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Mad Poster
#10376 Old 27th Feb 2021 at 6:06 AM
Quote:
Originally Posted by AndrewGloria
Sims have got other ways of telling us what they'd like to do apart from their wants panel. Andrew was practicing chess on his own in his bedroom. (I suppose it's his and Julian's bedroom now.) When he'd finished washing the breakfast dishes Julian came up the stairs, evidently intending to do something with Andrew. When he got to the top of the stairs he paused, apparently uncertain what to do. I suggested that he joined Andrew playing chess. He walked round to the chess table by a very circuitous route, but when he reached it, he didn't stop but continued to the bed. He tidied the bed up a little, and then lay down on it to relax -- almost completely naked! It didn't leave much doubt as to what Julian wanted to do.

"Andrew," I said, "I think Julian's thought of something better to do than play chess."

"So I see!" said Andrew, and he put the chessmen away. I'm sure he had a twinkle in his eye as he walked over to the bed.

Soon they were kissing and cuddling on the bed, and then Julian was on top of Andrew as they made out. Then they were under the bedclothes having woohoo!

Oh! It's good to see my friends so happy. They've been having woohoo at least twice a day since they got married. "Making up for lost time!" says Julian.


Have I missed something or are you yet to post pictures of the wedding!
Instructor
#10377 Old 27th Feb 2021 at 1:06 PM
Last night, I wanted to get some of my Pleasantview done. However, before I could load my game up, I fell ill. So that was my plans ruined I'll have to try again tonight.

When a game is predictable, it's boring.
That goes for any medium that isn't life.
That's why The Sims 2 is my favourite sims game.
It has elements of unpredictability and everything feels more involved.
The Sims 4 is another story altogether...
Mad Poster
Original Poster
#10378 Old 27th Feb 2021 at 5:01 PM
Quote:
Originally Posted by Charity
Have I missed something or are you yet to post pictures of the wedding!
No. I've been very naughty and gone on playing instead of posting on what we've done. I'll post some ASAP in the Wedding Pictures thread. I'll have to spoiler some because we took so many.

Quote:
Originally Posted by CrystalFlame360
Last night, I wanted to get some of my Pleasantview done. However, before I could load my game up, I fell ill. So that was my plans ruined I'll have to try again tonight.
Be careful. I recall that you have "Real Sickness". It may have spread to Real Life. Take plenty of bed rest and drink large quantities of Grandma's Comfort Soup. Get Well Soon!

All Sims are beautiful -- even the ugly ones.
My Simblr ~~ My LJ
Sims' lives matter!
The Veronaville kids are alright.
Field Researcher
DELETED POST
27th Feb 2021 at 5:07 PM
This message has been deleted by CASnarl.
Lab Assistant
#10379 Old 27th Feb 2021 at 6:54 PM
Quote:
Originally Posted by AndrewGloria
I've taken my time in answering this, but that's probably just as well. I have to be careful how I answer this. I don't want to hurt anybody -- neither my Sims nor my fellow-MTSers. After a couple of of posts about killing Sims, simsample made a light-hearted post on behalf of my Sims, who have never seen another Sim die since I started to play. I posted (I hope in a similarly light-hearted vein) to reassure my Sims that they are safe. Most of my post was addressed to them. [/SPOILER]


AndrewGloria, this was absolutely beautiful. I love your attitude to your Sims and the representation they have of life. I love to see generations pass and children born and the way genetics fuse to make generation after generation of beautiful Sims, so I have them run as realistic a lifespan as I can. But the respect you have for the lives of your Sims and reading about the fun they must have gives me such joy.
Lab Assistant
#10380 Old 27th Feb 2021 at 10:22 PM
Quote:
Originally Posted by AndrewGloria
I've taken my time in answering this, but that's probably just as well. I have to be careful how I answer this. I don't want to hurt anybody -- neither my Sims nor my fellow-MTSers. After a couple of of posts about killing Sims, simsample made a light-hearted post on behalf of my Sims, who have never seen another Sim die since I started to play. I posted (I hope in a similarly light-hearted vein) to reassure my Sims that they are safe. Most of my post was addressed to them.


I appreciated reading this from @AndrewGloria as well. I think adults process things through play, kind of like kids do, so playing bad things doesn't usually turn us into bad people. But it is worth reflecting on the way our games do shape our thinking.

