#240
27th Jan 2009 at 5:50 AM
Last edited by Black0rchid : 27th Jan 2009 at
8:52 AM.
Quote: Originally posted by Delphy
BlackOrchid, Hrm, okay yeah you are right - the less bold "Create" text doesn't work well with the other parts of the logo. Thanks for obliging me on this one though
Love the hamster!
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Quote: Originally posted by Delphy
Here's a challenge for everybody (just a thought I had in my head):
Take the mascot idea, and combine it with either gears or the lightbulb. Have the mascot sitting on/leaning against/resting on the gear/bulb and see how that turns out?
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personally I disagree.
A logo must be simple and neat for recognizability. Combining two elements or more than one symbols, we run the risk to create something complex for who views it, something that eyes detect in a difficult way, unless we stylize them a lot.
Considering that mts logo has IMAGE+TEXT+PAYOFF, we have already 3 elements: I wouldn't make a complex image that mess up the readability.
IMAGE
gears, bulb, mascot:
I've already expressed my opinion about gears.. they are too "wip" and old. Gears recall old concepts. who works like me in design or web design certainly remembers the enormous use of that symbol everywhere, to mean "coding", "work in progress", etc, in old websites. It's a symbol I consider overworked. Also mascot is used everywhere (msn, etc) but I like blendy mascots (good work blendy!), they are a cute idea, but they are layouts, not a logo yet. So for mts logo we can use mascot+text+payoff, if preference is mascot, but pay attention at this:
a web-community logo is, for the 80% of cases, visualized in a small or very small dimension, like the banner here at the top. Sometimes is visualized in micro-banners that reproduce only the symbol + microtext.
Constrain blendy's layouts in a such of small sizes could spoil their beauty, for the way they are built (3d style). For a logo that has a priority use in web, it's better begin creating in small and after pass to high res. Working with small size guarantee a good return on web: not all images created big can be reduced well (sometimes they become less recognizable, try to reduce the Mona Lisa at 40x40px
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TEXT
Text should be not binded by background, and preferably external to symbol (but this is subjective)
But it would be better that logo could stay on various background, for future uses, or for different banner uses
CONSIDERATIONS:
In my opinion, best results can be reached with:
bulb+text+payoff
mascot+text+payoff. (with mascot created in small)
If the wish is to create a mascot+bulb, symbols must have same style (or both in 3d as blendy's or both in vector as mine, or pixelart/glossy/whatever) and very stylized
Personally, I told above, I don't like both symbol, so, take freely my idea and bulb for experiment with new design.
Bulb is an idea that can have potentially varied uses ("replacing" the plumbob), for this reason it convinced me. As plumbob recall TheSims wherever you put it, as the particular "stress" recall "nike" wherever you put it, as this particular blue bulb could recall mts wherever you put it.
The symbol itself could live alone, or over something also different from modthesims text.
@kweeky: yes, illustrator and photoshop
P.S. sorry if my way of speaking seems raw, but it's difficult for me writing well this concepts in english. Here in italy my job colleagues told me that when I speak english i am brutal :D