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- Sim Content - Archetypes for other facial features in CAS
Replies: 7 (Who?), Viewed: 418 times.
#1
25th Feb 2022 at 9:34 PM
Last edited by MadMagFreak : 25th Feb 2022 at 9:35 PM.
Reason: typos
Posts: 50
Archetypes for other facial features in CAS
I'm a big fan of making Sims in CAS using the right-click an Archetype to blend its features with the current Sim you're making feature. (Congrats if you're just discovering that option while reading this post!) While Create-a-Sim obviously has the entire face available to right-click, it doesn't have the noses / brows / lips / jaws / etc. for every archetype.For example, I love the nose in Template 07 (Archeafr), but it's nowhere to be found when you go to the nose archetypes in CAS:
Every feature of archetype is available through Bodyshop (see below) so has anybody figured out also get them all into CAS?
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Mad Poster
#2
22nd Nov 2022 at 10:58 AM
Posts: 3,848
Thanks: 3706 in 17 Posts
Sorry to bump an old thread, but I was also wondering this!
As a follow up question, is there a guide anywhere as to which archetypes have features available in each face part section in CAS? For example, above there are only 22 noses, whereas there are 27 full-face archetypes.
I know there are different numbers for the other face pieces too, but I am not very good at matching them up so I haven't been able to work out which ones go with which face.
I use the sims as a psychology simulator...
As a follow up question, is there a guide anywhere as to which archetypes have features available in each face part section in CAS? For example, above there are only 22 noses, whereas there are 27 full-face archetypes.
I know there are different numbers for the other face pieces too, but I am not very good at matching them up so I haven't been able to work out which ones go with which face.
I use the sims as a psychology simulator...
#3
22nd Nov 2022 at 1:58 PM
I have never seen extra noses or eyes etc, but there are plenty of extra non default face templates. I have 104 faces all up. :D
"I dream of a better tomorrow, where chickens can cross the road and not be questioned about their motives." - Unknown
~Call me Jo~
Mad Poster
#4
22nd Nov 2022 at 7:29 PM
Posts: 3,848
Thanks: 3706 in 17 Posts
No, that's not what I mean. I mean in the game, there are 27 default faces. But if you go into the different face slots in CAS, there are less than 27 options for each face part. I have figured out a way to match them though so I will do that later and report back.
I do know that non-default face templates don't show up as mouth/nose/eye parts for example. But if you replace or edit your default face templates, those do show up, if they are one of the picked ones. But not all of them do. I know for example that the elf face doesn't show up as individual parts (chin, mouth, eyes etc) only as a whole face.
I use the sims as a psychology simulator...
I do know that non-default face templates don't show up as mouth/nose/eye parts for example. But if you replace or edit your default face templates, those do show up, if they are one of the picked ones. But not all of them do. I know for example that the elf face doesn't show up as individual parts (chin, mouth, eyes etc) only as a whole face.
I use the sims as a psychology simulator...
Mad Poster
#5
23rd Nov 2022 at 11:17 AM
Posts: 3,848
Thanks: 3706 in 17 Posts
OK, this took me beyond forever to cross reference and I'm kind of annoyed once I figured out the pattern, which I only did at the end BUT to save somebody else doing the same work again, here's the info. It may be useful to people who like to create sims in CAS, and to people creating face templates. I'll spoiler it so it doesn't look horrendous.
There are 5 possible individual face parts: Brow, Eye, Nose, Mouth and Chin. The ears are only linked to the full face template, and can only be changed from there. When you select an eye, nose or mouth, it will also affect the cheeks, even though as a whole the cheeks can be affected by the sliders in the whole-face section.
If you have default replacement face templates in, the individual parts WILL be pulled from the replacement template. Non-default replacements (extra templates) do not add to the face part templates.
TL;DR: The individual face parts use the archetype NAME to alphabetically sort. (Heart, for some reason, is first). As well as not including every single archetype, for some unknown reason.
Face 1 Heart = all pieces represented (brow-chin 1)
Face 2 Base = all pieces represented (brow-chin 2)
Face 3 Erus = 4 pieces represented (Brow 15, Eye 14, Nose 20, Mouth 14)
Face 4 Emed = 2 pieces represented (Nose 19, Mouth 13)
Face 5 Cban = 2 pieces represented (Brow5, Nose5) No mouth, chin or brow.
Face 6 Cmas = 3 pieces represented (Brow7, Mouth15, Chin6) No Eye or Nose.
