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Mad Poster
#14376 Old 16th Mar 2024 at 8:17 PM
Quote: Originally posted by FuryCat
It's like all Sims are fortune Sims.


The "ka-ching!" just makes it hard to take seriously.

I'm secretly a Bulbasaur. | Formerly known as ihatemandatoryregister

Looking for SimWardrobe's mods? | Or Dizzy's? | Faiuwle/rufio's too! | smorbie1's Chris Hatch archives
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Top Secret Researcher
#14377 Old 16th Mar 2024 at 8:18 PM
Quote: Originally posted by Phantomknight
@lientebollemeis Monique has an automatic payment mod where you can set up payments to other sims.


Yes, a payment to another sim, but not a bill to another sim.

Where did your MTS uploads go? https://s2idownloads.blogspot.com/2...content-no.html
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Lab Assistant
#14378 Old 17th Mar 2024 at 12:08 AM
Quote: Originally posted by foolinthemoon
I didn't see a thread like this(sorry if i missed it), and this is NOT a request thread, its just an idea thread. Funny Hacks, Game help/content hacks. Things you think would make the game more interesting and fun

I was thinking that when parent sims are doing the 'deed' and sim kids walk in, they should have a bad reaction (motives go down a bit) and a bad memory of it I think that would be so awesome!


Less of a gameplay and more of an external thing: I wish there was a program to track how often certain custom content is used in game or not by the user (no idea how that would actually work, maybe count if content has been saved to a sims 3D data or if an object is present on a lot). I feel like I tend to download things on a "oh, but what if I need "X" someday..." basis and then it just sits in my game gathering dust because I either forget that it's there or it turns out I don't actually need it. I think it'd be sobering and keep my downloads folder a lot smaller to clear out unwanted CC. It would also be interesting to see which pieces and things I or other players gravitate towards using or playing with.
Mad Poster
#14379 Old 17th Mar 2024 at 7:14 AM
A 'Fly on my broom with me' mod.

It drives me nuts that when a witch sim is going someplace with a child sim, the witch will fly to the lot and leave the child to walk alone, especially after dark.

But since that is probably somewhere between hard to impossible to animate, how about adding the 'walk to lot' function back to witches, so that the player could choose if the witch will walk or fly to lot, depending on the situation? That might be better anyway, just because it is kind of unromantic to fly to another lot while one's date is walking.

Pics from my game: Sunbee's Simblr Sunbee's Livejournal
"English is a marvelous edged weapon if you know how to wield it." C.J. Cherryh
Field Researcher
#14380 Old 17th Mar 2024 at 9:48 AM
Quote: Originally posted by Bulbizarre
The "ka-ching!" just makes it hard to take seriously.


Yes! Literally, one time they get a memory that says how much they miss the deceased Sim, then they suddenly forget about it because they got money.

Cats are the cutest creatures. And the most stubborn.
Alchemist
#14381 Old 17th Mar 2024 at 6:13 PM
Yeah I'd like to know what cc I use most often too. It seems I'm always getting rid of cc I think I don't use, then finding out later that I was actually using it cuz I see a sim with missing hair or find a missing floor in a lot, etc.

@lientebollemeis with Monique's Automatic Payment mod you can simulate the bills because you are sending payments. So, instead of a utility sending a recurring bill/debit to your bank account, you're telling your bank to send a recurring payment to the utility. The end result should be the same--only difference is who is doing the set up. In this case, each payer is setting up the payment to their biller, but again the end result should be the same--there's a recurring charge they have to pay. (Am I missing something?) You can set up fees for different kind of services--for example you can send weekly taxes to the mayor or fees to the sim that owns the phone company, etc. Or you can set up a daily payment to the sim you summon over to be your maid or babysitter. You could have your households pay tuition to the local school teacher and have that serve as the teacher's salary, or have households send money to sims to represent utilities, like a water bill or maybe a cable bill if they have a tv, etc. If sims don't have the money it does get added to their bills.

Are you looking for something that gets added to household bills instead of something that does an automatic debit to household funds? Otherwise, I'm not quite sure what you're looking for.

