Replies: 2550 (Who?), Viewed: 306346 times.
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Theorist
#2451 Old 28th May 2021 at 8:14 PM
Sun&Moon have updated all their Livestock & Poultry into one download and added features
Barnyard Bash - Ultimate Livestock & Poultry Collection http://www.medievalsims.com/forums/...p?f=240&t=10791
They also have added 2 new downloads
Barrels of Fun - Coopering - a skilled cooper can construct sturdy and watertight barrels, tubs, and buckets.
http://www.medievalsims.com/forums/...p?f=240&t=10795
Wooden Wonders - Log Splitting and Woodworking - A sims can split logs into planks and beams to build an assortment helpful products (beds, tables, chairs, and most of Sun&Moon's Objects (from coops to troughs)
http://www.medievalsims.com/forums/...p?f=240&t=10794
Forum Resident
#2452 Old 10th Jun 2021 at 7:19 PM
I found an addition to the required mods list

https://claudettesims.tumblr.com/po...ut-ive-recently

(I know this is CC don't @ me)
Alchemist
#2453 Old 27th Jun 2021 at 4:14 PM
A bright CAS fix. lazyduchess has been knocking it out of the park
https://lazyduchess.tumblr.com/post...-bright-cas-fix
Mad Poster
#2454 Old 27th Jun 2021 at 4:40 PM
Quote:
Originally Posted by omglo
A bright CAS fix. lazyduchess has been knocking it out of the park
https://lazyduchess.tumblr.com/post...-bright-cas-fix


*is happy bunny*
If this one works, that probably cuts the work I'd have to do for all those old, buggy meshes in half. I wonder if it also fixes the slight issue seen ingame with those same items... Probably not, but maybe there's now a possible fix for that, too?
Top Secret Researcher
#2455 Old 27th Jun 2021 at 8:17 PM
Quote:
Originally Posted by omglo
A bright CAS fix. lazyduchess has been knocking it out of the park
https://lazyduchess.tumblr.com/post...-bright-cas-fix

It's not CAS, but would it fix the 3D beards looking way too bright when changing appearance at the mirror? If I choose the big beard for my Sim, it looks at least 3 shades lighter than the 2D "shorter" beards.

Edit: I'm having the same problem as this person:
https://modthesims.info/showthread.php?t=637375

I'll check out with both mods (ld and the one recommended in the thread I linked to) to see if it helps.
Mad Poster
#2456 Old 27th Jun 2021 at 10:04 PM Last edited by simmer22 : 27th Jun 2021 at 10:16 PM.
^ Still no idea about the beard problem, although it could potentially be a mesh issue? Don't know if I/we checked that. Maybe it's the HasTangentArray issue, at least if it's a custom mesh. I don't think it's that if it's an EAxis mesh (but who knows?).

---

I haven't gotten around to test the mod ingame yet, but the bright bug issue hasn't just been a problem in CAS, although it's more visible there.

On my old computer, I had this annoying issue where certain hairs would flicker in and out in certain lighting, sometimes looking decent, other times creating a sharp line between the face and scalp.



This is one of the hairs that lacks the HasTangentArray line in the mesh file, and is also one of the hairs that shows up self-illuminated in CAS. I had the same issue with a few other hairs, and probably half of the older hair meshes I've accumulated over the years, which I haven't checked yet (and hoping I don't have to fix them now). Quite annoying when trying to take pictures... I didn't have the "bright items in CAS" issue on that computer or on my old laptop (but I have it on my new laptop). I think I had some issues with certain accessories looking a bit "off" ingame, but not so much it was a huge problem. The hairs were the worst, though (Fixed a couple of the ones I use the most, just so whatever happens those are good).
Top Secret Researcher
#2457 Old 28th Jun 2021 at 1:24 AM
The thing is, I don't use CC for CAS (at least right now I'm not) - and the same problem happens to both the person in the thread I linked to (with custom beards) and to me (with EA's "Bob Newbie" beard, or the non-Mortimer Goth stache, or the Unsavory Charlatan goatee, etc.).

On my previous setup, I thought it was because of the radiance lighting mod, but right now I'm using no lighting mods. The temporary solution is to set lighting option to low, but I don't want to play in the dark just because I'd like my Sims to have sexy long beards.
Mad Poster
#2458 Old 28th Jun 2021 at 1:50 AM Last edited by simmer22 : 28th Jun 2021 at 4:05 AM.
Quote:
Originally Posted by topp
It's not CAS, but would it fix the 3D beards looking way too bright when changing appearance at the mirror? If I choose the big beard for my Sim, it looks at least 3 shades lighter than the 2D "shorter" beards.

Edit: I'm having the same problem as this person:
https://modthesims.info/showthread.php?t=637375

I'll check out with both mods (ld and the one recommended in the thread I linked to) to see if it helps.


I noticed just now while looking a bit closer at the files from the beard post at GoS, but the "Simscorner_BeardThick" file has all the TXMTs set as "StandardMaterial" instead of "SimStandardMaterial" in the cMaterialDefinition tab. Could be an idea to try changing this if the buggy ones have the "StandardMaterial" setting. CAS items can get a very annoying sheen when set as "StandardMaterial", but it may not be very apparent on beards (?).