It makes me think of the very first time I played Civilization, at my friend's house when I was in high school. IIRC in the original Civilization there weren't many (any?) ways to interact with other civs besides warring on them, so when I found another civilization my friend encouraged me to attack them. I was horrified at the idea of just starting a war out of the blue for no reason, and he made fun of me for this.

I got the game myself not long after and quickly got used to making war. And spent many happy hours playing it, and Civ 2, 3, and 4 as well. Then somewhere along the line I learned a lot more about colonialism and how it operates, and once I could see how it underpins all the premises of the games -- how would you even make those games without it? I don't think you can -- I circled back to being uncomfortable with playing it.

I agree with the others who have said it would seem weird and unnecessary to judge how other people play their games. I think it's down to how we all process things in different ways. It does seem like a good thing to pay attention to what we are learning from our games. And this forum is great for learning from other people about their games, too. I'm glad to have had the chance to hear about how life-affirming AndrewGloria's Sims game is. I tend to put my sims through some very dark stuff. The idea of protecting them and loving them really speaks to me, though. Thank you for that, AG!
Field Researcher
DELETED POST
27th Feb 2021 at 10:31 PM
This message has been deleted by CASnarl.
Lab Assistant
#10381 Old 28th Feb 2021 at 12:59 AM
CASnarl, I don't think it has much to do with age - I'm ancient and I have had so much fun torturing sims and removing pool ladders and doors. Before that, I used to throw park visitors in ponds in Roller Coaster Tycoon just for the fun of it, so I've definitely done my share of serial killing of pixels. But in real life I'm a convinced pacifist and a bit of a hippie and these days I'm finding it hard to see even pixels suffer.
Field Researcher
DELETED POST
28th Feb 2021 at 1:56 AM
This message has been deleted by CASnarl.
Mad Poster
Original Poster
#10382 Old 28th Feb 2021 at 2:28 AM
CASnarl I nearly replied to your thread about "disposing" of townies, but didn't want to appear judgemental. But the truth is that I found it very disturbing. "Disturbing" because you seemed to be using using the language of genocide. Every single townie was to be killed. None must survive. Moreover those who did the killing must themselves be killed. No one must be left alive who could remember the killing. Their carcasses mustn't be allowed to contaminate our graveyards -- they must be buried far away in a remote graveyard which no one must ever visit. In short you seemed to be seeking a Final Solution (Endlösung) to the Townie problem. They should be completely expunged from the history of the neighbourhood. Apart from that remote and inaccessible graveyard, no trace that they had ever existed should remain. I nearly suggested gassing them with Zyklon-B as a method to kill them.

I hope you can understand why I found that disturbing. It sounded as if you had some sort of visceral hatred of Townies. So I'm kind of glad you relented as far as the children and teens are concerned. Meadow Thayer should be safe.

But, be warned, those who practice genocide usually take the precaution of killing the children too. What if some time in the future some of these children should stumble across the neglected graveyard and start to work out who the people buried there might have been? Might they not then seek to wreak a terrible vengeance on the playables that they deem responsible for the massacre? [I hope I'm not giving you ideas for a story!] The result can then be decades, or even centuries, of hatred and war.

Even when they don't kill them, some Simmers seem to have an unreasoning hatred of townies. Don't let your children play with their children. Don't let your teens date their teens. It's like a fear of racial contamination. Why?

Seriously, why do you want to kill them? What's wrong with "Live and let live"?
. . . . .
Your post reminded me of the closing words of an anthem that I sang some 60 years ago on Remembrance Day as a child. It's by Ralph Vaughan Williams, and the words are taken from the apocryphal Book of Ecclesiasticus (aka The Book of Sirach). They made such an impression on me that I have remembered them ever since. From being very quiet, the music rises to a crescendo in the last line:

And some there be, which have no memorial;
who are perished, as though they had never been. . .
Their bodies are buried in peace;
but their name liveth for evermore.

All Sims are beautiful -- even the ugly ones.
My Simblr ~~ My LJ
Sims' lives matter!
The Veronaville kids are alright.
Field Researcher
DELETED POST
28th Feb 2021 at 2:51 AM
This message has been deleted by CASnarl.
Mad Poster
#10383 Old 28th Feb 2021 at 3:23 AM
Retirement home, CASnarl. Free range them, crank ACR up if you've got it.

