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- Common Threads - What did you discover today while playing the sims? v2
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- Common Threads - What did you discover today while playing the sims? v2
#8801
18th Dec 2020 at 12:12 PM
Posts: 2,542
Quote: Originally posted by simsample
https://www.youtube.com/watch?v=IRtKkP0nCMI Remember now? |
Even if I have a pretty good memory, I don't. I guess she didn't succeed in impressing me at the time.
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#8802
18th Dec 2020 at 2:14 PM
Posts: 764
The Paper Girl didn't scare me as a kid, if I'm remembering correctly, I think I found the whistling relaxing. A bit unrelated, I loved Magic Town as a kid, but those clown themed rides... nightmare fuel, especially for a younger me with a severe phobia of clowns...
When a game is predictable, it's boring.
That goes for any medium that isn't life.
That's why The Sims 2 is my favourite sims game.
It has elements of unpredictability and everything feels more involved.
The Sims 4 is another story altogether...
When a game is predictable, it's boring.
That goes for any medium that isn't life.
That's why The Sims 2 is my favourite sims game.
It has elements of unpredictability and everything feels more involved.
The Sims 4 is another story altogether...
#8803
18th Dec 2020 at 10:50 PM
Posts: 6,211
Thanks: 116 in 1 Posts
Quote: Originally posted by Essa
I don't recall the papergirl |
Quote: Originally posted by simsample
https://www.youtube.com/watch?v=IRtKkP0nCMI Remember now? |
Katherine was a bit puzzled. "I hope nobody thinks I'm like that," she said. "What's the matter with her? What's she running away from?
"If she had to deal with some of my customers, she might have something to run away from!"
Katherine is an absolute professional. When customers come out of their houses in their underwear and talk to her, she just smiles politely and tries to look inscrutable. "And you know how skimpy some Veronavillians like their underwear!" she says. "But I'm certainly not going to refuse when they give me §25 and §100 tips! Sometimes I think they're trying to buy my silence. They needn't worry; their secrets are absolutely safe with me."
I'd like to echo Katherine's question: What was that girl running away from? And what was she screaming about?
#8804
19th Dec 2020 at 3:17 PM
Posts: 1,685
Thanks: 358 in 3 Posts
The entertainment career is the fastest career because you can get 3 promotions in one day.
#8805
19th Dec 2020 at 4:12 PM
Posts: 764
The Medicine Career has been the same for me; I've had sims get to level 4 in one day... they are usually exausted afterwards.
I think it sounded like a dog. I seem to recall having that happen a lot if a dog was on the lot...
When a game is predictable, it's boring.
That goes for any medium that isn't life.
That's why The Sims 2 is my favourite sims game.
It has elements of unpredictability and everything feels more involved.
The Sims 4 is another story altogether...
Quote: Originally posted by AndrewGloria
I'd like to echo Katherine's question: What was that girl running away from? And what was she screaming about? |
I think it sounded like a dog. I seem to recall having that happen a lot if a dog was on the lot...
When a game is predictable, it's boring.
That goes for any medium that isn't life.
That's why The Sims 2 is my favourite sims game.
It has elements of unpredictability and everything feels more involved.
The Sims 4 is another story altogether...
#8806
19th Dec 2020 at 4:17 PM
Quote: Originally posted by Essa
Even if I have a pretty good memory, I don't. I guess she didn't succeed in impressing me at the time. |
Quote: Originally posted by CrystalFlame360
The Paper Girl didn't scare me as a kid, if I'm remembering correctly, I think I found the whistling relaxing. A bit unrelated, I loved Magic Town as a kid, but those clown themed rides... nightmare fuel, especially for a younger me with a severe phobia of clowns... |
Quote: Originally posted by AndrewGloria
I'd like to echo Katherine's question: What was that girl running away from? And what was she screaming about? |
I will choose a path that's clear- I will choose free will
-RUSH- -RADIO- -RADIO- -EON- -ARCHIVES-
Simpeople and Me Archive- 11Dots Archive- My Sims World Archive- Sims 1 Archive
Angel Classic Rock Mix!
-RUSH- -RADIO- -RADIO- -EON- -ARCHIVES-
Simpeople and Me Archive- 11Dots Archive- My Sims World Archive- Sims 1 Archive
Angel Classic Rock Mix!