"May the sunlight find you, thy days be long, thy winters kind, thy roots be strong." -Grand Oak Tree, DAO

XPTL Mod Archive | Change a Mod's Mesh into a CC Object | Increasing the Game Difficulty | Editing ACR 4 Your Age Mod
Bored? Read an unfinished legacy or sim story. | aka Kelyns | she/her
Top Secret Researcher
#14382 Old 17th Mar 2024 at 6:51 PM
Quote: Originally posted by Phantomknight
Yeah I'd like to know what cc I use most often too. It seems I'm always getting rid of cc I think I don't use, then finding out later that I was actually using it cuz I see a sim with missing hair or find a missing floor in a lot, etc.

@lientebollemeis with Monique's Automatic Payment mod you can simulate the bills because you are sending payments. So, instead of a utility sending a recurring bill/debit to your bank account, you're telling your bank to send a recurring payment to the utility. The end result should be the same--only difference is who is doing the set up. In this case, each payer is setting up the payment to their biller, but again the end result should be the same--there's a recurring charge they have to pay. (Am I missing something?) You can set up fees for different kind of services--for example you can send weekly taxes to the mayor or fees to the sim that owns the phone company, etc. Or you can set up a daily payment to the sim you summon over to be your maid or babysitter. You could have your households pay tuition to the local school teacher and have that serve as the teacher's salary, or have households send money to sims to represent utilities, like a water bill or maybe a cable bill if they have a tv, etc. If sims don't have the money it does get added to their bills.

Are you looking for something that gets added to household bills instead of something that does an automatic debit to household funds? Otherwise, I'm not quite sure what you're looking for.


I know about that Automatic Payment mod.
But what I'm looking for is that household1 can send a one time bill to household2 eg of $400.
Then loading household2 and they have received a bill of $400 from household1 which they pay.
Then loading household1 and they receive a message that household2 has payed the bill.

Is that possible with Monique's computer?

Where did your MTS uploads go? https://s2idownloads.blogspot.com/2...content-no.html
Contact me here: www.facebook.com/sims2idea
Overview all my creations: Download at once (SimFileShare)
Field Researcher
#14383 Old 17th Mar 2024 at 10:12 PM
A mod that stops visitors from ringing the doorbell thousands of times when a Sim of the household is already outside waiting to greet them. If this exists, I will download it immediately. It's so annoying!

Cats are the cutest creatures. And the most stubborn.
Mad Poster
#14384 Old 18th Mar 2024 at 11:44 AM
Quote: Originally posted by lientebollemeis
I know about that Automatic Payment mod.
But what I'm looking for is that household1 can send a one time bill to household2 eg of $400.
Then loading household2 and they have received a bill of $400 from household1 which they pay.
Then loading household1 and they receive a message that household2 has payed the bill.

Is that possible with Monique's computer?


I don't think so. You have to imagine that they gave them a bill when they did the work.
Top Secret Researcher
#14385 Old 18th Mar 2024 at 8:21 PM
Quote: Originally posted by Charity
I don't think so. You have to imagine that they gave them a bill when they did the work.



Would it be possible to alter the checkbook made by Paladin to make it so that a negative amount of money can be selected. Eg. A -$400 check is sent from household 1 to household 2. When household1 writes the check they get $400. When household 2 loads, $400 is substracted from their budget.
Would that be moddable?

Where did your MTS uploads go? https://s2idownloads.blogspot.com/2...content-no.html
Contact me here: www.facebook.com/sims2idea
Overview all my creations: Download at once (SimFileShare)
Alchemist
#14386 Old 19th Mar 2024 at 1:47 AM
Great minds think alike! After what you described, lientebollemeis, I was thinking what you needed was like a reverse Simwardrobe Checkbook. I don't see why it couldn't be done. What are the steps in using the Checkbook--cuz you'd need to reverse that. So first you have your sim fill out the checkbook and select a recipient. That all stays the same. But I believe the next thing is that the money gets deducted from the household funds when the check is sent, right? Would you want to keep that and reverse it, so that the person filling out the check gets money? Or just have the mod do nothing, and have your sims use the regular Checkbook to send money later? Then, when playing the sim to whom the bill was sent, the money would need to deduct money from household funds, or yes, be negative. Or maybe you can look at another mod to see how the bill can get added to the household's bills or show up in the mail.

I'm thinking the simplest thing might be to have the money added to the "Biller" right away (so make it add funds instead of deduct funds) and make the Check that gets sent be negative... But if you're going to do that I'm not sure why you need a whole new mod in the first place. Seems to me it'd just be easier to send the correct payment from the Payer to the Biller.