Several EAxis items get this setting if you make recolors with them, and I'm not entirely sure if they have it by default or if there's a bug in Bodyshop causing it (some glasses have this bug, easy to fix though), but I wouldn't be surprised if some of the beards would need default replacement TXMTs to fix it if it's an overall issue with more of the beards.

The "FatherTimeBeardFix" file has the correct settings, so that one should show up correctly, in case you want to test out the difference.

(Most of them seemed to be plain texture/TXTR replacements, I just checked a couple of the ones with TXMTs included).

Defaults that only have textures won't show up properly unless the TXMTs work fine.
Theorist
#2459 Old 1st Jul 2021 at 9:10 PM
I'm a little upset that no one told me about the CUSTOM CAREER LTW TUTORIAL by Rio-Sims and Palominocorn from last year. But I'm guessing it's cuz these tumblrs aren't as well known?

On that note: Rio-sims' Firefighter and Social Worker Career LTWs, in case anyone wants to try that.

That'd be awesome enough on it's own but Whoward69 has been making a ton of stuff lately. I'll just highlight a couple things, but definitely check out www.picknmixmods.com/Sims2/Home.html

Okay, probably the biggest one no one seems to be talking about is Spells - Not only new custom spells but also framework for adding new spells. If you ever wanted better spells for evil witches, check this out.
Then there's a Sim Blender Update - Add/Subtract 1 or 5 days instead of just the default 3 days and a rework of how skill limiting is done:
Quote:
When setting many skill limits, rather than clicking “Skills, Limits, {name}, {skill}, {limit}” for each one, you can now get the “Skill Limiter” for the Sim (it looks like the Myshuno Bingo Cube), use it to set skill limits and then place it into the Sim’s inventory (using the Put Away menu option). If many Sims need the same limits you can clone it and place the copies in each Sim’s inventory.

I can't tell you how useful the first is--I have like 3 different mods just to add and subtract aging, because each one does a different amount. So definitely need that 1 day option, but also, it seems like a easier way to implement skill limiting, what with being able to copy settings.

Then I found Ultimate Collection path fix - It's not a download but a tip for you UC users who have trouble getting programs to point to the right file path.

And finally, for cc creators/modders, InTeen Check might be something that you're interested in using? I feel like there are still some InTeen users out there (myself included), so maybe this will be an alternative way to solve conflicts in the future? Idk.

"May the sunlight find you, thy days be long, thy winters kind, thy roots be strong." -Grand Oak Tree, DAO

XPTL Mod Archive | Change a Mod's Mesh into a CC Object | Increasing the Game Difficulty | Editing ACR 4 Your Age Mod
Bored? Read an unfinished legacy or sim story. | aka Kelyns | she/her
Theorist
#2460 Old 4th Aug 2021 at 5:55 PM
Sorry for double posting, but it's been like a month .

Better Tree Lot Imposters by bstu. I know some simmers are always trying to improve lot imposters so thought I'd share the find.

"May the sunlight find you, thy days be long, thy winters kind, thy roots be strong." -Grand Oak Tree, DAO

XPTL Mod Archive | Change a Mod's Mesh into a CC Object | Increasing the Game Difficulty | Editing ACR 4 Your Age Mod
Bored? Read an unfinished legacy or sim story. | aka Kelyns | she/her
Field Researcher
#2461 Old 4th Aug 2021 at 11:39 PM
I know I've seen a few people over the years say they wished there was a way to change the speed individual sims learn skills at, to simulate different intelligence.

Well earlypleasantview has finally made this possible with their skill gain speed modifier!
Mad Poster
#2462 Old 5th Aug 2021 at 5:00 AM
Quote:
Originally Posted by Phantomknight
Sorry for double posting, but it's been like a month .

Better Tree Lot Imposters by bstu. I know some simmers are always trying to improve lot imposters so thought I'd share the find.


Sweet jesus. This is awesome. I've had this idea for a while and was actually in the process of doing the willow tree when I saw this post. Thanks so much for sharing the link, this creator has made my job so much easier. In fact they did my job for me!

No ego trips, no gimmicks

Mad Poster
#2463 Old 10th Aug 2021 at 10:14 PM
Whoward is still making mods and hacks-and he's made another one now:
A menu Board that pixels can order a variety of foods from-and it's configurable (with instructions, too!)
http://www.picknmixmods.com/Sims2/D...MenuBoards.html

Receptacle Refugee & Resident Polar Bear
"Get out of my way, young'un, I'm a ninja!"
My downloads of various stuff: https://www.mediafire.com/#myfiles (including funerals!)
Scholar
#2464 Old 16th Aug 2021 at 9:09 AM
Prob old news to people here, but what the hay. A kitten/puppy generator by Christianlov. You can even choose the parents out of all the pets in the neighbourhood (not sure if that includes playables, I'm playing a new hood with no playable pets yet).


"It is easier to fool people than to convince them they have been fooled." - Mark Twain
Truth will not fear scrutiny.
Theorist
#2465 Old 18th Aug 2021 at 6:13 AM
Diamond Eyes Universe made has More Food Options For the Toy Oven, Fresh-Prince‘s Children’s Deluxe Stove, ATS' Ikea Duktig Toy Oven, and MotherOf70's Medieval Muffin Maker.

