Replies: 12057 (Who?), Viewed: 766135 times.
Page 482 of 483
Scholar
#12026 Old 11th Jun 2021 at 8:42 PM
I would like my cowplant to not be picky at all.
Eat whatever prey is around, skip any test the game runs. Just eat it.
Mad Poster
#12027 Old 12th Jun 2021 at 3:29 AM
Would it even be possible to override the phone voice? Because that would be cool.
Lab Assistant
#12028 Old 12th Jun 2021 at 11:03 PM
If its possible...I would like a mod that allows hair stylist (both business and nonbusiness) to be able to add piercing/jewels, when changing sims look.
Mad Poster
#12029 Old 13th Jun 2021 at 10:30 AM
Skyboxes based on what the Arcologies would look like inside: Plymouth Arco with its industrial atmosphere, very little in the way of vegetation, lots of smoke and stuff - Forest Arco with a somewhat industrial and engineered forests, ponds, etc. and plenty of industry and commerce areas, and long tunnels of foliage, so maybe metal structures along with circuits, maybe clouds, and possibly bay doors and shuttle-bus ports - DArco with its spooky, cyberpunk atmosphere and lots of smoke... sort of like 'The Structure' in the "Mind Scanners" game - and Launch Arco with a massive self-contained ecosystem as well as a possible spooky underbelly.

Might do some mock-ups but I can't do 3D modeling since I suck at it and my dinosaur laptop sucks at graphic-intensive tasks.
Mad Poster
#12030 Old 16th Jun 2021 at 6:55 PM
Quote:
Originally Posted by Lena88
If its possible...I would like a mod that allows hair stylist (both business and nonbusiness) to be able to add piercing/jewels, when changing sims look.


I thought they could? But you have to own some first, I think.
Alchemist
#12031 Old 20th Jun 2021 at 12:16 AM
I'd like to see a "shoo" interaction for Sims who are blocking the refrigerator
Link Ninja
#12032 Old 20th Jun 2021 at 1:10 AM
Quote:
Originally Posted by omglo
I'd like to see a "shoo" interaction for Sims who are blocking the refrigerator


For sure! for now my solution is 'move_objects on' and grabbing them out of the way manually and placing them about three spaces away or outside if I am feeling particularly annoyed at their inconsiderate fridge blocking.

Uh oh! My social bar is low - that's why I posted today.

Theorist
#12033 Old 20th Jun 2021 at 8:19 PM
Well, when are your sims blocking the fridge? Because Dickhurt's Baby toddler food and feeding fixes cuts down on fridge blocking for me. Or you can use Squinge's Move Away From Fridge Before Feeding Baby.

"May the sunlight find you, thy days be long, thy winters kind, thy roots be strong." -Grand Oak Tree, DAO

XPTL Mod Archive | Change a Mod's Mesh into a CC Object | Increasing the Game Difficulty | Editing ACR 4 Your Age Mod
Bored? Read an unfinished legacy or sim story. | aka Kelyns | she/her
Mad Poster
#12034 Old 20th Jun 2021 at 10:06 PM
Quote:
Originally Posted by Phantomknight
Well, when are your sims blocking the fridge? Because Dickhurt's Baby toddler food and feeding fixes cuts down on fridge blocking for me. Or you can use Squinge's Move Away From Fridge Before Feeding Baby.


Because some moron with zero cooking points decided to 'Stuff Face' right at the same time as I told someone with five cooking points to go make dinner, that's why!

Or some teen who came home from school decided it was the perfect time to 'Swing on Door'.

One or the other.

Pics from my game: Sunbee's Simblr Sunbee's Livejournal
"English is a marvelous edged weapon if you know how to wield it." C.J. Cherryh
Theorist
#12035 Old 20th Jun 2021 at 11:30 PM
There's a regular "Shoo" interaction which I believe works on anyone, regardless of whether they are in front of the refrigerator or not. Why not just use that?
Alchemist
#12036 Old 21st Jun 2021 at 2:26 PM Last edited by omglo : 21st Jun 2021 at 2:43 PM.
Quote:
Originally Posted by kestrellyn
There's a regular "Shoo" interaction which I believe works on anyone, regardless of whether they are in front of the refrigerator or not. Why not just use that?

I constantly have one Sim decide to stand in front of the refrigerator feeding a baby while the one on the way to make dinner just gives up and drops the interaction from their queue, and it'd be nice if that wasn't a thing.
Lab Assistant
#12037 Old 25th Jun 2021 at 12:09 PM
A mod that lets the sims sit down and talk on the phone would be great!
Mad Poster
#12038 Old 2nd Jul 2021 at 1:46 AM
More toggled versions of mods like frequency of witch visits, plantsim transformations, alien abductions, Pack Leader visits, and lamp deliveries, etc.
Field Researcher
#12039 Old 6th Jul 2021 at 12:54 AM
An alarm that I can set to go off on a certain day at a certain time. (Monday at 5pm; or Wednesday at 4am; or whatever)
Scholar
#12040 Old 6th Jul 2021 at 5:17 AM
Quote:
Originally Posted by Coriel_Muroz
An alarm that I can set to go off on a certain day at a certain time. (Monday at 5pm; or Wednesday at 4am; or whatever)

