#190
7th Mar 2006 at 12:09 PM
Last edited by ishte : 7th Mar 2006 at
12:13 PM.
Reason: Ugh... I cannot type at 7 am! There are probably more typos. :sorry:
Blurry images on Recolor
Quote: Originally posted by 1ststaric2night
I have a problem creating custom content in bodyshop. The recolours look fine when I try them on the mannequin in bodyshop just before I upload it, but when I upload it the clothes become blurry...(I'm using PaintShopPro but I don't think that's the problem). The same thing happens when I edit eyebrows... when i upload it to bodyshop the face becomes blurry. This problem about the clothes and other content becoming blurry started happening when using the bodyshop from nightlife, the previous bodyshops in the original and uni didn't do this because i recoloured eyes and hair and makeup and they came out fine.
|
This is when I started having problems too. I did plenty of hair and eye recolors prior to installing nightlife, but now it just looks terrible. The things I did before look fine. I know it's not my video card, because this is only with things I do myself. Other recolors that I download look just awesome, the detail is superb. It's the same computer it was in January when I installed Nightlife, and nothing has changed.
Now, that said, after reading through (couple of hours of reading problems, reading solutions) and seeing that my problem was not unique (to my relief, otherwise I probably would not have found any answers) I started testing the various theories. Note: I use Paintshop Pro Seven, and have for some years so I know my way around the program fairly well. What I learned may be helpful, at least to the people who actually read the answers before asking the same questions over and over... sorry to you moderators for that.
First: I increased the resolution... then it occurred to me that a 256x256 bitmap is still going to be a 256x256 bitmap... increasing the pixels per inch won't change that.. it will just make the bitmap smaller in inches, not pixels. Ok.. so scratch that idea...
Second, I read where a user noticed that her bitmaps were decreasing in size every time they were exported. She thought about 90%... So I tried increasing the size of the bitmaps... since they were 256x256, I decided that 3 times as big might give a better resolution. sharpened my images, increased the sizes sharpened again... saved... NO DICE... when I imported, I got a baldy.. not Daniel's custom hair I had been working on. Bah... scratch that idea, read on...
Third, I found a reference that said the bitmaps should be 1024X1024... and a theory was put out that for some reason they might be getting saved as 512x512... well in my case they are being exported at 256x256... and I hadn't saved my last batch in an even numbered multiple of 256... should have realised that would matter... so I took my images (my battered resized sharpened, belittled, embiggened poor poor images now.) and increased thier sizes all the way to 1024x1024... saved em... imported them.. and then looked at Dan's head with his new hair... Well.. it's better now. switched to the other image still sitting there.. oh yes, it's much better than that.
So now, yes, I have to redo the entire hair, becuase I stupidly closed my images every time I resized them, instead of leaving them open so I could just undo the damage... but it's cool..
So here's what you do.. when you export FIRST THING... change all the images alphas and bitmaps to 1024x1024, then do your editing.
My question is this.. is there some setting or something that will tell bodyshop to STOP downsizing the images? Why would it do that? It just ruins the recolor, and I like doing recolors.