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Lab Assistant
Original Poster
#1 Old 14th Oct 2021 at 2:50 AM
Default EnvironmentScoreEmotionTag vs. EnvironmentScoreEmotionTag32

What is the functional difference between setting an EnvironmentScoreEmotionTag and setting an EnvironmentScoreEmotionTag32?
Not knowing the difference, what I usually do is set both properties (say, for instance, to 325 which is Flirty) and then add two identical entries under EnvironmentScores to handle both.

Does the game handle them differently in any way, and does one take precedent over the other?

Thanks in advance.
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