#8807
19th Dec 2020 at 5:03 PM
Posts: 3,776
Quote: Originally posted by AndrewGloria
I'd like to echo Katherine's question: What was that girl running away from? And what was she screaming about? |
The paper girl in that video appears to have been reacting to the dogs. In TS2 it's the mail carrier who gets "greeted" by family pets, although in TS2 they're not always aggressive. This cat in my game couldn't seem to make up his mind whether to attack the mail carrier or cuddle him.
https://modthesims.info/showthread....597#post5624597
Thanks to Crmelsimlover for sharing these rare Christianlov mods for TS2: Cpack editor with working face DNA fixer and Skin Selector Painting Prototype. Instructions for adding custom skins to Skin Selector at post #5 here. Instructions for using the DNA fixer at post # 2662 here.
#8808
20th Dec 2020 at 9:40 AM
Posts: 6,211
Thanks: 116 in 1 Posts
Well, Katherine and I think she over-reacted to those dogs!
Thanks CrystalFlame, simsample and RoxEllen!
simsample, I can't get your link to work, but I had a look at The Sims Unleashed on the (Fandom) wiki, and I must say those cute little dogs in the video just looked friendly and adorable. They weren't making any attempt to chase the silly girl.
Thanks CrystalFlame, simsample and RoxEllen!
simsample, I can't get your link to work, but I had a look at The Sims Unleashed on the (Fandom) wiki, and I must say those cute little dogs in the video just looked friendly and adorable. They weren't making any attempt to chase the silly girl.
#8809
20th Dec 2020 at 10:32 AM
Quote: Originally posted by AndrewGloria
simsample, I can't get your link to work, but I had a look at The Sims Unleashed on the (Fandom) wiki, and I must say those cute little dogs in the video just looked friendly and adorable. They weren't making any attempt to chase the silly girl. |
https://sims.fandom.com/wiki/Stray
I will choose a path that's clear- I will choose free will
-RUSH- -RADIO- -RADIO- -EON- -ARCHIVES-
Simpeople and Me Archive- 11Dots Archive- My Sims World Archive- Sims 1 Archive
Angel Classic Rock Mix!
-RUSH- -RADIO- -RADIO- -EON- -ARCHIVES-
Simpeople and Me Archive- 11Dots Archive- My Sims World Archive- Sims 1 Archive
Angel Classic Rock Mix!
#8810
20th Dec 2020 at 2:11 PM
Posts: 764
Quote: Originally posted by simsample
It was the blood-curdling scream as she would run away from Fifi... |
Yeah... that scream is very unpleasant to listen to... I think in the video, I heard the dog growl, could be wrong and misheard, though.
When a game is predictable, it's boring.
That goes for any medium that isn't life.
That's why The Sims 2 is my favourite sims game.
It has elements of unpredictability and everything feels more involved.
The Sims 4 is another story altogether...
Mad Poster
#8811
20th Dec 2020 at 6:22 PM
Last edited by Debby1957 : 21st Dec 2020 at 4:29 AM.
Posts: 4,788
Let's see ... What did I discover today?
1. If you want sims to meet randomly get them in the same career. They will bring each other home.
2. If you use the Sun & Moon fishing and they have worms in their inventory they will want to fish even if their motives are tanking.
3. That when you are on a date and you get in the vehicle to woohoo there is an option to "take her home."
EDIT: The 'take her home" option I have only seen twice (once yesterday and a little while ago) and I tried all day to recreate it. I'm assuming the conditions have to be right for it to pop up. Both times my sims were on a date, at his house, in the vehicle to woohoo, in between the hours 9pm and 11pm. Both times they were real close to a dream date (not sure if that has something to do with it) but because I wanted them to have a dream date, I ignored it both times.
1. If you want sims to meet randomly get them in the same career. They will bring each other home.
2. If you use the Sun & Moon fishing and they have worms in their inventory they will want to fish even if their motives are tanking.
3. That when you are on a date and you get in the vehicle to woohoo there is an option to "take her home."
EDIT: The 'take her home" option I have only seen twice (once yesterday and a little while ago) and I tried all day to recreate it. I'm assuming the conditions have to be right for it to pop up. Both times my sims were on a date, at his house, in the vehicle to woohoo, in between the hours 9pm and 11pm. Both times they were real close to a dream date (not sure if that has something to do with it) but because I wanted them to have a dream date, I ignored it both times.
