Is this allowed?Well...um...sounds ridiculus anyone can see this..
Oh, ok i will!!!
•Screenshots - Too Dark/Too Shadowed/Not Enough/Too Much Light
Your screenshot(s) are poorly lit. They are either too dark (taken at night or in poor lighting conditions) or too bright (over-lit to the point that details cannot be seen.)
Please take screenshots during the day in sunlight, or inside in a room with sufficient lighting to properly see what you have created. Be careful not to add too much lighting, as that can wash out the textures just as badly as darkness. Also, please set the in-game lighting to "Medium" or "High" before taking any indoor screenshots.
When photographing sims or objects, make sure the side you're taking a picture of is facing the sun or lights. When the light is behind your sim or object, it casts a shadow and makes it difficult to see the details of your content. When the sun is in front of your sim or object, it lights things up nicely so everything can be seen well.
TS2 Only: If you have Seasons, outdoor shots should be taken on a clear sunny day so rain or snow don't obscure the photos.
TS3 Only: Screenshots taken using external programs like FRAPS or the Printscreen key, when playing in fullscreen mode, will always come out horribly dark. Use windowed mode, or use the in-game camera in fullscreen mode, to get nice bright screenshots.
Please see Screenshot Basics for more information on taking better screenshots that comply with MTS standards.
•Sims - Screenshots: Missing Comparison/Required Screenshots
If you are creating a sim based on a celebrity or character: Please make sure to upload at least one comparison picture. Side-by-side photos with the sim and person they are based on in the same pose are preferred and best show how close you have been able to get the likeness of your sim.
For ALL sim uploads: All sim uploads, celebrity or just regular sim, require:
◦At least one neutral close-up of your sim's face. Neutral in this case means the sim needs to have a neutral expression, not smiling or making goofy faces. If your sim normally wears a mask, ninja hood, etc., please remove it for one photo.
◦At least one full-body shot of your sim (at least hips and up).
Sims of toddlers and children should include one adult comparison photo so people will know what the child will look like when they grow up. Toddlers or children that grow into ugly adults will not be rejected based on this - people should just know that your adorable toddler will look hideous if they let it grow up.
All required pics must be in-game: pictures taken in Body Shop or Create A Sim are not sufficient.
For examples of required screenshots on sim uploads, see that part of the Creator Guidelines.
•Textures - Pixellated/Blurry
Your textures are blurry or pixellated. Play with the sharpness settings in your graphics editing program to make sure your graphics are crisp, clean, and look realistic in-game. If you are using photos as textures, make sure you are using good source photos that are of a sufficient size for your project - you should be scaling down, not scaling up!
Sims 2 specific: For clothing, make sure you have read Faylen's clothing tutorials, and check to make sure Body Shop is not resizing/pixellating your graphics.
Sims 2 specific: For objects, you may wish to use a larger texture size for your object textures - make sure you keep the same aspect ratio (256x256 can become 512x512). If you find you are getting pixellation when importing your textures, make sure you are using the nVidia DDS Utilities, not the Import button, and you may try using DXT3 or DXT5 instead of DXT1. Remember that larger textures and higher DXT values create larger files and a greater strain on the game to render, so only use them when you absolutely must. There is information on obtaining the nVidia DDS Utilities and use of the Build DXT function on the tutorial by Numenor, Recolouring Objects with Object Workshop.
•Other reasons (these may be clarifications of above points, or additional reasons)
The face sculpt does need more work. I suggest that you look at a screenshot of your sim with no CC next to a screenshot of the default face base you used to work from. You have included a black and white line drawing as your preview pic. I recommend that you google for other images in colour and provide those as the comparison picture.
The leaf texture you have made for the face looks very blurred in your pictures. Looking at the pictures I think that the extreme blurriness of the screenshots may be a graphics card issue. The best way for us to evaluate the impact of your graphics card is to include maxis/EA items in the screenshots - perhaps a wall or a tree. Of course, we still cannot accept blurred screenshots as downloaders need to see what they are getting.
Here are some tips to get the most out of your graphics card. For taking screenshots, turn up the graphics for sims and object detail while turning everything else to its lowest setting. Put the sim on a small lot with minimal content to take your pictures. Set your game to run in a small window. This will put less strain on your graphics card. Do ensure you have sufficient lighting on the lot.