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Debug Console Command Enabler (Updated July 6th, 2009)

by Rick Posted 3rd Jun 2009 at 9:47 AM - Updated 16th Jul 2009 at 11:24 PM by Srikandi
 
269 Comments / Replies (Who?) - 260 Feedback Posts, 8 Thanks Posts
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Instructor
#2 Old 3rd Jun 2009 at 10:20 AM
Cool. As soon as I get my copy, I'm gonna play with this. Thank you.
Scholar
#3 Old 3rd Jun 2009 at 10:56 AM
What a huge list! Don't yet have the game and enjoy it in advance.
Please,I have a question : Does "storyprogression" mean that we'll be able to stop free will of a family when we are not playing with it ?
Thank you so much for your hard work.Big hugs.
Lab Assistant
#4 Old 3rd Jun 2009 at 2:30 PM
Could you post the usage of each command? Or it is already posted somewhere????

GiLaNg
After 7 year hiatus, Worldwide lockdown (and regretting the purchase of The Sims 4 last autumn sale) brought me back to The Sims 3.
Test Subject
#5 Old 3rd Jun 2009 at 3:38 PM
Nice! By the way, is there any way to exit this? Because I haven't figured it out yet. I end up typing quit and then canceling.
Giblets for hire
Original Poster
#6 Old 3rd Jun 2009 at 4:03 PM
Quote: Originally posted by GiLaNg
Could you post the usage of each command? Or it is already posted somewhere????
This includes normal commands too, but sure:

Game commands:

testingCheatsEnabled - Usage: testingCheatsEnabled [true|false]. Enables/disables testing cheats.
SaveSimAsLooseFile - Sets the save sim mode. Usage: SaveSimAsLooseFile [true|false] or [1|0] (default is false)
ExportAsEAContent - Exports content as EA content. Usage: ExportAsEAContent [true|false] or [1|0] (default is false)
ExportAsPaidContent - Exports content as Paid content. Usage: ExportAsPaidContent [true|false] or [1|0] (default is true)
ShowInteractions - Shows the names of the interactions above all the Sims' heads
Select - Select a particular sim
ShowMoreSocials - Shows 'More...' socials if some do not fit on the top menu
quit - Exits the game
RefreshDnP - Re-loads static Dreams and Promises data
DnPOutputPrimitives - outputs all DnP primitives so that they can be pasted into the dreamNames enum
AssertOnRetestingDnPNodes - Sets the game to assert if the DnP System removes a node when it retests the visible ones
ToggleStringId - Shows the string key after localized text
TriggerShareTutorial - Triggers the sharing tutorialette
RefreshOpportunities - Re-loads static opportunities data
SetHouseholdName - Sets the localization key for the active household's name
SetHouseholdDescription - Sets the localization key for the active household's description
ResetLifetimeHappiness - Resets the lifetime happiness of all the sims in the active household
dialogs - Usage: dialogs [on|off]. Enables/disables dialogs, for soak testing.
spawnerwarnings - Usage: spawnerwarnings [on|off]. Enables/disables 'spawned object proximity warning' dialogs.
DisposeInvalidSimDesc - Deletes all Sim Descriptions that are missing required outfits. Use with caution.
jokePlease - Prints a random joke to the console


World commands:

