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Lab Assistant
#11101 Old 27th Jul 2021 at 1:29 PM Last edited by lexylu : 27th Jul 2021 at 1:40 PM.
Quote:
Originally Posted by parrot999
Why wouldn't you want them to die?


Personally, I just don't wanna work on a relationship with an animal for it to just die and you need to start over again...
I really like the gameplay so far but having a big farm is really a lot of work. Makes it easier when chickens and bunnies already like me and is stays this way.

Bunnies do help with the weeding, but if they die you need to find a new one and befriend it to ask for help again.

But it defo depends on the type of gameplay. Right now I am playing more for fun to get to know the pack so I don't want a huge challenge.
I know that I will play with all the lot challenges and animal aging at some point. It just depends on what you are in a mood for and having an option to choose is great I think.

I think there could never be "too much" gameplay options. I actually wish more packs had certain things you can opt out of if you wish.
Loved the adjustable lifespans in Sims 3.

Also, let's not forget that children do play this game. Some parents might not want bunnies to keep dying.

On another note, I am surprised how this pack is actually intergrated with Knifty Knitting.
You can use the llama wool for knitting and knit anmial clothes that come with Cottage Living. With basegame you can only purchase them from the Creature Keeper I think.
I feel this is a good example of a proper integration, which never happens...

With that said, a lot a things are broken as usual or not integrated at all. You can't sell Honey at the produce shop for example.
This is pack is gardening heavy, I can't believe they didn't comb through everything from Seasons to see what can work together. Beekeeping is such an obvious addition to a farm.

EDIT: Just got an idea for my next test. I wonder if having a "butcher" sim would be profitable. Keep trading animals for meat and selling the meat.
Instructor
#11102 Old 27th Jul 2021 at 1:41 PM
Quote:
Originally Posted by lexylu
Also, let's not forget that children do play this game. Some parents might not want bunnies to keep dying.


Don't worry, EA's got that one taken care of.

You have been chosen. They will come soon.
Mad Poster
#11103 Old 27th Jul 2021 at 8:00 PM
Quote:
Originally Posted by lexylu
Personally, I just don't wanna work on a relationship with an animal for it to just die and you need to start over again...


Yeah that's why I had been playing with the animal aging turned off. But then I noticed that it mean the chicks weren't growing up. So I turned it back on and forgot about it...that was a mistake lol

The Receptacle still lives!
Mad Poster
#11104 Old 27th Jul 2021 at 8:20 PM
Quote:
Originally Posted by lil bag2
Yeah that's why I had been playing with the animal aging turned off. But then I noticed that it mean the chicks weren't growing up. So I turned it back on and forgot about it...that was a mistake lol


That's a weird one- you'd think that they'd at least allow the chicks to age up to adults before stopping them there.
Instructor
#11105 Old 28th Jul 2021 at 3:47 PM
Deligracy challenged Simmers to tell her something new that she didn't know and I didn't know a quarter of the things they came up with.

https://twitter.com/Deligracy/statu...230647314993155
Trainee Moderator
staff: trainee moderator
#11106 Old 28th Jul 2021 at 9:45 PM
Sims 4 patch update that came out 7-27-21:



Update 7/27/2021

PC: 1.77.146.1030 / Mac: 1.77.131.1230

Console: Version 1.45

Hello Simmers!

This update resolves issues from our last game update. Thanks again for your patience and feedback. We appreciate it.



-SimGuruRusskii


Bug Fixes

Before telling you about the bug fixes we made in this update, I wanted to mention that in the last patch notes there was a slight mistake when referring to the improvements for Gallery and downloading a lot made with the bb.moveobjects cheat. For players, it actually means that you don't need to manually activate the cheat prior to placing a lot from the Gallery for the objects to be exactly where the creator put them. Sorry for the confusion!

Oh! And if you are worried about Trophies and/or Achievements, this improvement doesn’t hinder either.
Consoles

For Simmers on PlayStation, Cottage Living now appears among the Expansion Packs in the “Packs” section of the Main Menu. We also reinstated Cats & Dogs there as it had wandered off as well.
For Simmers on Xbox, Cottage Living now shows its price on its information page from the Main Menu. Cats & Dogs and My First Pet Stuff have also returned and now take you to the bundle page on the Microsoft Store instead of a page saying it was Unavailable.

The Sims 4

Actors, Decorators, and Freelancers all… Sims in Gig-based careers once again can accept Gigs from the Career panel to earn those precious Simoleons. Make it werrrrk!
Zoomers Food Delivery has trained their delivery Zoomers (or is it Zoomies? Think about it!) to ACTUALLY deliver the food Sims have ordered. We apologize for all those missed meals.

Cats & Dogs

Pets in pre-existing households now are back with their households. Their absence just was not right - Pets are as much part of the Household as the Ghosts… just sayin’.

Island Living

New Mermaids no longer lose their tails and Hydration bar when swimming. For Mermaids made between the previous update and this one, you can restore their “Mermaidness” by eating Mermadic Kelp to become human and eating it again to become a Mermaid. You can also use the cheat "traits.equip_trait trait_OccultMermaid_TYAE" as a workaround as well.
Test Subject
#11107 Old 28th Jul 2021 at 10:18 PM
Quote:
Originally Posted by Hamishmc
Deligracy challenged Simmers to tell her something new that she didn't know and I didn't know a quarter of the things they came up with.

https://twitter.com/Deligracy/statu...230647314993155


I love how one player mentioned that the Sims 4 is the most stable game in the franchise. What about the simulation lag? What about the devs making entire "laundry lists"?
Scholar
#11108 Old Yesterday at 1:27 PM
Quote:
Originally Posted by Casimir
I love how one player mentioned that the Sims 4 is the most stable game in the franchise. What about the simulation lag? What about the devs making entire "laundry lists"?


They stated with the last patch they did have a brief look at simulation lag and they said they "fixed" and "improved" performance with some activities like fishing, computer, but i've seen so far, they have only made it even worse.
Mad Poster
#11109 Old Yesterday at 3:36 PM
Quote:
Originally Posted by Casimir
I love how one player mentioned that the Sims 4 is the most stable game in the franchise. What about the simulation lag? What about the devs making entire "laundry lists"?

To be fair, TS1 is the stablest of the most all but that game is rarely acknowledge by everyone as if it doesn't exist.

P.S. Sorry for my bad english.
Top Secret Researcher
#11110 Old Today at 2:40 AM
Yep. Sims 1 is the only Sims game that never crashed on me, not even once.
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