#26
18th Jul 2010 at 4:19 PM
Last edited by Phaenoh : 18th Jul 2010 at
6:54 PM.
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Imported Init - Common and all the other Init BHAVs, skipped over that one line, commit and save, load game, rebuy object, still fades on zoom in.
Removing the 'allow object intersection' made it harder to place. Non standard didn't seem to do anything different.
Yeah, not in catalog type vanished.
I tried adding another tile to my Look Out post, following both Echo's tut and backwards on Numenor's one on removing tiles, and could not get the new tile to appear.
Attached files:
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Phaenoh_WoodPlayground-LookOut.rar (35.0 KB, 9 downloads)
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Package file | Size | Type | Description |
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Phaenoh_WoodPlayground-LookOut.package | 127,021 | Mesh | "It's All Wood" Look-Out Nothing is better than spending the afternoon running around playing on the playground. Something about a wooden playground lends itself better to imagination than the metal ones. - Created by Phaenoh, MTS. Please do not package with lots. |
Size Packed Ratio Date Time Attr CRC Meth Ver
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Phaenoh_WoodPlayground-LookOut.package
127021 35772 28% 18-07-10 13:45 .....A. C3B5A6EA m3b 2.9
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1 127021 35772 28%
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