#6
25th Feb 2021 at 8:00 PM
Last edited by simmer22 : 25th Feb 2021 at
8:17 PM.
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Just out of curiosity, did you change the GUIDs for the A/B/C/D/E/F OBJDs, or just the (empty) one? Because it seems like those haven't been changed. If they haven't, the object won't work properly (anything from being unuselectable to not placing properly, to jumpbugs/errors, etc.). All the OBJDs in a new object need a new GUID (in the window next to the "get GUID" box, not the ones below).
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For the bed to use regular EAxis bedding, it has to be repo'd to the main bedding/bed. You can add the extra bedding if you want both EAxis bedding and your bedding.
SHPE:
bedding:
beddoublecolonial_bedding_blue
GMND:
tsMaterialsMeshName
bedding = (string)
bedDoubleColonial
If it says anything else, it's not properly repo'd (also, it's usually NOT supposed to have the "##0x1C050000!" in front if it's directly repo'd to EAxis objects)
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For the frame/bows, remember you can only have
two recolorable subsets, and the
bedding is one of them.
And you need to add the "frame" recolor for the "planks" texture. Then the bed will show up white and pink (looks like one of the recolors is already showing up properly, but the main one isn't?). Possibly also add the pink bedding to the "bedding blue" texture (if you don't want it to draw bedding from the EAxis beds?). If you do want EAxis beds, how to set that up is above.