Check out the simlogical alarm clock:
http://www.simlogical.com/sl/Sims2P...s2_Sleeping.htm

DJ. who?
"What do you have to be nervous about? You're someone on the internet." -A.M.R.
Field Researcher
#12041 Old 6th Jul 2021 at 12:05 PM
Lab Assistant
#12042 Old 6th Jul 2021 at 8:52 PM
I reeeally wish there was a simpler prison mod. Inge's prison controllers are nice, but I don't really enjoy having to manage an extra lot when I play. It could be like what happens when teens/pets runaway...
Theorist
#12043 Old 6th Jul 2021 at 10:46 PM
Well, you could play it that way. No one says you have to play the prison lot. You wouldn't even need most of the prison set that way. Just move the sims out with mods, maybe give everyone memories if you want--you can do that with DiLight's tattered diary. Stick the prisoner tag in the prisoner's inventory so they don't show on community lots, but then that's it. You leave them on the holding lot or in the sim bin until it's time to come home. Then when you summon them back home, you use mods to add however many days they were away to their age.

And if you use the lot sync timer, you can create an event to help remind you when to move the sim back.

"May the sunlight find you, thy days be long, thy winters kind, thy roots be strong." -Grand Oak Tree, DAO

XPTL Mod Archive | Change a Mod's Mesh into a CC Object | Increasing the Game Difficulty | Editing ACR 4 Your Age Mod
Bored? Read an unfinished legacy or sim story. | aka Kelyns | she/her
Mad Poster
#12044 Old 7th Jul 2021 at 2:26 AM Last edited by FranH : 7th Jul 2021 at 9:28 AM.
Running a prison isn't that bad, if you have the right selection of mods, and the prison is constructed more or less to be a prison.
I really should build another one-this time with a library with privileges for all the inmates.

It's just another residential lot with 'special conditions' for its' purpose.

Receptacle Refugee & Resident Polar Bear
"Get out of my way, young'un, I'm a ninja!"
My downloads of various stuff: https://www.mediafire.com/#myfiles (including funerals!)
Lab Assistant
#12045 Old 7th Jul 2021 at 2:46 AM
Quote:
Originally Posted by Phantomknight
Well, you could play it that way. No one says you have to play the prison lot. You wouldn't even need most of the prison set that way. Just move the sims out with mods, maybe give everyone memories if you want--you can do that with DiLight's tattered diary. Stick the prisoner tag in the prisoner's inventory so they don't show on community lots, but then that's it. You leave them on the holding lot or in the sim bin until it's time to come home. Then when you summon them back home, you use mods to add however many days they were away to their age.

And if you use the lot sync timer, you can create an event to help remind you when to move the sim back.


that... idea... is brilliant!!! gee whiz im so slow sometimes haha!
Test Subject
#12046 Old 7th Jul 2021 at 8:06 AM
A mod that changes the texture rendering method; instead of interpolating textures it'd just render them pixelated, like it was in older PS2-era games (like GTA III or VC, or something like this on the left photo), it'd add an extra early-2000s-vibe to the game and make blurry textures pixelated instead. I'm not sure whether it'd even be possible (mainly because The Sims 2's camera is hardcoded if I recall correctly), but maybe with the use of reshade or RPC Launcher's .asi injecting something could be done to at least try
Mad Poster
#12047 Old 7th Jul 2021 at 11:26 PM
A mod that makes children start wanting to play, talk with, and be shown affection by their parents more after said parents have a baby. They could also start acting out and their aspiration could go down faster than usual, and they could have a temporary mood penalty because the baby is getting more attention than they are.
Lab Assistant
#12048 Old 8th Jul 2021 at 9:39 PM
Quote:
Originally Posted by JDacapo
A mod that makes children start wanting to play, talk with, and be shown affection by their parents more after said parents have a baby. They could also start acting out and their aspiration could go down faster than usual, and they could have a temporary mood penalty because the baby is getting more attention than they are.

Nice!
Or, alternatively, adding a new Fear of their parent sims interacting with the baby. That way the aspiration loss is less passive, and more directly correlated to jealousy.
And also because when sim children fall into red aspiration, they naturally start acting out more, so I like direct hits to aspiration.

New EPs added new fears of other sims howling and such. And mods already add new "Buy this!" wants to the tree. So why not new fears?

I'm a young adult in poor health, trying to heal enough to complete my goals.
This is the song that never ends ~ It goes on and on my friends ~
my first ToT Challenge (which is actually indefinitely hiatus, I'm in a different TOT hood now)
Lab Assistant
#12049 Old 15th Jul 2021 at 12:39 AM Last edited by Lena88 : 15th Jul 2021 at 4:55 PM.
I dont know how to put it...I want a mod that makes...sims use computer in some other way than gaming, on unowned community lot. Something that could make a sim act as secretary or something (if the community lot has computer).
Forum Resident
#12050 Old 15th Jul 2021 at 11:41 PM
Quote:
Originally Posted by Lena88
I dont know how to put it...I want a mod that makes...sims use computer in some other way than gaming, on unowned community lot. Something that could make a sim act as secretary or something (if the community lot has computer).

Fortune sims with the financial consulting perk do that interaction autonomously (a lot in my experience) on residential lots, maybe they'd do so on community lots too?
Page 482 of 483
Back to top