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- Bug / Glitch - Ghost Hair Issue
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- Bug / Glitch - Ghost Hair Issue
Replies: 6 (Who?), Viewed: 909 times.
#1
1st Nov 2020 at 4:57 AM
Last edited by Slamyy : 1st Nov 2020 at 5:15 AM.
Posts: 177
Thanks: 435 in 6 Posts
This user has the following games installed:
Sims 3, World Adventures, Ambitions, Late Night, Generations, Pets, Showtime, Supernatural, Seasons, University Life, Island Paradise, Into the Future
Ghost Hair Issue
Semi-transparent ghost types' hair are visible through their bodies. You might think that this is expected (cuz that's what transparent means duh) but it hasn't always been like this. This old post is a clear proof: https://modthesims.info/t/460520Also in these images from wikia we can see the background instead of their hair:
I'm assuming these screenshots were taken in an old version which didn't have this issue.
Here's a more recent post with same issue: https://modthesims.info/showthread.php?t=618420
None of these posts got a decent reply that explains the cause of the situation so I decided to bring it up again.
I'm having this issue with the highest graphic settings and it's really annoying because the faces are obscured.
So am I just part of a miserable group of people with graphical issues or is this a possible shader bug that pesters everyone?
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#3
2nd Nov 2020 at 3:20 AM
Posts: 177
Thanks: 435 in 6 Posts
You actually don't have telepathy?? Now that's a surprise.
Tested with clean game, same result.
I'm checking YouTube videos and other people's screenshots with ghosts and wherever I look there is this problem. So if this is not supposed to happen, can anyone confirm that they do not have this problem?
Right now it feels like everyone have this issue but they either don't notice it or ignore it bcuz they think it's normal.
Code:
=== Application info === Name: Sims3 Version: Build: Release === Rating info === GPU: 2 GPU Memory: 4 CPU: 3 RAM: 4 CPU Speed: 2594 Threading: 3 Adjusted CPU: 3059 RAM: 16296 Adjusted RAM: 15784 Cores: 4 === Machine info === OS version: Windows 7 6.1.7600 OS prod type: 0 OS major ver: 6 OS minor ver: 1 OS SP major ver: 0 OS SP minor ver: 0 OS is 64Bit: 1 CPU: GenuineIntel Brand: Intel(R) Core(TM) i7-4720HQ CPU @ 2.60GHz Family: 6 Model: 12 Cores: 4 HT: 1 x64: 0 Memory: 16296MB Free memory: 13286MB User: Slam Computer: DESKTOP-9887KR6 === Graphics device info === Number: 0 Name (driver): Intel(R) HD Graphics 4600 Name (database): Intel(R) HD Graphics 4600 [Found: 1, Matched: 1] Vendor: Intel Chipset: Vendor: 8086, Device: 0416, Board: f9351179, Chipset: 0006 Driver: igdumdim32.dll, Version: 20.19.15.5126, GUID: D7B78E66-4756-11CF-CF66-3AD9BAC2D935 Driver version: 5126 Monitor: \\.\DISPLAY1 Texture memory: 2160MB Vertex program: 3.0 Pixel program: 3.0 Hardware TnL: 1
Tested with clean game, same result.
I'm checking YouTube videos and other people's screenshots with ghosts and wherever I look there is this problem. So if this is not supposed to happen, can anyone confirm that they do not have this problem?
Right now it feels like everyone have this issue but they either don't notice it or ignore it bcuz they think it's normal.
#5
2nd Nov 2020 at 7:05 AM
Posts: 177
Thanks: 435 in 6 Posts
Meteor type has an opaque upper body. Can you check the ones like starvation or electrocution if it won't be much trouble? Those are semi-transparent from head to toe.
My problem occurs both in CAS and in-world consistently :/
My problem occurs both in CAS and in-world consistently :/
#7
2nd Nov 2020 at 2:50 PM
Posts: 177
Thanks: 435 in 6 Posts
Thanks for checking. Some ghost types have a non-transparent upper body so they naturally don't have this issue.
Wish this was a problem with my system. I'm assuming this can be analyzed when there is more insight on the precomp or swb files.
Wish this was a problem with my system. I'm assuming this can be analyzed when there is more insight on the precomp or swb files.
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