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Elder Hair Age Conversion Meshes Not Exporting for Recolors
Hello.
I searched and searched but I could not find a place where someone had asked about this. Anyway ...
I like to have lots of Pooklet unnaturals in my game but not all of my favorite hair meshes are available in these colors. Often, though, they have been recolored in Pooklet's naturals, so I download those so I can have the necessary "volatile" base. Many of these hairs have been converted to work for all ages, but this is where my problems start. When I create a project to make a recolor, often the elder mesh does not display/export properly. Instead of the mesh that showed up nicely for the other artist's recolor of the age-converted mesh, I see (in Bodyshop) two elder heads with a Maxis mesh and texture. This only happens with the elder age group.
My question is, why are the elder meshes not working for /me/ when another players could recolor the hair without this problem?
By the way, I have all expantion packs up to Free Time and no stuff packs.