strong." -Grand Oak Tree, DAO

XPTL Mod Archive | Change a Mod's Mesh into a CC Object | Increasing the Game Difficulty | Editing ACR 4 Your Age Mod
Bored? Read an unfinished legacy or sim story. | aka Kelyns | she/her
Mad Poster
#11869 Old Yesterday at 6:58 AM
Quote:
Originally Posted by AndrewGloria
I'd like autonomous "Perform" confined to community lots, and to Sims with at least (say) 5 creativity points. All others should practice!

Before I installed University, my Sims always "practiced". Now, when you invite your friend with zero musical ability round, he'll plonk himself down at the piano with a jam-jar beside him on the floor, and start playing ("performing") abysmally. When he finally stops, he'll look dejectedly in the jar and get upset that there's no money in it. I think some of my Sims would happily pay them to stop!


Here you go. http://cyjon.net/node/193

You might want this one as well. http://cyjon.net/node/194
Test Subject
#11870 Old Yesterday at 1:10 PM
Quote:
Originally Posted by AndrewGloria
I'd like autonomous "Perform" confined to community lots, and to Sims with at least (say) 5 creativity points.

You can also check out Gummilutt's Music Autonomy Overhaul.
Mad Poster
#11871 Old Yesterday at 4:25 PM
Quote:
Originally Posted by JDacapo
I thought the "Perform" option only had three styles of music - rock, country, and jazz.
Yes, but how well they play rock, country or jazz depends on their ability -- i.e. their Creativity score. Visitors expecting you to pay them for playing badly is enough to ruin a beautiful friendship! That my Sims generally put up with this boorish behaviour just shows what good people they are -- much better than I am I think.

Quote:
Originally Posted by Charity
Here you go. http://cyjon.net/node/193

You might want this one as well. http://cyjon.net/node/194
Thanks Charity. Provided that they work for me, those two mods should restore a level of sanity to my Sims' music-making. Cyjon also mentioned a tippingfix mod by Pescado which seems to make sense too. I'm minded to put them all in and see how they work. If they don't, then I'll have a look at gummilutt's mod (thanks beyondsight!). I'd have to ask her to make a special version for me, as the normal one requires FT. I know gummi's health isn't as good now as it was when she made that mod, so I won't ask her unless I can't get the Cyjon/Pescado combination of mods to work.

All Sims are beautiful -- even the ugly ones.
My Simblr ~~ My LJ
Sims' lives matter!
The Veronaville kids are alright.
Mad Poster
#11872 Old Yesterday at 8:03 PM
Quote:
Originally Posted by AndrewGloria
Yes, but how well they play rock, country or jazz depends on their ability -- i.e. their Creativity score. Visitors expecting you to pay them for playing badly is enough to ruin a beautiful friendship! That my Sims generally put up with this boorish behaviour just shows what good people they are -- much better than I am I think.


I didn't know they had several different tracks for the "Country", "Rock", and "Jazz" performances. They would always just play the same few riffs, and I would just like to have a few more styles instead of just those three.
Scholar
#11873 Old Today at 8:19 AM
A while back, I was wishing there was a mod that allowed sims to sell items to other sims — but they didn’t have to own a business. I imagined something like a rummage sale like they have in TS4.

I found a mod that might work! I’m away from my computer and on my phone do I haven’t tested it yet.

Midge the Tree has a “sell from inventory” mod.
https://midge-the-tree.livejournal.com/?skip=20
Mad Poster
#11874 Old Today at 9:00 AM
Quote:
Originally Posted by kewpie
A while back, I was wishing there was a mod that allowed sims to sell items to other sims — but they didn’t have to own a business. I imagined something like a rummage sale like they have in TS4.

I found a mod that might work! I’m away from my computer and on my phone do I haven’t tested it yet.

Midge the Tree has a “sell from inventory” mod.
https://midge-the-tree.livejournal.com/?skip=20


Awesome! Midge makes some of the BEST mods. Gonna have a ball if and when I get the brand new laptop - one with a dedicated graphics card.
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