Face 7 Eafr = Mouth 9 only
Face 8 Easi = All pieces represented (Brow11, Eye8, Nose16, Mouth10, Chin11)
Face 9 Cino = 4 pieces represented (Eye6, Nose8, Mouth6, Chin5)
Face10 Este = 4 pieces represented (Brow16, Eye15, Nose21, Chin13)
Face11 Cmay = 4 pieces represented (Eye11, Nose9, Mouth7, Chin7)
Face12 Eeas = Brow 13 only
Face13 ecer = 4 pieces represented (Brow12, Eye9, Nose15, Mouth11) No Chin
Face14 cteu = 3 pieces represented (Brow10, Nose14, Chin10) NoEye or Mouth
Face15 ceth = 3 pieces represented (Brow6, Eye5, Nose6) No Mouth or Chin
Face16 eeng = 4 pieces represented, No Brow, (Eye13, Nose18, Mouth12, Chin12)
Face17 Cara = 3 pieces represented (Brow 3, Nose3, Mouth3) No Eye or Chin
Face18 Caus = All pieces represented (Brow4, Eye3, Nose4, Mouth4, Chin3)
Face19 Ccel = 3 pieces represented No Brow or Nose, (Eye4, mouth 5, Chin4)
Face20 cind = Nose 7 only
Face21 cper = Nose 10 only
Face22 cmed = 2 pieces represented (Brow8, Eye12)
Face23 cpla = 4 pieces represented (Brow9, Nose11, Mouth8, Chin8) No Eye
Face24 cpol = 3 pieces represented, no Brow or mouth, (Eye7, Nose12, Chin9)
Face25 csla = Nose 13 only
Face26 eelf = 3 pieces represented (Brow14, Eye10, Nose17), No mouth or Chin
Face27 etge = Nose 22, Chin 14 only
Features listed by face template they draw from
Brows (16)
1 - 1Heart
2 - 2Base
3 - 17cara
4 - 18caus
5 - 5cban
6 - 15ceth
7 - 6cmas
8 - 22cmed
9 - 23cpla
10 - 14cteu
11 - 8easi
12 - 13ecer
13 - 12eeas
14 - 26eelf
15 - 3Erus
16 - 10este
Eyes: 15
1 - 1heart
2 - 2base
3 - 18caus
4 - 19ccel
5 - 15ceth
6 - 9cino
7 - 24cpol
8 - 8easi
9 - 13ecer
10 - 26eelf
11 - 11cmay
12 - 22cmed
13 - 16eeng
14 - 3erus
15 - 10este
Noses: 22
1 - 1heart
2 - 2base
3 - 17cara
4 - 8caus
5 - 5cban
6 - 15ceth
7 - 20cind
8 - 9cino
9 - 11cmay
10 - 21cper
11 - 23cpla
12 - 24cpol
13 - 25csla
14 - 14cteu
15 - 13ecer
16 - 8easi
17 - 26eelf
18 - 16eeng
19 - 4emed
20 - 3erus
21 - 10este
22 - 27etge
Mouths: 15
1 - 1heart
2 - 2base
3 - 17cara
4 - 18caus
5 - 19ccel
6 - 9cino
7 - 11cmay
8 - 23cpla
9 - 7eafr
10 - 8easi
11 - 13ecer
12 - 16eeng
13 - 4emed
14 - 3erus
Chins: 14
1 - 1heart
2 - 2base
3 - 17cara
4 - 19ccel
5 - 9cino
6 - 6cmas
7 - 11cmay
8 - 23cpla
9 - 24cpol
10 - 14cteu
11 - 8easi
12 - 16eeng
13 - 10este
14 - 27etge
I use the sims as a psychology simulator...
There are 5 possible individual face parts: Brow, Eye, Nose, Mouth and Chin. The ears are only linked to the full face template, and can only be changed from there. When you select an eye, nose or mouth, it will also affect the cheeks, even though as a whole the cheeks can be affected by the sliders in the whole-face section.
If you have default replacement face templates in, the individual parts WILL be pulled from the replacement template. Non-default replacements (extra templates) do not add to the face part templates.
TL;DR: The individual face parts use the archetype NAME to alphabetically sort. (Heart, for some reason, is first). As well as not including every single archetype, for some unknown reason.
Face 1 Heart = all pieces represented (brow-chin 1)
Face 2 Base = all pieces represented (brow-chin 2)
Face 3 Erus = 4 pieces represented (Brow 15, Eye 14, Nose 20, Mouth 14)
Face 4 Emed = 2 pieces represented (Nose 19, Mouth 13)
Face 5 Cban = 2 pieces represented (Brow5, Nose5) No mouth, chin or brow.
Face 6 Cmas = 3 pieces represented (Brow7, Mouth15, Chin6) No Eye or Nose.