kaching - Adds $1000 to active household funds
motherlode - Adds $50000 to active household funds
enablellamas - Usage: enableLlamas [on|off]
hideHeadlineEffects - Usage: hideHeadlineEffects [on|off]. Shows or hides talk/thought balloons above Sim heads
resetDnP - resets the dreams and promises manager of the currently selected sim, using -all will reset all sims in current house's DnP managers
resetSim - Usage: resetSim <firstname> <lastname>. Returns Sim to a safe, neutral state at their home location
familyFunds - Usage: familyFunds <household_name> <amount>. Sets family funds of named household
speed - Usage: speed <0-4>. Sets game speed. 0 = paused, 4 = ultra speed through current action
ageuptonpc - Usage: ageUpToNPC. Toggles option for toddler who is aging up to be a non-player-controlled Sim in the household
maptags - Usage: mapTags [on|off]. Toggles map tags on and off. This is most noticeable in Map View
cleanhouseholds - Cleans up non-instantiated Sims in all households (except for the Service household)
piemenu - pie menu utilities
lifetimehappiness - Adds 50000 spendable lifetime happiness points to the selected sim.
lookat - only [on/off] - only run lookats for the actor currently selected. scores [on/off] - display lookat scores
killplantableobjects - Deletes all ingredients and plantable non-ingredients in the world.
refreshmotives - Refreshes motives if they have got corrupted
refreshhouseholdthumbnails - [s,m,l,xl,all] Refreshes all of the world's household thumbnails
refreshlotthumbnails - [s,m,l,xl,all] [roof] Refreshes all of the world's lot thumbnails
refreshsimthumbnails - [s,m,l,xl,all] Refreshes all of the world's sim thumbnails
sacsdump - dump managed sacs data
playobjectsound - Plays the given audio clip as a positional sound on the active Sim
stopobjectsounds - Kills all object sounds started by playobjectsound
esrbchecks - [all|clothing|children] [on|off] turns periodic ESRB violation checks on or off. Assumes all if type omitted. Toggles if on/off omitted.
loginteractions - Logs all interactions on all Sims to the InteractionQueue channel.
findsimwithoutfit - [instanceId] Finds Sim with given outfit
showbroadcast - Toggles debug draw of all gameplay broadcasters. Usage: showbroadcast
showwalkdist - Toggles debug draw of walk style ranges. Usage: showwalkdist
zoom - Camera zooms to the specified object id.
storyprogression - Sets the story progression mode. Usage: storyprogression <Disabled|Enabled|Accelerated>
meta - Toggles debug display of meta/local (for autonomy debugging). Usage: meta
debuglots - Toggles debug display of lots (for meta-autonomy debugging). Usage: debuglots
worldbuilderimport - Imports character data from a spreadsheet that is passed in as the first parameter
worldbuilderoutput - Will output the information about the current world needed for the worldbuilder spreadsheet
SaveUniform - Saves out parts of the current outfit
LoadUniform - Overlay current sim with named uniform
DeleteAllObjects - Deletes objs of given type. Use: DeleteAllObjects [FullTypeName,Assembly] Ex:DeleteAllObjects Sims3.Gameplay.Objects.Toys.Football,Sims3GameplayObjects
exterminate - Kills <count> random Sims.
spawn - Creates <count> random Sims.
debugSocial - true/false turns social debugging on and off
killobject - Deletes a game object. Usage: killobject <object id>
routedebuglog - Toggles the route debug log on/off. You can also turn it off or on explictly by passing parameter "on" or "off". Usage: routedebuglog ["on" or "off"]
DisplayLotPackageFileName - on/off - switches lot tooltips on and off
money - Sets family funds of the selected Sim. Usage: 'money' gives $1000000, 'money <number>' gives $number.
purgegenealogy - Purges distant genealogy relations
logobjects - Logs all objects on the current or specified lot. Usage: logobjects [lot]
stressreset - Stresses resetting an object. Usage: stressreset [objectId]
resetservicenpctraits - Iterates through the current service NPC sims and resets their traits. Usage: resetservicenpctraits
babyboom - Adds a baby and a toddler to every household in the world.
Giblets for hire
Original Poster
#7 Old 3rd Jun 2009 at 4:07 PM
Quote: Originally posted by sonira
Nice! By the way, is there any way to exit this? Because I haven't figured it out yet. I end up typing quit and then canceling.
Press ESC to close the console.
Test Subject
#8 Old 3rd Jun 2009 at 4:27 PM
I have place the package file in the C:\Program Files (x86)\Electronic Arts\The Sims 3 but when I type in any of the commands I get the unknown command message. Did I place it in the right place or should I place it somewhere else?
Giblets for hire
Original Poster
#9 Old 3rd Jun 2009 at 4:29 PM
Quote: Originally posted by ruscount
I have place the package file in the C:\Program Files (x86)\Electronic Arts\The Sims 3 but when I type in any of the commands I get the unknown command message. Did I place it in the right place or should I place it somewhere else?
In your case, the package file goes in C:\Program Files (x86)\Electronic Arts\The Sims 3\Mods\Packages, and you need the Resource.cfg in C:\Program Files (x86)\Electronic Arts\The Sims 3.
Mad Poster
#10 Old 3rd Jun 2009 at 7:03 PM
I wonder if "resetSim" will get a kidnapped toddler (bug) back home. I asked for a friend.

