Posts: 65
Thanks: 693 in 12 Posts
6 Achievements
Help with transparency recolouring
Hi! I have searched the posts here and the few I found about transparency problems didn't really help me solve my problem (or maybe I haven't understood): I'm attempting to make a transparent recolour of an EA basegame blouse using Sims4Studio. I have the transparency worked out in the diffuse map and I have worked on the specular map too, greying out the part that I want transparent and the recolour shows up transparent in S4S all right but in CAS it turns up solid. What more do I need to fiddle with? I have tried making it as an stand alone recolour and as 'make a mesh' (which I thought would be something like making a clone ?) but result is the same in both cases: Solid colours in CAS.
There must be something I haven't done, that I should have, surely? I have attached the package file. Any help appreciated.