Face 7 Eafr = Mouth 9 only
Face 8 Easi = All pieces represented (Brow11, Eye8, Nose16, Mouth10, Chin11)
Face 9 Cino = 4 pieces represented (Eye6, Nose8, Mouth6, Chin5)
Face10 Este = 4 pieces represented (Brow16, Eye15, Nose21, Chin13)
Face11 Cmay = 4 pieces represented (Eye11, Nose9, Mouth7, Chin7)
Face12 Eeas = Brow 13 only
Face13 ecer = 4 pieces represented (Brow12, Eye9, Nose15, Mouth11) No Chin
Face14 cteu = 3 pieces represented (Brow10, Nose14, Chin10) NoEye or Mouth
Face15 ceth = 3 pieces represented (Brow6, Eye5, Nose6) No Mouth or Chin
Face16 eeng = 4 pieces represented, No Brow, (Eye13, Nose18, Mouth12, Chin12)
Face17 Cara = 3 pieces represented (Brow 3, Nose3, Mouth3) No Eye or Chin
Face18 Caus = All pieces represented (Brow4, Eye3, Nose4, Mouth4, Chin3)
Face19 Ccel = 3 pieces represented No Brow or Nose, (Eye4, mouth 5, Chin4)
Face20 cind = Nose 7 only
Face21 cper = Nose 10 only
Face22 cmed = 2 pieces represented (Brow8, Eye12)
Face23 cpla = 4 pieces represented (Brow9, Nose11, Mouth8, Chin8) No Eye
Face24 cpol = 3 pieces represented, no Brow or mouth, (Eye7, Nose12, Chin9)
Face25 csla = Nose 13 only
Face26 eelf = 3 pieces represented (Brow14, Eye10, Nose17), No mouth or Chin
Face27 etge = Nose 22, Chin 14 only
Features listed by face template they draw from
Brows (16)
1 - 1Heart
2 - 2Base
3 - 17cara
4 - 18caus
5 - 5cban
6 - 15ceth
7 - 6cmas
8 - 22cmed
9 - 23cpla
10 - 14cteu
11 - 8easi
12 - 13ecer
13 - 12eeas
14 - 26eelf
15 - 3Erus
16 - 10este
Eyes: 15
1 - 1heart
2 - 2base
3 - 18caus
4 - 19ccel
5 - 15ceth
6 - 9cino
7 - 24cpol
8 - 8easi
9 - 13ecer
10 - 26eelf
11 - 11cmay
12 - 22cmed
13 - 16eeng
14 - 3erus
15 - 10este
Noses: 22
1 - 1heart
2 - 2base
3 - 17cara
4 - 8caus
5 - 5cban
6 - 15ceth
7 - 20cind
8 - 9cino
9 - 11cmay
10 - 21cper
11 - 23cpla
12 - 24cpol
13 - 25csla
14 - 14cteu
15 - 13ecer
16 - 8easi
17 - 26eelf
18 - 16eeng
19 - 4emed
20 - 3erus
21 - 10este
22 - 27etge
Mouths: 15
1 - 1heart
2 - 2base
3 - 17cara
4 - 18caus
5 - 19ccel
6 - 9cino
7 - 11cmay
8 - 23cpla
9 - 7eafr
10 - 8easi
11 - 13ecer
12 - 16eeng
13 - 4emed
14 - 3erus
Chins: 14
1 - 1heart
2 - 2base
3 - 17cara
4 - 19ccel
5 - 9cino
6 - 6cmas
7 - 11cmay
8 - 23cpla
9 - 24cpol
10 - 14cteu
11 - 8easi
12 - 16eeng
13 - 10este
14 - 27etge
I use the sims as a psychology simulator...
#6
23rd Nov 2022 at 11:35 AM
Thanks for this research @simsfreq
I will choose a path that's clear- I will choose free will
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#7
23rd Nov 2022 at 6:52 PM
Posts: 474
Simsfreq, that is very helpful and nothing I would have thought of doing myself so huge thanks! I did know where some of the parts come from, but with most I was fumbling in the dark. I'm now thinking of replacing face 2 with face 7 so I could get that nose when I need it .
Mad Poster
#8
23rd Nov 2022 at 7:29 PM
Posts: 3,848
Thanks: 3706 in 17 Posts
Yep, exactly. It would be easy enough to swap face templates around in case you want access to specific parts only. It doesn't require any creative skill at all, simply make templates from a toddler, child, and then each sex of the other ages and follow the default face template tutorial.
I use the sims as a psychology simulator...
I use the sims as a psychology simulator...
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