Thanks for this mod, Rick.

Resident member of The Receptacle Refugees
Let's help fund mammograms for everyone. If you want to help, Click To Give @ The Breast Cancer Site Your click is free. Thank you.
Test Subject
#11 Old 3rd Jun 2009 at 11:17 PM
How the debug console work?
I have a big problem with my game.
I can't open the cheat console...
Somebody have the same problem?
Thanks a lot
Giblets for hire
Original Poster
#12 Old 4th Jun 2009 at 2:30 AM
Quote: Originally posted by razorbacks
How the debug console work?
I have a big problem with my game.
I can't open the cheat console...
Somebody have the same problem?
Thanks a lot
I've seen it mentioned that there may be something running that uses the ctrl+shift+c hotkey and it prevents the game from seeing it, perhaps that could be it?
Test Subject
#13 Old 4th Jun 2009 at 3:32 AM
Do you have an HP computer? If so take the HP Health check and make an icon on your desktop and right click and chose properities and the hotkey is ctrl+alt+c delete it and your cheat console will work...had the same problem with the sims 2.
Test Subject
#14 Old 4th Jun 2009 at 4:02 AM
Where in the buy/build catalog should the laptop show up? I cannot find it anywhwere!
Giblets for hire
Original Poster
#15 Old 4th Jun 2009 at 4:03 AM
Quote: Originally posted by WadeSimMiser
Where in the buy/build catalog should the laptop show up? I cannot find it anywhwere!
Is this a joke? This mod doesn't add a laptop to the game.
Test Subject
#16 Old 4th Jun 2009 at 5:58 AM
why can't I get it to work?I put package file in Mods and .cfg in Sims 3 as inQuote:
Originally Posted by ruscount
I have place the package file in the C:\Program Files (x86)\Electronic Arts\The Sims 3 but when I type in any of the commands I get the unknown command message. Did I place it in the right place or should I place it somewhere else?

In your case, the package file goes in C:\Program Files (x86)\Electronic Arts\The Sims 3\Mods\Packages, and you need the Resource.cfg in C:\Program Files (x86)\Electronic Arts\The Sims 3. structed in
Field Researcher
#17 Old 4th Jun 2009 at 6:53 AM
Very cool! I, uh, break things, so I'm probably not going to download this until I get a better feel for the game, but one thing is certain: this is a very useful mod. Thanks so much for sharing!
Test Subject
#18 Old 4th Jun 2009 at 8:41 AM
Oh thank you very much! You're awesome! It works!
Merci beaucoup !
Test Subject
#19 Old 4th Jun 2009 at 10:54 AM
Are there any cheat for Sim show Emotions?? (Fear, happy...)
Rabid Recoloring Renegade
retired moderator
#20 Old 4th Jun 2009 at 12:16 PM
Thanks, Rick. I can't wait to use this!
Test Subject
#21 Old 4th Jun 2009 at 2:30 PM
Hello for the sims 3 mac where do you put the folder
Test Subject
#22 Old 4th Jun 2009 at 2:36 PM
I got the files to go into the correct places (root directory and mods/packages) but It is saying "unknown command" when i type it in the cheat box.. anyone know the problem now?
Test Subject
#23 Old 4th Jun 2009 at 3:05 PM
This is awesome thanks a lot, I can't wait to try them!
Lab Assistant
#24 Old 4th Jun 2009 at 4:58 PM
Thanks, Rick. But it is unclear what is 'EA' package and 'Paid' package

Just wondering

I dissapointed that 'spawn' means spawning sims other than spawning magic tools like Rodney's Death Creator.

Btw, the storyprogression cheat, does it make a difference when you turn it off? Since the toggle is borked, so can we turn it off via this cheat? Or what's the effect of each option (Disabled|Enabled|Accelerated)

I'm sorry i couldn't test it awhile since I can't download it rit now. I'm home with this stupid expensive dial ups Really wonder what it does

GiLaNg
After 7 year hiatus, Worldwide lockdown (and regretting the purchase of The Sims 4 last autumn sale) brought me back to The Sims 3.
Test Subject
#25 Old 4th Jun 2009 at 5:29 PM
Does anyone have a alienware(with vista) and figured how to work this stuff?
All I get is unknowncommand when I type "lifetimehappiness" and such?
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