Field Researcher
#8812
22nd Dec 2020 at 2:38 PM
Posts: 373
Today I discovered that even Romance sims with ACR default settings, can get jealous How and why? Lol! Nina Caliente slapped my CAS sim, Jake (also a Romance sim) and it wasn't even his fault, Natasha Una was the one who intiated the kiss between them but Nina got furious and slapped poor Jake. It was an outing that went wrong in so many ways! It was Jake's round and the previous night he had a dream date with Dina Ross, so the next day Don Baxter invited him to Downtown because he learnt that his "friend", Dina, had such a wonderful time with Jake (you know it's not the same thing, right Don? ). Of cource, Don had to invite his wife Sarah, Dina, his "other" lover, Nina, and his son Alex (who is a teen!). I was expecting that Don would find himself in some... deep s**t and he did because he had to kiss Dina right in front of Sarah and the situation got very ugly because Sarah attacked him (and the coward beat her up too after he cheated on her!). When everyone was watching the fight, Natasha Una "found" the opportunity to get her "first kiss" from Jake (not that he didn't like it, lol!) and Nina started to slap Jake! Just another night out with my sims
Forum Resident
#8813
22nd Dec 2020 at 4:41 PM
Posts: 763
That's why I hate ACR. It's FUBAR in so many ways.
#8814
23rd Dec 2020 at 2:20 AM
Posts: 421
Quote: Originally posted by natbsim75
Today I discovered that even Romance sims with ACR default settings, can get jealous |
WARNING: Professional Lurker Alert!
Quote:
"Ew, trees [WooHoo-ing]." -- "Oral Pollination", Not Always Right |
#8815
23rd Dec 2020 at 3:34 AM
Posts: 3,392
Simbology is gone but they suggested to use Pescado's romancemod along with ACR. With this mod one of ten romance sims may get jealous, what is probably more acceptable.
#8816
23rd Dec 2020 at 6:10 AM
Posts: 299
Just had my sim feed his puppy a treat right after he ate (I meant to cancel when I realized but didn't have a chance before he did the action) and the puppy gagged and threw up? I've literally never seen this before! It was kind of cute but I had the sim snuggle his puppy right after because I felt bad.
Alchemist
#8817
23rd Dec 2020 at 8:47 AM
Posts: 2,895
Thanks: 17930 in 66 Posts
I discovered that the Big Ninja statue attracts ninjas.
I have the statue on an island which sims can't reach, and every time they arrive, the ninja bamfs in just behind the statue's left leg, looks frustrated and leaves again. Does not come back, nor try poofing to a different spot.
I have had to build a causeway.
My new downloads are on my Pillowfort
I have the statue on an island which sims can't reach, and every time they arrive, the ninja bamfs in just behind the statue's left leg, looks frustrated and leaves again. Does not come back, nor try poofing to a different spot.
I have had to build a causeway.
My new downloads are on my Pillowfort
Field Researcher
#8818
23rd Dec 2020 at 4:13 PM
Posts: 373
@ G-Mon
I love my Romance sims and their shenanigans, it was just the fact that Nina caught me by surprise for getting jealous. Nina is a different sim, though. She is too shy to be a Romance sim in the first place and that's why I see her more like a "Hopeless Romantic" than a sim who wants only to woohoo once and then move on. This is where I disagree with the Romance sims getting married, they don't want to do it, They roll the want to "get married" only during a date (and, usually, it isn't the current sim they're romancing but the previous one, that they "want" to "marry") and they forget about it afterwards. I try to protect the premade Romance sims' marriages in my game and they get one chance to fix the situation, if they cheat again they'll break up because it's pointless. I always make Don and Sarah Baxter (from Riverside) to "reconcile" once (because this is how the game begins for them) but Don is... unstoppable when I'm not playing their household and he cheats again, even when Sarah is next to him, so when the next round comes, Sarah breaks up with him. Don Lothario and Daniel Pleasant, manage to remain more... discreet when they fool around and they stay married but that can change if they cheat (and get caught) twice, that's one of my "rules". Also, premade teens (like Gregory Brooklyn from Riverside) or kids born in-game with the Romance aspiration, never get married when they become adults because I want to save myself (and them!) from all the trouble (bad news for Juliette in Veronaville ).
I love my Romance sims and their shenanigans, it was just the fact that Nina caught me by surprise for getting jealous. Nina is a different sim, though. She is too shy to be a Romance sim in the first place and that's why I see her more like a "Hopeless Romantic" than a sim who wants only to woohoo once and then move on. This is where I disagree with the Romance sims getting married, they don't want to do it, They roll the want to "get married" only during a date (and, usually, it isn't the current sim they're romancing but the previous one, that they "want" to "marry") and they forget about it afterwards. I try to protect the premade Romance sims' marriages in my game and they get one chance to fix the situation, if they cheat again they'll break up because it's pointless. I always make Don and Sarah Baxter (from Riverside) to "reconcile" once (because this is how the game begins for them) but Don is... unstoppable when I'm not playing their household and he cheats again, even when Sarah is next to him, so when the next round comes, Sarah breaks up with him. Don Lothario and Daniel Pleasant, manage to remain more... discreet when they fool around and they stay married but that can change if they cheat (and get caught) twice, that's one of my "rules". Also, premade teens (like Gregory Brooklyn from Riverside) or kids born in-game with the Romance aspiration, never get married when they become adults because I want to save myself (and them!) from all the trouble (bad news for Juliette in Veronaville ).
