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- TS2 > TS1 Conversion - 6 Bookshelfs for The Sims 1 (modded)
Replies: 4 (Who?), Viewed: 1405 times.
#1
1st Feb 2021 at 4:25 PM
Last edited by SimmerAl : 5th Feb 2021 at 10:26 PM.
Posts: 22
TS2 > TS1 Conversion - 6 Bookshelfs for The Sims 1 (modded)
Hello everyone, my name is Alan, and I'm still a big fan of the original Sims. So much so, that during the times of lockdown and furlough, I just dived into the world of creating and editing objects for the original game. 05/02/2021 So I went ahead and made the other bookshelfs in the Sims 2, all based on my modded Craftmeister Booknook, with recolours enabled in build mode. All put in one far file.
(The accessory files are separate, does anyone know how to add accessory files into far files? also does anyone know the flag for the hand tool in build mode? come to mind this method of recolours would be odd once I move onto build items)
Download link
You should delete the the old Craftmeister Booknook as it's inculded in this far file.
Preview of all the possible recolours in build mode, simple pick up the object in build mode, then place it back down to use different recolours.
-All bookshelfs have the same price, name and description found in the Sims2.
-New command added 'Read About' With this you can gain any interest point. You roughly gain the same amount points as if you was reading the magazines found downtown, but these don't decrease other points or tank fun. (Press the tab button to cycle the menus to get to Hollywood, Technology and Romance)
-Gain interest, skills or improve grades at home or any location lot.
-Sims gain cooking and mechanical points slightly faster then the base game bookshelf's.
-Sim's with a maxed out interest in food gain cooking skills faster and Sim's with maxed in technology gain mechanical skills faster.
-Sim's with Playful points between 0-4 gain skills faster. (Interests remain the same)
-Child Sim's get faster grades with a max interest in School or have 0-4 playful points
-Sim's can fill the fun bar fully
-Sim's with Playful points between 0-4 gain more fun.
-New book added when reading, not a replacement! (Make sure to extract the accessory mesh and texture into skins)
-New pop when your Sim gain a skill point! (Live PIP must be turned on or you'll just hear a sound effect)
-No more game pausing or clicking to remove dialog boxes. This new pop only only lasts for five seconds and your game will keep running whatever speed your on.
-No pop for interest or grades improving.
-Less dramatic rejection to studying, replaced with a simple disapproving animation and messaging saying "I'm not in the mood to study" with the new pop up.
-Change designs when you are in build mode, simply pick up and place the object back down in build mode to change designs, a small sound effect will let you know something has changed. This will only happen in build mode and not buy mode. This works with all location lots is well.
-Each design has four rotations.
Other changes
-Removed A+ money bonus. Just not a fan of this happening. (Only for this bookcase, doesn't effect other or the chances of this happening when returning home from school)
I made and tested this with the complete collection, users with Hotdate or higher should be okay. Please let me know of any issues.
Download link
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#2
13th Feb 2021 at 1:07 AM
Posts: 50
Great work, Alan! Thank you so much!!! I really like all the modifications, you've implemented into these bookcases. Hope to see more conversions from you!
#3
13th Feb 2021 at 11:01 AM
Last edited by Victor_tor : 13th Feb 2021 at 11:39 AM.
Just tested. That works with all abilities on community lots. So you can boost your skills there with those shelfs. Yay!
Here you can see more of my creations and conversions for sims 3. ;) I`ll glad to see your comments in.
#4
13th Feb 2021 at 12:13 PM
Posts: 22
@Olena Dub Thank you! I plan to do more, I'll be uploading all the endtables soon. I want to make a bunch of new modded bases that use more of the personality and interests. But trying to keep a balance to gameplay and remove annoying aspects. With lots more recolourable bases is well.
@Victor_tor Under object function table, there's a check for user placement function. I added a function that checks if your in build mode and cycles graphics regardless of lot type.
I found the flag where it checks if your build mode in the help/tutorial files. The way it cycles graphics was just the code that processed animated dressers.
@Victor_tor Under object function table, there's a check for user placement function. I added a function that checks if your in build mode and cycles graphics regardless of lot type.
I found the flag where it checks if your build mode in the help/tutorial files. The way it cycles graphics was just the code that processed animated dressers.
#5
3rd Jul 2021 at 6:57 PM
Last edited by Victor_tor : 3rd Jul 2021 at 8:25 PM.
Here you can see more of my creations and conversions for sims 3. ;) I`ll glad to see your comments in.
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