Replies: 7 (Who?), Viewed: 445 times.
Test Subject
Original Poster
#1 Old 15th Jun 2020 at 2:26 PM Last edited by Holoqueen : 19th Jun 2020 at 4:50 PM.

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Default (solved) Trying to use icarus_allsorts' transmogrifier for laundry machine
Hi!

I really hope it's the right place to post this. I didn't try to contact icarus_allsorts him/herself, because there has been no activity on their account since 2017.

I've been trying to give a laundry maching script to this object (which functions as a sink), but my sim resets when she uses it.

Here's my ErrorTrap log:
Quote:
<?xml version="1.0" encoding="utf-8"?>
<NRaas.ErrorTrap>
<ModVersion value="99"/>
<BuildVersion value="0.2.0.209"/>
<Installed value="BaseGame, EP1, EP2, EP3, EP4, EP5, EP6, EP7, EP8, EP9, EP10, EP11"/>
<Enumerator value="3"/>
<Content>


-- Script Errors --


Object:

Name: Leah Michaels
Type: Sims3.Gameplay.Actors.Sim
Object id: 0xb4f700a9edd0a2b0
Position: (1100.9970, 34.5520, 627.2988)
Room id: 0
Level: 0
Flags: InWorld, IsUsed
Lot: Sims3.Gameplay.Core.Lot
Lot Name: New Dawn 1
Lot Address:
IsValid: True
World: IslaParadiso
OnVacation: False
Season: Fall
Posture: Sims3.Gameplay.Actors.Sim+StandingPosture
Household: Michaels
LotHome: New Dawn 1
Active Actor
SimDescription:

Name: Leah Michaels
Age: YoungAdult
Gender: Female
SimDescriptionId: 13039891974009018816
LotHomeId: 0
HomeWorld: IslaParadiso
Proper Genealogy
Valid: True
Species: Human
Household: Michaels
Occult: None
Alien: 0
Career: Grocery Store Clerk (2)
School: <None>
Lot: New Dawn 1
Address:
Skill Logic: 0
Skill Scuba Diving: 4
Skill Charisma: 0
Skill Consignment: 0
Skill Cooking: 2
Skill Collecting: 0
Skill Photography: 0
Skill Fishing: 5
Skill Writing: 0
Skill Gardening: 8
Trait Loves To Swim
Trait Sailor
Trait Loner
Trait Loves the Outdoors
Trait Eco-Friendly

Interactions:
1: Do Laundry
Sims3.Gameplay.Objects.Appliances.WashingMachine+DoLaundry+Definition
Sims3.Gameplay.Objects.Appliances.WashingMachine+DoLaundry+Definition
UserDirected

Counter: 2
Sim-Time: Fri. at 9:09
Start-Time: 06/15/2020 14:12:50
PreLoadup-Time: 06/15/2020 14:13:30
Loadup-Time: 06/15/2020 14:14:40
Log-Time: 06/15/2020 14:36:50

Sims3.SimIFace.SacsErrorException: Host object does not have a SacsComponent.
#0: 0x00055 throw in Sims3.SimIFace.Sims3.SimIFace.StateMachineClient:Acquire (Sims3.SimIFace.ObjectGuid,string,Sims3.SimIFace.AnimationPriority,bool) ([vt:77CB0304] [3BE98BC0] [-2] [1] )
#1: 0x00011 call in Sims3.SimIFace.Sims3.SimIFace.StateMachineClient:Acquire (Sims3.SimIFace.ObjectGuid,string,Sims3.SimIFace.AnimationPriority) ([vt:77CB029C] [3BE98BC0] [-2] )
#2: 0x0000e call in Sims3.SimIFace.Sims3.SimIFace.StateMachineClient:Acquire (Sims3.SimIFace.ObjectGuid,string) ([vt:77CB0234] [3BE98BC0] )
#3: 0x0000f call in Sims3.Gameplay.Objects.Appliances.Sims3.Gameplay.Objects.Appliances.WashingMachine:AcquireStateMachine () ()
#4: 0x00209 callvirt in Sims3.Gameplay.Objects.Appliances.WashingMachine+DoLaundry:Run () ()
#5: 0x000db stloc.u1 in Sims3.Gameplay.Interactions.Sims3.Gameplay.Interactions.InteractionInstance:RunInteractionWithoutCleanup () ()
#6: 0x00348 stloc.u1 in Sims3.Gameplay.ActorSystems.Sims3.Gameplay.ActorSystems.InteractionQueue:ProcessOneInteraction () ()
#7: 0x0011c stfld.u1 in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:DoInteraction () ()
#8: 0x00015 br.s in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:Simulate () ()
#9: 0x00027 leave.s in ScriptCore.ScriptCore.ScriptProxy:Simulate () ()