#8819
24th Dec 2020 at 1:49 AM
Posts: 421
Quote: Originally posted by natbsim75
@ G-Mon I love my Romance sims and their shenanigans, it was just the fact that Nina caught me by surprise for getting jealous. |
Anyway, after editing the hobby lots in my current hood (to, in relevant part, add ceilings), I noticed that whatever mechanism populates those lots can put Sims under roofs, as shown at My Muse II.
WARNING: Professional Lurker Alert!
Quote:
"Ew, trees [WooHoo-ing]." -- "Oral Pollination", Not Always Right |
Field Researcher
#8820
24th Dec 2020 at 7:12 PM
Posts: 373
G-Mon, I'll never forget when I started playing the Sims 2 and I went to the other Muse hobby lot, the dancing one, with Jules O'Mackey. The first thing I saw was a lady in a flamenco dress inside the roof, stamping her foot down and yelling at all the other sims who were there! Later I realized that she was the hobby instructor of the lot but what could she do from up there??? I used the "moveobjects true" cheat and I put her on... solid ground but the next time Jules wanted to participate in another dance contest, the same lady was again under the roof... Maybe she liked it there after all, lol!
#8821
25th Dec 2020 at 2:15 AM
Posts: 3,776
Quote: Originally posted by G-Mon
Anyway, after editing the hobby lots in my current hood (to, in relevant part, add ceilings), I noticed that whatever mechanism populates those lots can put Sims under roofs, as shown at My Muse II. |
Maybe if you lowered the pitch of the roof so that there's not enough space for anybody to fit under there, the game would stop spawning sims in the attic. Can't hurt to try.
Thanks to Crmelsimlover for sharing these rare Christianlov mods for TS2: Cpack editor with working face DNA fixer and Skin Selector Painting Prototype. Instructions for adding custom skins to Skin Selector at post #5 here. Instructions for using the DNA fixer at post # 2662 here.
#8822
25th Dec 2020 at 7:58 AM
Posts: 1,136
Thanks: 74 in 2 Posts
Slow Dancing! so cute. how did I miss or forget the interactions from it!
#8823
25th Dec 2020 at 9:27 AM
Last edited by AndrewGloria : 25th Dec 2020 at 9:52 AM.
Posts: 6,211
Thanks: 116 in 1 Posts
Quote: Originally posted by RoxEllen1965
Maybe if you lowered the pitch of the roof so that there's not enough space for anybody to fit under there, the game would stop spawning sims in the attic. Can't hurt to try. |
In my own game I discovered that Julian has 30 best friends. He says, "I didn't even know this many people lived around here!" I haven't checked Andrew, but I suspect he has even more. It's funny to think there are Sims in the world who can't get a promotion because they don't have enough family friends.
[EDIT] I've just checked Andrew. He "only" has 22. So Julian is undoubtedly the champion. Odd thing is he wasn't even trying. His aspiration is Knowledge. But lots of Sims like him and want to be friends with him.
#8824
25th Dec 2020 at 10:55 AM
Posts: 10,970
Thanks: 5474 in 47 Posts
I hated that requirement for a promotion. I have a mod that gets rid of it so sims only need to make friends when they want to.
#8825
25th Dec 2020 at 5:35 PM
Posts: 16,742
Thanks: 1742 in 10 Posts
I don't understand how anyone has any problem maintaining family friends! I've always thought that the friends requirement was an elegant mechanic. If the only requirement for promotion is skills, this doesn't reflect the real-life nature of work (in which who you know is often far more important than what you know) and a certain type of player will focus obsessively on skilling for awhile and then grow bored. The friends requirement kicks that sort of player out of the rut and into exploring the more social aspects of the game, which opens up the drama factor, which is what makes this game so endlessly replayable.
Ugly is in the heart of the beholder.
(My simblr isSim Media Res . Widespot,Widespot RFD: The Subhood, and Land Grant University are all available here. In case you care.)
Ugly is in the heart of the beholder.
(My simblr isSim Media Res . Widespot,Widespot RFD: The Subhood, and Land Grant University are all available here. In case you care.)
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