Replies: 27712 (Who?), Viewed: 778488 times.
Page 1109 of 1109
Mad Poster
#27701 Old 30th Jul 2021 at 6:22 PM
Quote:
Originally Posted by bloodstained_black_lace
If you're running windows 10, it as issues with freeing up ram. There is a very short code you can write that will fix it and clear the standby list. What happpens is that the ram goes into standby, but is never actually freed up for use by the game. You can write a short bit of code to clear this list every 5 minutes or so, and most ram based crashing will stop. Its 3 am, but I can edit this tomorrow with proper instructions on how to do it. Figured it was still worth mentioning as it might be easily searchable in the meantime.


^ You mean the Memory Allocation Fix? The setup is shown here: https://modthesims.info/showthread.php?t=610641
Mad Poster
#27702 Old 30th Jul 2021 at 8:29 PM
Quote:
Originally Posted by BeckyBoo8
My game keeps crashing....

You could also try WHoward's WhatCausedThis - it might turn up some answers

Please ~ support my TS2 habit! Shop at my Etsy shops:
CatherinesJewelry ~ Artisan Jewelry
Catherine's MOUSE ~ Up/Recycled Jewelry
and Vintage Stuffeths
Field Researcher
#27703 Old 30th Jul 2021 at 8:33 PM
Question about the Lot Adjuster.

Can you use it on an inhabited lot?
It seems like you can, but didn't say so explicitly in the tutorial I read.

Thanks
Theorist
#27704 Old 30th Jul 2021 at 8:41 PM
Quote:
Originally Posted by CatherineTCJD
You could also try WHoward's WhatCausedThis - it might turn up some answers


Is this just another way of reading the error log? Maybe, I'm missing something. I don't see anything else it does.
Mad Poster
#27705 Old 30th Jul 2021 at 10:13 PM
Quote:
Originally Posted by CatherineTCJD
You could also try WHoward's WhatCausedThis - it might turn up some answers


Cool, I didn't know about this Should come in handy when the error log doesn't immediately give an idea of what area of mod it might be related to.

If you have questions on how to use SimPE or WW, you're welcome to PM me.
Forum Resident
#27706 Old Yesterday at 8:58 AM
How do I permanently change Sims heights using SimPE? Is it "stretch (dtSingle)" in their age data? I'm trying to make a tall (and chubby) mobster, and create some very subtle minor height variations in my usual playables (like .01-.03 off the default value of 1. Just enough to make them not feel the same height without being so much it seriously screws up kissing, slapping, and other such anims)
Field Researcher
#27707 Old Yesterday at 9:58 AM
Quote:
Originally Posted by parrot999
How do I permanently change Sims heights using SimPE? Is it "stretch (dtSingle)" in their age data? I'm trying to make a tall (and chubby) mobster, and create some very subtle minor height variations in my usual playables (like .01-.03 off the default value of 1. Just enough to make them not feel the same height without being so much it seriously screws up kissing, slapping, and other such anims)


https://modthesims.info/t/132248
Theorist
#27708 Old Yesterday at 11:50 PM
Is there a setting I can change in SimPE to set the season of a subhood, including Hobbies and Magic, so that it stays the same all the time the way my main hood does?
Mad Poster
#27709 Old Today at 2:54 AM
Quote:
Originally Posted by Peni Griffin
Happy to be of service! If you like the mod - and something certainly has to be done about LTA gain if you don't want sims going permaplat before they get their first kiss - you should certainly try out the new one. By the time Cyjon got it fixed I'd gotten used to using No LTA Permaplat, but that's a more extreme solution.


Actually, I found that I had that mod (No LTA Permaplat) in my game already in addition to the one causing the problem! Perhaps it only made my problem worse by having two of the same type of mod in the downloads.
Anyway, I did delete the first one and kept the second. No need to confuse the game any more..

Receptacle Refugee & Resident Polar Bear
"Get out of my way, young'un, I'm a ninja!"
My downloads of various stuff: https://www.mediafire.com/#myfiles (including funerals!)
Forum Resident
#27710 Old Today at 4:50 AM
Quote:
Originally Posted by Coriel_Muroz
Question about the Lot Adjuster.

Can you use it on an inhabited lot?
It seems like you can, but didn't say so explicitly in the tutorial I read.

Thanks


I second this question.
Theorist
#27711 Old Today at 5:59 AM
Quote:
Originally Posted by Coriel_Muroz
Question about the Lot Adjuster.

Can you use it on an inhabited lot?
It seems like you can, but didn't say so explicitly in the tutorial I read.

Thanks


Quote:
Originally Posted by parrot999
I second this question.


Yes, they may reset, but I've never seen them notice. If you really want to surprise them, use HoodReplace to change their whole world out from under them.
Mad Poster
#27712 Old Today at 2:58 PM
Quote:
Originally Posted by Coriel_Muroz
Question about the Lot Adjuster.

Can you use it on an inhabited lot?
It seems like you can, but didn't say so explicitly in the tutorial I read.

Thanks


I wouldn't use it to shrink an inhabited lot... But, I think enlarging and 'shifting/moving' an inhabited lot should be fine.
They will most likely reset as Sunrader says. I use the LotAdjuster and GridAdjuster on just about every build these days... but, never with sims on the lot. So this is not something I've experienced first hand.

Please ~ support my TS2 habit! Shop at my Etsy shops:
CatherinesJewelry ~ Artisan Jewelry
Catherine's MOUSE ~ Up/Recycled Jewelry
and Vintage Stuffeths
Mad Poster
#27713 Old Today at 4:43 PM
I've used the LotAdjuster more than once to expand an inhabited lot. (Before doing anything like that I always make a backup copy of the neighbourhood.) One of them was over five years ago in downtown Veronaville, and my Sims are still happily living there.

All Sims are beautiful -- even the ugly ones.
My Simblr ~~ My LJ
Sims' lives matter!
The Veronaville kids are alright.
Page 1109 of 1109
Back to top