Loaded Assemblies:
00403852583973
05673849005218
11647013837200
37612454296679
43869708305341
44906083438714
45135940299363
47525740366507
48648826538097
49148900819473
51305266834573
53487987973118
56302636653287
67184437950690
68507896601644
70214830780050
73453418620011
75612727701940
77474863772658
86814979614473
87589041153495
92245114491199
AniNoFridgeShopping
ArsilChewingGum
Arsil_ToddlersExtraActivities
AutomaticLoading
Bludhound.ChangeAtHomeAfterWork
Buzz_BoxOfSeeds
Buzz_CleanAllForEveryOne
Buzz_ScribblingPad
Decorator
FullMoon
Gamefreak130.JobOverhaul
Gamefreak130.Sims3Game.AidOverhaul
GardeningSpell
MiscStorage
NRaasAntiMagicScroll: Version 9
NRaasCareer: Version 86
NRaasConsigner: Version 22
NRaasDreamer: Version 15
NRaasErrorTrap: Version 99
NRaasMasterController: Version 132
NRaasMasterControllerCheats: Version 133
NRaasMasterControllerExpandedTattoo: Version 122
NRaasMover: Version 28
NRaasNoCD
NRaasOnceRead: Version 13
NRaasOverwatch: Version 117
NRaasRegister: Version 79
NRaasSaver: Version 21
NRaasShooless: Version 18
NRaasTempest: Version 15
NRaasWoohooer: Version 129
NRaasWoohooerEiffelTower: Version 125
NRaasWoohooerHotAirBalloon: Version 118
NRaasWoohooerKamaSimtra: Version 129
NRaasWoohooerMassageTable: Version 118
NRaasWoohooerSauna: Version 121
NRaasWoohooerShowerOutdoor: Version 118
NRaasWoohooerToiletStall: Version 127
NewLifetimeGoals
Nona_BreastfeedBaby
OffGridWaterMod
OpenDoors
PersonalBanking
RealJam
ResortTowerRug
ScriptCore
SimIFace
SimTransformer
Sims3GameplayObjects
Sims3GameplaySystems
Sims3Metadata
Sims3StoreObjects
SimsMxMissingSoilAutoPlants
SimsMxMoreAlchemyRecipes
Simsmatthew_PetrolNew
Simsmatthew_SimbotChargingStation
Skydome_EveryoneCanCarryChild
Skydome_KidsMagic
SleepyGenius.Mod.TaxiCharge
SnowsAlchemy
StartupCheat
StoreObjectsBakersStation
StoreObjectsCowPasture
StoreObjectsCraftersConsignment
StoreObjectsDoorOfLifeAndDeath
StoreObjectsFixerCar
StoreObjectsGalleryShopBase
StoreObjectsGalleryShopDoor
StoreObjectsGlassAndJewelryWorkbench
StoreObjectsMillWheel
StoreObjectsStaircaseLanding
StoreObjectsStaircaseLandingMansion
StoreObjectsTeaSet
StoreObjectsToyMachine
System
System.Xml
TS3Apartments
Teaset2
UI
VelocitygrassRemoveDeco
WorkingBulletinBoard
WorkingSimsBed
ani_Compost
ani_OFBStand
ani_RationBox
ani_TheWoodcuttersTree
bbot_SplitGroupServing
granthesOMSP
icarusallsorts.BuyableSnacks
icarusallsorts.SalvageJunkyardObjects
icarusallsorts.Scolding
icarusallsorts.Transmogrifier
ijSims3Stairs_Snap
jcgurango_SettableAlarmClock
mscorlib
velocitygrass_AddAnyLotSize
</Content>
</NRaas.ErrorTrap>


I know I have a lot of mods, but I think it has more to do with this line of the log: "Host object does not have a SacsComponent."
I tried to give a deco object the laundry machine script (to see if I could make the sink into decor then use it), but the issue is the same.

