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Three ways:
1: remapping the UVs. Requires a full set of new recolors (or a new mesh for the remapped recolors).
2: stretch out the texture so the pattern looks less squashed.
3: use a texture on that part that doesn't look squashed, such as a plain knitted texture using one of the colors from the pattern.
I've recolored this mesh before, and went for option 3. Gave some pretty cute boots, too.