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- Need help with Custom reward traits
Replies: 3 (Who?), Viewed: 1153 times.
#1
19th Mar 2021 at 4:42 PM
Posts: 3
Need help with Custom reward traits
I have created two custom reward traits, and I can get them to show up in the reward store separately, so by themselves they should be working, but they will not show up at the same time. Can anyone help me how to fix this? I used Sims 4 Studio to check the trait IDs (not completely sure where to see it, but I gave it a try) and none of the numbers seem to be the same for the two traits, so I'm thinking that's not it, but I could totally be wrong.
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#2
20th Mar 2021 at 3:47 AM
Posts: 410
Thanks: 6014 in 6 Posts
That's because you overrode the same module. You either add both to one copy of the module, which can still cause conflicts with other people's reward traits, or you instead inject with XML Injector. It has documentation on how to add it, just download the modders documentation and open the example.
Creator Musings is a Sims 4 modder, poser/animator, and CC creator hangout server (though everyone is allowed) with a tutorial/resource directory, help channels, and mod/cc/sims 4 news channels!
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My Discord | Twitter | Tumblr | Patreon
#3
20th Mar 2021 at 11:32 PM
Posts: 3
Okay, so I tried to do as you suggested with the XML Injector - went and downloaded the modders documentation, but the example file only has examples of how to add a purchase interaction, as far as I can see at least.
I tried a bunch of different things, though - you know, the trial and error method - but haven't figured it out yet, so thought I'd ask again in case I could get some more guidance. This was the latest "version", I came up with:
Also, forgot to mention originally that to get the reward traits to work separately, I found and used this (outdated) guide: https://simsvip.com/2017/10/18/crea...e-reward-trait/
I am unsure whether I should still include the "whims tuning file" if I use the Injector?
I tried a bunch of different things, though - you know, the trial and error method - but haven't figured it out yet, so thought I'd ask again in case I could get some more guidance. This was the latest "version", I came up with:
Quote:
<?xml version="1.0" encoding="utf-8"?> <I c="XmlInjector" i="snippet" m="xml_injector.snippet" n="DemyxWaterton_Godrewardtrait_Reward" s="11559763275656310706"> <L n="add_satisfaction_store_rewards"> <U> <T n="key">11559763275656310706<!--DemyxWaterton_Godrewardtrait_Reward--></T> <U n="value"> <E n="award_type">TRAIT</E> <T n="cost">50000</T> </U> </U> </L> </I> |
Also, forgot to mention originally that to get the reward traits to work separately, I found and used this (outdated) guide: https://simsvip.com/2017/10/18/crea...e-reward-trait/
I am unsure whether I should still include the "whims tuning file" if I use the Injector?
#4
21st Mar 2021 at 6:43 PM
Posts: 410
Thanks: 6014 in 6 Posts
S4_7DF2169C_00000000_C21D0DD92F9355B7_Triplis_XmlInjector_AddSatisfactionStoreRewards is the example file you need to look at, make sure you are downloading from the website I linked, not the old one on MTS. It looks like this, you were close:
And no, do not use the whims tuning file anymore, not even when testing the injector as that might cause issues.
Code:
<?xml version="1.0" encoding="utf-8"?> <I c="XmlInjector" i="snippet" m="xml_injector.snippet" n="Triplis_XmlInjector_AddSatisfactionStoreRewards" s="13987351244139877815"> <L n="add_satisfaction_store_rewards"> <U> <L n="new_items"> <U> <T n="key">11881631250500706037<!--SimReward: Triplis_XmlInjector_AddSatisfactionStoreRewardsTest_RewardTrait--></T> <U n="value"> <E n="award_type">TRAIT</E> <T n="cost">150</T> </U> </U> <U> <T n="key">13805301622587826722<!--SimReward: Triplis_XmlInjector_AddSatisfactionStoreRewardsTest_RewardTrait_Alternate--></T> <U n="value"> <E n="award_type">TRAIT</E> <T n="cost">100</T> </U> </U> </L> </U> </L> </I>
And no, do not use the whims tuning file anymore, not even when testing the injector as that might cause issues.
Creator Musings is a Sims 4 modder, poser/animator, and CC creator hangout server (though everyone is allowed) with a tutorial/resource directory, help channels, and mod/cc/sims 4 news channels!
My Discord | Twitter | Tumblr | Patreon
My Discord | Twitter | Tumblr | Patreon
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