Because of that, I still think that Monique's Automatic Payment Mod would be a better way to go (reading over the instructions again, you can set up the payment from the Biller sim, called "PAYEE" in Monique's mod, to the Payers). Or maybe another money mod if you only want a one-time payment. Your request doesn't make much sense to me--I'm guessing that the billing part of the transaction is super integral to how you play? That you want sims to do the act of filling out an invoice and sending it to someone? If that's the case, then yeah, you'll probably need a new mod. Most money mods I've seen tend to skip the billing part and go straight to the payment part. Which is kinda what Monique's mod does. Once set up, it does an automatic deduction from household funds.

"May the sunlight find you, thy days be long, thy winters kind, thy roots be strong." -Grand Oak Tree, DAO

XPTL Mod Archive | Change a Mod's Mesh into a CC Object | Increasing the Game Difficulty | Editing ACR 4 Your Age Mod
Bored? Read an unfinished legacy or sim story. | aka Kelyns | she/her
Top Secret Researcher
#14387 Old 19th Mar 2024 at 7:10 AM Last edited by lientebollemeis : 19th Mar 2024 at 10:51 AM.
Quote: Originally posted by Phantomknight
Great minds think alike! After what you described, lientebollemeis, I was thinking what you needed was like a reverse Simwardrobe Checkbook. I don't see why it couldn't be done. What are the steps in using the Checkbook--cuz you'd need to reverse that. So first you have your sim fill out the checkbook and select a recipient. That all stays the same. But I believe the next thing is that the money gets deducted from the household funds when the check is sent, right? Would you want to keep that and reverse it, so that the person filling out the check gets money? Or just have the mod do nothing, and have your sims use the regular Checkbook to send money later? Then, when playing the sim to whom the bill was sent, the money would need to deduct money from household funds, or yes, be negative. Or maybe you can look at another mod to see how the bill can get added to the household's bills or show up in the mail.

I'm thinking the simplest thing might be to have the money added to the "Biller" right away (so make it add funds instead of deduct funds) and make the Check that gets sent be negative... But if you're going to do that I'm not sure why you need a whole new mod in the first place. Seems to me it'd just be easier to send the correct payment from the Payer to the Biller.

Because of that, I still think that Monique's Automatic Payment Mod would be a better way to go (reading over the instructions again, you can set up the payment from the Biller sim, called "PAYEE" in Monique's mod, to the Payers). Or maybe another money mod if you only want a one-time payment. Your request doesn't make much sense to me--I'm guessing that the billing part of the transaction is super integral to how you play? That you want sims to do the act of filling out an invoice and sending it to someone? If that's the case, then yeah, you'll probably need a new mod. Most money mods I've seen tend to skip the billing part and go straight to the payment part. Which is kinda what Monique's mod does. Once set up, it does an automatic deduction from household funds.


Thanks for the whole explanation. The billing part (invoice) is indeed how I want to play. So I guess I need a whole new mod then.

Edit: Actually maybe no new mod is needed. The money doesn't need to be added/substracted from the budget of household1/2 right away. After all when you receive an invoice of saying a repairman IRL you normally have some time to pay too.
So just sending a letter that looks like an invoice saying the exact amount of money household2 needs to pay is enough.

Though it are greeting cards instead of letters, I was thinking about the Postal System Moghughson made in 2010. I can create a greeting card saying the amount is $100, $200,... and just send the card. Then household2 can pay whenever they like with a check or in another way to transfer money.

I now mentioned the Postal system, but those are greeting cards... but maybe someone has a better idea to do this?

Where did your MTS uploads go? https://s2idownloads.blogspot.com/2...content-no.html
Contact me here: www.facebook.com/sims2idea
Overview all my creations: Download at once (SimFileShare)
Top Secret Researcher
#14388 Old 24th Mar 2024 at 3:54 PM
With the mod "mod ur dig" you can configure which items sims can dig up.
It would be great if it was possible to do the same for dating and outing gifts

Where did your MTS uploads go? https://s2idownloads.blogspot.com/2...content-no.html
Contact me here: www.facebook.com/sims2idea
Overview all my creations: Download at once (SimFileShare)
Field Researcher
#14389 Old 24th Mar 2024 at 8:26 PM
Dont know how many of you simmers make sims take a picture. But what do you think about a mod that allow sims to build CREATIVITY skill when they take a picture?
Top Secret Researcher
#14390 Old 24th Mar 2024 at 8:52 PM
If you have a home business you really should be able to charge for drinks from the bar. Considering it charges them $0 when they take one I may just be missing the way to do this but. Either way.

