Hi there! You are currently browsing as a guest. Why not create an account? Then you get less ads, can thank creators, post feedback, keep a list of your favourites, and more!
Quick Reply
Search this Thread
Field Researcher
Original Poster
#1 Old 17th May 2023 at 11:54 PM
Default How hard would it be to create lost limb for every age.
I want to create for my nephew who lost his left arm in an accident. He wants me to create (if it no one has done it before) a sim that is missing an arm, that would work for sims age Tot to Elder. What would be the best way to go about it? I am guessing Default clothes/mesh wouldn't work. New clothes would have to be created. Hopefully not from scratch. About nude clothing, would non-default work or am I stuck with default.? How about adding an artificial arm as an addon or as part of the clothing?

I am kind of new to creating, but I am willing to try, just for my nephew. If you can point me to some good tutorials, especially for newbies and give me your opinion on what the best way to go about it.

Oh by the way that is for sims 2
Advertisement
Mad Poster
#2 Old 18th May 2023 at 4:06 AM
As inspiration

Bloom over at MTS did this project for legs over at Insim a while back, with clothes and an accessory --> http://www.insimenator.org/index.php/board,671.0.html

There's also something like this steampunk arm, where the arm is part of the outfit: https://deedee-sims.tumblr.com/post...bot-arm-aka-the

For arms, it's likely easier if it is part of the outfit and not an accessory, but you can make both options. Defaults would not work, since all sims would end up in clothes missing arms.

Also keep in mind that armless meshes will look strange when sims are carrying something, and that rings will float in mid-air if the sim is married/engaged.

For nude clothes, you can make showerproof skins (there are several examples over at Insim on how those work).

But start out just making the clothes.

The easiest way to close up the limb is to do so where there is skin texture. Don't make it hard for yourself (as a beginner) by trying to remove it on a mesh that's got clothes in the cutoff point, because those would look different. Remove the hand, make a rounded shape with what you have left, and make sure to fix the bone assignments around the stump after.

There are three tutorials called "Unimesh" here at MTS. Those should get you through the beginner stages of editing clothing/CAS meshes (these use Milkshape - if you want to use a different program instead, I think there are tutorials for Blender somewhere, too).

https://modthesims.info/wiki.php?ti...New_Mesh_Basics
https://modthesims.info/wiki.php?ti..._and_UV_Mapping
https://modthesims.info/wiki.php?ti...Frankensteining
Back to top