Quote: Originally posted by GiLaNg
Could you post the usage of each command? Or it is already posted somewhere????
|
This includes normal commands too, but sure:
Game commands:
testingCheatsEnabled - Usage: testingCheatsEnabled [true|false]. Enables/disables testing cheats.
SaveSimAsLooseFile - Sets the save sim mode. Usage: SaveSimAsLooseFile [true|false] or [1|0] (default is false)
ExportAsEAContent - Exports content as EA content. Usage: ExportAsEAContent [true|false] or [1|0] (default is false)
ExportAsPaidContent - Exports content as Paid content. Usage: ExportAsPaidContent [true|false] or [1|0] (default is true)
ShowInteractions - Shows the names of the interactions above all the Sims' heads
Select - Select a particular sim
ShowMoreSocials - Shows 'More...' socials if some do not fit on the top menu
quit - Exits the game
RefreshDnP - Re-loads static Dreams and Promises data
DnPOutputPrimitives - outputs all DnP primitives so that they can be pasted into the dreamNames enum
AssertOnRetestingDnPNodes - Sets the game to assert if the DnP System removes a node when it retests the visible ones
ToggleStringId - Shows the string key after localized text
TriggerShareTutorial - Triggers the sharing tutorialette
RefreshOpportunities - Re-loads static opportunities data
SetHouseholdName - Sets the localization key for the active household's name
SetHouseholdDescription - Sets the localization key for the active household's description
ResetLifetimeHappiness - Resets the lifetime happiness of all the sims in the active household
dialogs - Usage: dialogs [on|off]. Enables/disables dialogs, for soak testing.
spawnerwarnings - Usage: spawnerwarnings [on|off]. Enables/disables 'spawned object proximity warning' dialogs.
DisposeInvalidSimDesc - Deletes all Sim Descriptions that are missing required outfits. Use with caution.
jokePlease - Prints a random joke to the console
World commands:
kaching - Adds $1000 to active household funds
motherlode - Adds $50000 to active household funds
enablellamas - Usage: enableLlamas [on|off]
hideHeadlineEffects - Usage: hideHeadlineEffects [on|off]. Shows or hides talk/thought balloons above Sim heads
resetDnP - resets the dreams and promises manager of the currently selected sim, using -all will reset all sims in current house's DnP managers
resetSim - Usage: resetSim <firstname> <lastname>. Returns Sim to a safe, neutral state at their home location
familyFunds - Usage: familyFunds <household_name> <amount>. Sets family funds of named household
speed - Usage: speed <0-4>. Sets game speed. 0 = paused, 4 = ultra speed through current action
ageuptonpc - Usage: ageUpToNPC. Toggles option for toddler who is aging up to be a non-player-controlled Sim in the household
maptags - Usage: mapTags [on|off]. Toggles map tags on and off. This is most noticeable in Map View
cleanhouseholds - Cleans up non-instantiated Sims in all households (except for the Service household)
piemenu - pie menu utilities
lifetimehappiness - Adds 50000 spendable lifetime happiness points to the selected sim.
lookat - only [on/off] - only run lookats for the actor currently selected. scores [on/off] - display lookat scores
killplantableobjects - Deletes all ingredients and plantable non-ingredients in the world.
refreshmotives - Refreshes motives if they have got corrupted
refreshhouseholdthumbnails - [s,m,l,xl,all] Refreshes all of the world's household thumbnails
refreshlotthumbnails - [s,m,l,xl,all] [roof] Refreshes all of the world's lot thumbnails
refreshsimthumbnails - [s,m,l,xl,all] Refreshes all of the world's sim thumbnails
sacsdump - dump managed sacs data
playobjectsound - Plays the given audio clip as a positional sound on the active Sim
stopobjectsounds - Kills all object sounds started by playobjectsound
esrbchecks - [all|clothing|children] [on|off] turns periodic ESRB violation checks on or off. Assumes all if type omitted. Toggles if on/off omitted.
loginteractions - Logs all interactions on all Sims to the InteractionQueue channel.
findsimwithoutfit - [instanceId] Finds Sim with given outfit
showbroadcast - Toggles debug draw of all gameplay broadcasters. Usage: showbroadcast
showwalkdist - Toggles debug draw of walk style ranges. Usage: showwalkdist
zoom - Camera zooms to the specified object id.
storyprogression - Sets the story progression mode. Usage: storyprogression <Disabled|Enabled|Accelerated>
meta - Toggles debug display of meta/local (for autonomy debugging). Usage: meta
debuglots - Toggles debug display of lots (for meta-autonomy debugging). Usage: debuglots
worldbuilderimport - Imports character data from a spreadsheet that is passed in as the first parameter
worldbuilderoutput - Will output the information about the current world needed for the worldbuilder spreadsheet
SaveUniform - Saves out parts of the current outfit
LoadUniform - Overlay current sim with named uniform
DeleteAllObjects - Deletes objs of given type. Use: DeleteAllObjects [FullTypeName,Assembly] Ex:DeleteAllObjects Sims3.Gameplay.Objects.Toys.Football,Sims3GameplayObjects
exterminate - Kills <count> random Sims.
spawn - Creates <count> random Sims.
debugSocial - true/false turns social debugging on and off
killobject - Deletes a game object. Usage: killobject <object id>
routedebuglog - Toggles the route debug log on/off. You can also turn it off or on explictly by passing parameter "on" or "off". Usage: routedebuglog ["on" or "off"]
DisplayLotPackageFileName - on/off - switches lot tooltips on and off
money - Sets family funds of the selected Sim. Usage: 'money' gives $1000000, 'money <number>' gives $number.
purgegenealogy - Purges distant genealogy relations
logobjects - Logs all objects on the current or specified lot. Usage: logobjects [lot]
stressreset - Stresses resetting an object. Usage: stressreset [objectId]
resetservicenpctraits - Iterates through the current service NPC sims and resets their traits. Usage: resetservicenpctraits
babyboom - Adds a baby and a toddler to every household in the world.