Matching GUID from Behavior Function Not Working Right
I created a new video game shelf and new software for Sims to play including Fortnite, Cuphead, and Cyberpunk 2077. What I did is that I matched the GUID to the parent shelf via behavior function, and I thought I did them correctly. When I started up the game and head my sim into a community lot with my new game shelf, it all seems working correctly since I knew how to manage to use separate GUIDs to play these games until my Sim gets to the shelf. As he get to the shelf, the menu containing my custom games didn't open up. He just cancelled the interaction. I did the GUIDs to games and the rack itself correctly, I generated a new GUID via Tools>Object Tools>Hash Generator, I also tried to create new GUIDs based from M68's old games for the Sims to play, but nothing helped. Am I missing something?