Ugly is in the heart of the beholder.
(My simblr isSim Media Res . Widespot,Widespot RFD: The Subhood, and Land Grant University are all available here. In case you care.)
Field Researcher
DELETED POST
28th Feb 2021 at 5:09 AM
This message has been deleted by CASnarl.
Mad Poster
Original Poster
#10384 Old 28th Feb 2021 at 6:07 AM
Now I feel really bad @CASnarl. Don't abandon your neighbourhood because of me. The last thing I wanted to do was to hurt you. There's no point in me being nice to my Sims and then hurting real people. I see you've deleted your posts so it looks as if I've really upset you. The Sims 2 is a great game, and we all can enjoy playing it in our different ways. Please try to enjoy your neighbourhood the way you want to play it and don't let me spoil it for you. I'd rather that you killed a thousand townies than that you stopped playing on my account.

Enjoy your game and enjoy your life, and don't let a clumsy busybody like me spoil it. I wish there was something I could do to make up for the harm I've obviously done. When I see my Sims upset, I want to get into the game beside them and hug them. So may I offer you a big virtual hug too?

All Sims are beautiful -- even the ugly ones.
My Simblr ~~ My LJ
Sims' lives matter!
The Veronaville kids are alright.
Instructor
#10385 Old 28th Feb 2021 at 6:29 AM
Quote:
Originally Posted by AndrewGloria
Even when they don't kill them, some Simmers seem to have an unreasoning hatred of townies. Don't let your children play with their children. Don't let your teens date their teens. It's like a fear of racial contamination. Why?

I'm one player who has mentioned that in my current hood, my playables are allowed no interactions with Townies. Don't worry - no offense taken. The premise of Shape Island was that of a social experiment - 50 single adult Sims of various body Shapes were placed on a modernized Island to see how their community would fare.

However because the game automatically generated the Townies, the "Shaplies", as I call them, have to ignore all Townies or the experiment will be invalidated. There's no discrimination or hatred there it's just that the start of Shape Island predated any knowledge I had of clean hoods. (I've been playing it since 2015.) If I were to start again, then I'd remove the Townies ahead of time so they wouldn't be a factor. But at least this way, they're all alive enjoying their immortal lives with one other on the community lots (or perhaps somewhere else) while my playables age up, grow old and die.

It makes a good story to imagine what Townies do when they aren't seen. Where do they go when they disappear off our lots? What, if anything, are they doing there? Are they in suspended animation in a black hole or do they have their own world that they inhabit and interact in with one another when they aren't on the active lot? How do they explain the other people who appeared on the lots when they weren't there before? It can make for an interesting tale.

All of my Conversions, Creations and Stories may be found here:
HobbesED's Conversions and Creations

My most recently shared items (with pictures) may also be found here:
HobbesED's Dreamwidth

Inventor
#10386 Old 28th Feb 2021 at 7:21 AM
Personally I'd love to have no townies,
can't have any townies with noregen and marrying or adopting them all into families. no lost souls in my game (when I've finally added them all to homes.)
Mad Poster
#10387 Old 28th Feb 2021 at 7:40 AM
I play without townies. It is just pure want limit numbers of sims in neighborhood to minimum. Ahd I still have NPCs, a service sims and universal sims what game has for game mechanic purposes and I am contented with that even though this is still bigger number than my playable sims. I play on Windows and I am not limited with file limit (like CASnarl) but I still want to know every sim in my neighborhood.
To be honest I'd like to start all over in this situation elliminating all townies from appearing in first place. When I need 1 or 2 townies I can create them, when I need bin family I can add them as shopping district.
I do not like kill townies and if they appear there is the most human way to age them off (if you have played whole lifespan) or send them away from town (turn them into tourists). Townie aging mod is really needed in this game what takes every day 6 p.m (or midnight for lesser lag) and ages all townies by 1 day up. It must be not automatic. you must click to toggle it at the end of rotation.
Instructor
#10388 Old 28th Feb 2021 at 1:08 PM Last edited by CrystalFlame360 : 28th Feb 2021 at 1:58 PM. Reason: Fixed Typo
Quote:
Originally Posted by AndrewGloria
Be careful. I recall that you have "Real Sickness". It may have spread to Real Life. Take plenty of bed rest and drink large quantities of Grandma's Comfort Soup. Get Well Soon!