Also, make your own tub-shower combo with Diamond Eyes Universe's Shower mesh edits.

Then there's Veetie's CAS Memory Equality Mod, which makes it so that same sex couples created in CAS get the Married memory, and if applicable, the Had Child memory, instead of Joined & Adopted.

HugeLunatic added an option to change mesh models on the batbox. Totally missed that one...

For those who love coffee, now custom espresso bars can spawn Baristas with Logan Simming Wolverine's Coffeesmith Project. (Original upload here, for context.)

Jelly Meduza added a nauseating potion to her Poison Mod and Spy Crafting Station.

And I found out about some databases:
TS2 Black CC Dictionary for those looking for more diverse content. Seems pretty new, so maybe see if you have links to contribute?
And there's a new tutorial database.

...Also, well Mortia & Laura did do an opium mod but I'm not sure if I'm allowed to link it...

"May the sunlight find you, thy days be long, thy winters kind, thy roots be strong." -Grand Oak Tree, DAO

XPTL Mod Archive | Change a Mod's Mesh into a CC Object | Increasing the Game Difficulty | Editing ACR 4 Your Age Mod
Bored? Read an unfinished legacy or sim story. | aka Kelyns | she/her
Be like the 22nd elephant with heated value in space- Bark!
retired moderator
#2466 Old 26th Aug 2021 at 10:50 PM
Scholar
#2467 Old 27th Aug 2021 at 3:23 PM
Dive or don't - but quit the senseless spinning of those hesitant simmies.
http://sunradersims.com/2019/09/div...less-breathing/

I'm downloading it right now, haven't tested it yet, but sounds great to me.
Scholar
#2468 Old 30th Aug 2021 at 11:09 PM
Not sure if it's been posted before, but I stumbled upon in while trying to update my Sun&Moon collection: Illiteracy! I'm snagging all of it and giving everyone who has not yet "Learned to Study" the Illiterate trait (or if they are have a Servant cast trait, which I use a bit for live-in staff, the Literate trait if they have learned to study). I do want to figure out some standards for adult education, but learning to study is something that does deserve more importance than it is given by default!

And...Excitement! Because gender has a bit less of a logical connection to proposal reactions than personality does...
Scholar
#2469 Old 31st Aug 2021 at 4:17 PM
I just recently stumbled upon kativip's works [ https://kativip.ucoz.ru/load/kativip/13 ] and my Downloads folder is crying... (you've been warned)

Fox-Lambert (A)RL
hiatus 'till the life run again in the normal-abnormal way
favorite quote: "When ElaineNualla is posting..I always read..Nutella. I am sorry" by Rosebine
self-claimed "lower-spec simmer"
Field Researcher
#2470 Old 3rd Sep 2021 at 4:26 PM
THE FERRIS WHEEL PROBALLY ALREADY SAID ON HERE


https://modthesims.info/download.php?t=190771
Mad Poster
#2471 Old 5th Sep 2021 at 1:35 AM Last edited by FranH : 5th Sep 2021 at 11:42 AM.
This actually FLIES!
Driveable Ufo!

Receptacle Refugee & Resident Polar Bear
"Get out of my way, young'un, I'm a ninja!"
My downloads of various stuff: https://www.mediafire.com/#myfiles (including funerals!)
Field Researcher
#2472 Old 6th Sep 2021 at 10:12 AM Last edited by Aspersim : 6th Sep 2021 at 10:25 AM.
The Carnival Set (functional) [Update 05/08/07]

https://modthesims.info/d/213108/th...l?cb=1630915821


and the slot machines from the

HIGH ROLLING SET
https://modthesims.info/download.ph...851#post2057851
Mad Poster
#2473 Old 8th Sep 2021 at 5:20 AM
A very talented simmer has a polymer clay habit.

Of course they made something from the game.
https://www.tumblr.com/reblog/letth...401792/dVTyAWxP
Screenshots

Receptacle Refugee & Resident Polar Bear
"Get out of my way, young'un, I'm a ninja!"
My downloads of various stuff: https://www.mediafire.com/#myfiles (including funerals!)
Theorist
#2474 Old 8th Sep 2021 at 5:42 AM
@Aspersim, fyi, there are some newer remeshes of those. Like Leefish did new bumper car meshes here and Lifa remeshed the slot machines to use TS3 meshes here.

"May the sunlight find you, thy days be long, thy winters kind, thy roots be strong." -Grand Oak Tree, DAO

XPTL Mod Archive | Change a Mod's Mesh into a CC Object | Increasing the Game Difficulty | Editing ACR 4 Your Age Mod
Bored? Read an unfinished legacy or sim story. | aka Kelyns | she/her
Field Researcher
#2475 Old 8th Sep 2021 at 5:58 AM
Quote:
Originally Posted by Phantomknight
@Aspersim, fyi, there are some newer remeshes of those. Like Leefish did new bumper car meshes here and Lifa remeshed the slot machines to use TS3 meshes here.


thank you for this @Phantomknight
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