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Dancing Flamingo
staff: administrator
Original Poster
#1 Old 28th Nov 2013 at 4:50 PM Last edited by HugeLunatic : 25th Apr 2020 at 7:31 PM.
Default TS2 Neighborhood Maps
These are the rubrics that MTS staff use for evaluating TS2 Neighborhood Maps shared here.



Quality
1. Terrain Sculpting
2. Playable

Files
1. SC4 File
2. Image File Names
50. (From common rubrics) Rar, zip, 7z

Information
1. (From common rubrics) Title
2. (From common rubrics) Description
4. Custom content - Credits and links
5. Neighborhood Information

Screenshots
1. Overview picture
50. (From common rubrics) Size
51. (From common rubrics) Lighting
52. (From common rubrics) Clarity
53. (From common rubrics) Distance
54. (From common rubrics) Distortion
55. (From common rubrics) Photoshopping
56. (From common rubrics) Attached
57. (From common rubrics) Show all items
58. (From common rubrics) Inline images

Other
1. (From common rubrics) Pay or pirated content
2. (From common rubrics) Adult content
3. (From common rubrics) Content we do not allow
4. (From common rubrics) Credits

Special

Note: These are the only rubric items that can be rejected for on their own, with no other rubric items selected at all.

1. (From common rubrics) Uploader requested
2. (From common rubrics) Stolen content
3. (From common rubrics) Other
4. (From common rubrics) Duplicate
5. (From common rubrics) Uploads in Sets
6. (From common rubrics) Not Completed Requested Changes
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Dancing Flamingo
staff: administrator
Original Poster
#2 Old 28th Nov 2013 at 4:56 PM Last edited by Klaartje : 5th Feb 2016 at 4:38 PM.
Default Quality|1|Terrain Sculpting
1:The terrain sculpting needs more work, it is very hilly making it difficult to build on. You can use Creator Feedback to improve your work.

2:The terrain sculpting needs more work: it is quite flat. Try adding interesting features such as a plateau, hills, mountains, or valleys to make your terrain look more interesting.

3:You have sculpted the terrain in a way that looks nice and natural. Nice!

4:You have sculpted the terrain in a way that looks like there is nice amount of variation, and it looks natural. Good job!

5:You have really gone the extra mile sculpting this world. There is great amount of variation and it looks very natural and realistic. Awesome!
5:The neighbourhood is a full neighbourhood built on a default terrain, so the terrain sculpting isn't your fault!
Dancing Flamingo
staff: administrator
Original Poster
#3 Old 28th Nov 2013 at 4:57 PM Last edited by HugeLunatic : 20th Mar 2018 at 2:16 PM.
Default Quality|2|Road Network
1:There are issues with the roads. The road network should make sense, and there should be intersections where the roads meet, and at any dead-end. The intersections should also be properly connected to roads to create crosswalks. The roads should have smooth grade and not be too steep. Please check that your road network meets these requirements.
3:Your road network is playable.
5:Your road network seems to be very well planned and executed!
Dancing Flamingo
staff: administrator DELETED POST
Original Poster
28th Nov 2013 at 5:06 PM
Default Quality|3|Decorations
This message has been deleted by HugeLunatic. Reason: not used
Dancing Flamingo
staff: administrator
Original Poster
#4 Old 28th Nov 2013 at 5:29 PM
Default Files|1|SC4 File
1:The SC4 file is not named correctly and will not work in game. It needs to be 'Hoodname.sc4', and not 'City - Hoodname.sc4'. It needs to match the name of the image files

5:You have named your file properly and it will work in game. Yay!
Dancing Flamingo
staff: administrator
Original Poster
#5 Old 28th Nov 2013 at 5:36 PM Last edited by leefish : 28th Nov 2013 at 6:06 PM.
Default Files|2|Image File Names
1: There are no terrain image files, the map will not work correctly in game without them.

2: The terrain image files are not named correctly and will not work in game. These will be named the same as your neighborhood, with an underscore, and the terrain type. For example: "HoodName_concrete.png", "HoodName_desert.png", "HoodName_dirt.png", and "HoodName_lush.png".

5: The terrain image files are included and are named correctly and will work properly in game.
Dancing Flamingo
staff: administrator
Original Poster
#6 Old 28th Nov 2013 at 5:44 PM
Default Information|1|Custom content - Credits and links
1:All custom content used in a neighborhood must be credited and linked. This means a short description of the item, the name of who made it, and a clickable, working link to where the item may be found. If you can't link to a download page (because of a frames/flash site), then link to the creators page or the site you got the content from, and explain in the post how the items can be found. Please do not claim unknown or other creators work as your own or just put "unknown."

2:You have credited custom content, but the links are either not clickable, are incorrect, or are not labeled clearly. All custom content used in a neighborhood must be credited and linked. This means a short description of the item, the name of who made it, and a clickable, working link to where the item may be found. If you can't link to a download page (because of a frames/flash site), then link to the creators page or the site you got the content from, and explain in the post how the items can be found. Please do not claim unknown or other creators work as your own or just put "unknown."

5:Your neighborhood uses no custom content, so need for credits and links. Yay!

5:You have given proper credits and links for the custom content. Yay!
Dancing Flamingo
staff: administrator
Original Poster
#7 Old 28th Nov 2013 at 5:48 PM Last edited by HugeLunatic : 25th Apr 2020 at 7:21 PM.
Default Screenshots|1|Overview picture
1: There is no overview picture of the neighborhood, showing the entire neighborhood from a high angle or top-down view. If it can't fit all in one pic, then it's okay to use multiple pics to show the whole thing.

2: There is an overview picture (or pictures) of the neighborhood, but you have not shown it in each of the four terrains.
2: There is an overview picture (or pictures) of the neighborhood, but not enough of the neighborhoodcan be seen in the overview. Make sure that you show the entire neighborhoodfrom a high angle or top-down view, and if you need to do multiple pics to show everything, that's fine too.
2: There is an overview picture (or pictures) of the world, but it is shown with custom sky dome and/or horizon. Make sure to include the required images with the games default sky and/or horizon.

3: The overview picture(s) shows the entire neighborhood layout.

5:Your overview image(s) are fantastic. It shows the entire neighborhood so that the layout is clear and easy to understand. Thanks!
Dancing Flamingo
staff: administrator
Original Poster
#8 Old 28th Nov 2013 at 5:51 PM Last edited by HugeLunatic : 25th Mar 2014 at 1:07 PM.
Default Information|2|Camera Mod
3: You have not specified if your neighborhood map requires a camera mod to see the whole map.

5: Your map either doesn't need a camera mod to play or if it does you have said so in your post.
Née whiterider
retired moderator DELETED POST
9th Aug 2014 at 7:43 PM Last edited by HugeLunatic : 1st Jun 2019 at 7:17 PM.
Default Information|5|Neighbourhood Information
This message has been deleted by HugeLunatic. Reason: not used
Dancing Flamingo
staff: administrator DELETED POST
Original Poster
5th Feb 2020 at 9:06 PM
Default Files|3|Empty Templates
This message has been deleted by HugeLunatic. Reason: not used
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