Thanks! I'm fine now, but I really hate being ill

As for the Townie discussion, I love 'em. Without them the hoods feels so... is 'barren' the word I'm looking for? Empty. I wanted a fixed Strangetown mainhood and a Veronaville mainhood, but after finding out that they came without townies (more likely to prevent unwanted bloat) it was a deal breaker for me. I found a fixed Strangetown on here and it has townies! I was just adding recessive genes to the sims before loading the hood up; I made note on the genetics from meetme2theriver's subhoods that I downloaded (and use a lot) to do that.

Shame that there isn't a fixed Veronaville with townies...

I keep the same old Pleasantview townies in my custom hoods and I practically grew up with them. I almost know all of their names... even the Garden Club members and some Social Class Townies. I don't know much about the Strangetown townies, so I'm excited to become familiar with them.

As far as death in my game is concerned, it happens. Natural and unnatural. Story driven and random based on my mod setup. But my default playstyle is play until age defeats them. If they die due to random events from mods, have a friend / family member beg for them. If they fail, they fail. My game is far from a utopia, but it certainly isn't a dystopia either.

Having death in my game makes me feel things as I play. When I play a game, I like to laugh at funny things, have my jaw drop during drama, gush over cute scenes, and cry when sims die. I love emotional gameplay, that's why outside of The Sims, I play story driven games.

When a game is predictable, it's boring.
That goes for any medium that isn't life.
That's why The Sims 2 is my favourite sims game.
It has elements of unpredictability and everything feels more involved.
The Sims 4 is another story altogether...
Field Researcher
#10389 Old 28th Feb 2021 at 3:57 PM
@AndrewGloria
I got your pm and tried to respond but it said you exceeded your limit or something. I wrote up a kinda nice thing so I saved it in a note file, so I hope I can share it with you.

(or maybe it wasn't a pm maybe it was just an @ ?? 'cause I can't find a pm but it showed up like one)
Link Ninja
#10390 Old 28th Feb 2021 at 4:36 PM
I used to be very anti-townie because they all looked so funky but now I've accepted them as background people and even have fun catching them and making them over with gussy up mod while I wait for my sim to do a long activity on a community lot.

Uh oh! My social bar is low - that's why I posted today.

Scholar
#10391 Old 28th Feb 2021 at 4:37 PM
Quote:
Originally Posted by AndrewGloria
CASnarl I nearly replied to your thread about "disposing" of townies, but didn't want to appear judgemental. But the truth is that I found it very disturbing. "Disturbing" because you seemed to be using using the language of genocide. [...]

Wow, that whole post was a stretch. Moralizing over how people play their games, really? Don't really like what you're implying there.
It's fun to kill townies. *shrug*

Omnia - Fantasy / Mythological / Medieval Hood
Ephemera MoreColorful - SimpleSkin Recolors
Field Researcher
#10392 Old 28th Feb 2021 at 4:53 PM Last edited by CASnarl : 28th Feb 2021 at 5:29 PM.
I was thinking about how I don't like that it's harder to fulfill premade elder sims ltws.

For example, Denise Jacquet wants to be a level 10 criminal in my game.....for some reason.
Idk what mod it is, whatever mod lets you choose full time/part time, but when I had her get a full time job in the criminal career it didn't fill the want. Because normally elders aren't supposed to be able to get full time careers.

Normally she'd only be able to get to level 3, but she wants level 10.

And then it's just like well it's not my fault she starts out as an elder, do I just like NOT fill her ltw then? I shouldn't have to need a mod or use cheats to do it.



EDIT: Didn't wanna double post.

It also annoys me how almost none of the maxis houses have ceilings. So I have to keep remembering to put some. 'Cause I don't like to see the sky above the walls.

SECOND EDIT: Better



THIRD EDIT OF ANNOYANCE:
Malcolm wanted to gain creativity, he also wanted an easel. I didn't lock either because I have more important wants locked already. Bought him the easel. Wants rerolled. He doesn't want to gain creativity now.
Instructor
#10393 Old 28th Feb 2021 at 6:26 PM
Don't worry, if Malcolm needs creativity for his job and he's a fortune sim, then it should reroll... at least in my experience. As for the LTW issue, usually getting an elder a full-time job through debug mode fulfills the want for me (granted, I don't do that often), however, I'm aware that not everyone is keen on debug mode. I also agree that it should be an option to give them full-time or part-time in vanilla gameplay.