Anyone know how to do it?
I know AroundTheSims3's found a way to create a new machine entirely (for the tiny house), but I checked her site and there doesn't seem to be a way to ask her for help

So yeah, thanks for reading

Have a great day

Maïlys
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Undead Molten Llama
#2 Old 15th Jun 2020 at 7:47 PM
I'm by no means an expert, and I can't read error logs, but I have read that when the "transmogrified" object doesn't work, it's usually because it doesn't have the right slot that the Sim is looking for in order to use the object that it's supposed to be. Sinks and washing machines, I imagine, have very different slots. So, you can't turn just any object into any other object and expect it to always function properly. I have used this to my advantage to turn a decorative object into a non-functioning bed and a non-functioning fridge (so that Story Progression will move Sims into a lot, because it looks for scripts, without having to put down those actual objects), but I don't know if there's any way to overcome the slot issue to make the object function properly.

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Mad Poster
#3 Old 15th Jun 2020 at 8:36 PM
I think that iCad has it right. As a much more extreme example, we couldn't really transmogrify a fridge (functional or otherwise) into a functioning bed and expect sims to lie down horizontally in one and snooze or woohoo. The design differences between a sink and a washing machine may be more subtle, but the idea is the same.

This isn't going to help the current issue, but it should be noted that many of your NRaas mods are outdated and you are therefore missing some important updates and feature enhancements..
Test Subject
Original Poster
#4 Old 17th Jun 2020 at 2:30 PM
Quote:
Originally Posted by iCad
I'm by no means an expert, and I can't read error logs, but I have read that when the "transmogrified" object doesn't work, it's usually because it doesn't have the right slot that the Sim is looking for in order to use the object that it's supposed to be. Sinks and washing machines, I imagine, have very different slots. So, you can't turn just any object into any other object and expect it to always function properly. I have used this to my advantage to turn a decorative object into a non-functioning bed and a non-functioning fridge (so that Story Progression will move Sims into a lot, because it looks for scripts, without having to put down those actual objects), but I don't know if there's any way to overcome the slot issue to make the object function properly.


Yeah, that sounds about right. And the log does say "Host object does not have a SacsComponent.", which make sense with the slots!
I have managed, however, to turn a counter into a fridge (I was trying weird stuff out, just for fun!)

Thanks for taking the time
Test Subject
Original Poster
#5 Old 17th Jun 2020 at 2:33 PM
Quote:
Originally Posted by igazor
I think that iCad has it right. As a much more extreme example, we couldn't really transmogrify a fridge (functional or otherwise) into a functioning bed and expect sims to lie down horizontally in one and snooze or woohoo. The design differences between a sink and a washing machine may be more subtle, but the idea is the same.

This isn't going to help the current issue, but it should be noted that many of your NRaas mods are outdated and you are therefore missing some important updates and feature enhancements..


You're both right, it does make a lot of sense!

And thanks a lot for telling me about the outdated mods! I try to be really careful with that, but my computer died and I use the only failsafe I still had (careless, I know ), and it obviously was very old XD I'm going to fix that, thanks!

And thank you for taking the time, too
Trainee Moderator
staff: trainee moderator
#6 Old 17th Jun 2020 at 5:19 PM
If you are willing to go to a bit more trouble, you could do a sneaky "conversion" by cloning a washer with S3OC or tsrw, and swapping the meshes with the ones from the sink. You'll need milkshape to assign the bones of the washer to the new mesh if you are using TSRW, or you can use blender and cmomoney's blender tools to do that
Test Subject
Original Poster
#7 Old 19th Jun 2020 at 2:32 PM
Quote:
Originally Posted by zoe22
If you are willing to go to a bit more trouble, you could do a sneaky "conversion" by cloning a washer with S3OC or tsrw, and swapping the meshes with the ones from the sink. You'll need milkshape to assign the bones of the washer to the new mesh if you are using TSRW, or you can use blender and cmomoney's blender tools to do that


Yeah, I think I'll try to do that, because I really love the idea of a medieval laundry machine, and I think mammut's bucket on a stump is perfect for that!
I've never created an object before, so it's going to be a challenge, but I've already found a lot of noob-friendly tutorials on here, so all I need to do is jump in
Test Subject
Original Poster
#8 Old 19th Jun 2020 at 5:59 PM
Quote:
Originally Posted by Holoqueen
Yeah, I think I'll try to do that, because I really love the idea of a medieval laundry machine, and I think mammut's bucket on a stump is perfect for that!
I've never created an object before, so it's going to be a challenge, but I've already found a lot of noob-friendly tutorials on here, so all I need to do is jump in


Ok, actually I can't do this XD
I got as far as to clone the washer and then export the s3asc files from the bucket-on-a-stump, but then I'm lost XD
For now I'm cheating with ATS3's machine 'camouflaged' into mammut's sink on my home lot.
I'll try again one day, but I've never used the tools, except for s3pe, and I can't figure out the bone stuff!

Thanks though
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