When a game is predictable, it's boring.
That goes for any medium that isn't life.
That's why The Sims 2 is my favourite sims game.
It has elements of unpredictability and everything feels more involved.
The Sims 4 is another story altogether...
Instructor
#10394 Old 28th Feb 2021 at 10:15 PM
After starting to design a custom neighbourhood for myself to play in based on celebrity drama and famous sims, I have realized that half the male sims are going to be gay. How am I going to keep this neighbourhood alive, let alone pass on their genetics. I know I could knock them up with the sim blender, but I don't really do that in my games... if they were a bunch of face template premades I would just have them adopt, but I'll be making them and I really wanna see their genes mixing... Welp vent over I guess...
Field Researcher
#10395 Old 28th Feb 2021 at 10:17 PM
@sugoisama

Dunno how well it'd fit into your plan but there's always aliens.
Mad Poster
#10396 Old 28th Feb 2021 at 10:21 PM
They can be bi rather than gay and use jealousy hacks to knock up a friend as a surrogate without disrupting their primary same-sex partnership; or some of them can be trans; or you can choose to use SimBlender between friends and call it artificial insimination.

Ugly is in the heart of the beholder.
(My simblr isSim Media Res . Widespot,Widespot RFD: The Subhood, and Land Grant University are all available here. In case you care.)
Field Researcher
#10397 Old 28th Feb 2021 at 10:59 PM
Just realized I forgot to put Melody Tinker on my list to help me remember birthdays.



There's some names, like Angela & Lilith, who aren't on there because they're already YA (my teen lifespan is 6 days iirc so they were only teens for one rotation)

But I've definitely forgot Melody.

Gonna have to go into SimPE and make sure I haven't forgot anyone else. I already had to do this once today because I forgot Justin Kim in the children category. At this rate I wouldn't be surprised if I forgot a toddler or two too.
Field Researcher
#10398 Old 1st Mar 2021 at 1:45 AM Last edited by CASnarl : 1st Mar 2021 at 2:05 PM.
Quote:
Originally Posted by CASnarl
@AndrewGloria
I got your pm and tried to respond but it said you exceeded your limit or something. I wrote up a kinda nice thing so I saved it in a note file, so I hope I can share it with you.

(or maybe it wasn't a pm maybe it was just an @ ?? 'cause I can't find a pm but it showed up like one)


@AndrewGloria

I don't want to forget so I'm attaching it. I don't mind really if any other noseys read it. But since I can't pm you it's better than you not getting to see it at all.
(it's good I promise)
Mad Poster
Original Poster
#10399 Old 1st Mar 2021 at 3:48 AM
Hi CASnarl! I've got your text, read it, and saved it to my computer. So you can safely remove the attachment if you'd prefer other people not to read it. Thanks for sending it. I'll try to reply properly when I'm a lot less tired than I am just now.

I'm very, very sorry for saying things that were hurtful to you. It should be a lesson to me to be a lot more careful what I say in my posts. I'm glad to see you posting again and I hope you're feeling a lot better. Happy Simming!

All Sims are beautiful -- even the ugly ones.
My Simblr ~~ My LJ
Sims' lives matter!
The Veronaville kids are alright.
Lab Assistant
#10400 Old 1st Mar 2021 at 8:05 AM
@Sugoisama: You say you don't get them pregnant using SimBlender and if you've based it on celebrities maybe your game is too realistic for this, but I have a sort of 'excuse' for making same sex couples pregnant that I've been happy with and that has made it less weird for me. I decided that after the first sim in a neighbourhood is abducted by aliens and returns pregnant the sims in that neighbourhood are given alien technology for this as a sort of compensation. This means it's not a given that any gay couple in the hood will ever get pregnant, it depends on whether a sim gets abducted or not and if I'm not sure whether or not I want to go that route in this neighbourhood I can keep sims away from the big telescopes and avoid it. And when I get desperately sorry for the sims who don't get to procreate (as I nearly always do!) I start letting them use the telescopes again but don't actively direct them to summon aliens, so it's never really in my control.
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