I've got one or two things on MTS, but most of my stuff is on my main site here:
http://simcessories.blogspot.com/
(Now recruiting budding creators.)
Forum Resident
#14391 Old 26th Mar 2024 at 6:08 AM
Something where if ceilings are turned on and a building didn't have an actual ceiling installed, it would show the underside of a roof. Sometimes I don't want a ceiling, I want a roof for image purposes, like a log cabin or thatched roof or something. There's an underside view of awnings, why not a roof?
Mad Poster
#14392 Old 26th Mar 2024 at 8:35 AM
Quote: Originally posted by StrangeTownChick
If you have a home business you really should be able to charge for drinks from the bar. Considering it charges them $0 when they take one I may just be missing the way to do this but. Either way.


Does it work properly on community lot businesses?

Quote: Originally posted by inspiredzone
Something where if ceilings are turned on and a building didn't have an actual ceiling installed, it would show the underside of a roof. Sometimes I don't want a ceiling, I want a roof for image purposes, like a log cabin or thatched roof or something. There's an underside view of awnings, why not a roof?


I have never thought of that before, but yeah! My grandparent's bach has rafters and no ceiling.
Top Secret Researcher
#14393 Old 26th Mar 2024 at 1:23 PM
Quote: Originally posted by Charity
Does it work properly on community lot businesses?.


I would assume so, but the point is I want it for my HOME business.

I've got one or two things on MTS, but most of my stuff is on my main site here:
http://simcessories.blogspot.com/
(Now recruiting budding creators.)
Mad Poster
#14394 Old 26th Mar 2024 at 1:50 PM
If you actually test it out and see if it does work on community lot businesses, you might learn whether it's broken in both contexts, or just in the one.
Mad Poster
#14395 Old 26th Mar 2024 at 2:00 PM
Quote: Originally posted by inspiredzone
Something where if ceilings are turned on and a building didn't have an actual ceiling installed, it would show the underside of a roof. Sometimes I don't want a ceiling, I want a roof for image purposes, like a log cabin or thatched roof or something. There's an underside view of awnings, why not a roof?
Most of the roof undersides are pretty ugly - unless you deco them up with beams/rafters etc. RedSonja has a few nice thatched ones with undersides.
If you want to see the underside of a roof - use an invisi-floor (like mine) Use it on the floor above, and as the ceiling in the room. It is weather-proof too, for CFE'd ceilings.

That's how I did this one:
Screenshots

Please ~ support my TS2 habit! Shop at my Etsy shops:
CatherinesJewelry ~ Artisan Jewelry
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Field Researcher
#14396 Old 26th Mar 2024 at 4:47 PM
I would love something to be able to "package" items into one, like a backpack or a box, and have sims be able to unpackage them whenever they want or need to. Similar to the fresh produce crate, where you can package your fish harvestables, for easier transport.

I was thinking about this when I was playing my prison yesterday, as I was figuring out how to keep my sim's possessions in a box or something similar and keep it in storage while she's in prison. (She'll be there for life but what about the others who come and go? ). I thought it'd be cool to be able to click on a box and be able to select inventory items to store in there, and later on, sims could take them out of there. It could also be useful for those sims who collect stuff and don't want them on display, like date rewards for example.

I was also thinking that there are ways in the game to transfer inventory items to other places, like someone else's inventory or the fridge, so maybe it wouldn't be so impossible?
Instructor
#14397 Old Yesterday at 1:42 AM
Door slots for Maxis doors
That way wall deco could be used to decorate any door that shipped with the game. And it would move with the door every time the door was opened.
At first I thought that was what this mod by Feenwald did but sadly it only works for their custom doors.

It would be amazing if we could just hang the open for business sign on any Maxis door!
Screenshots
Test Subject
#14398 Old Yesterday at 3:38 PM
Two sisters in my game are having baby same time and now I realized that they could not visit each other with their toddlers.
Mad Poster
#14399 Old Yesterday at 4:38 PM
Quote: Originally posted by Ruusupapu
Two sisters in my game are having baby same time and now I realized that they could not visit each other with their toddlers.


You could teleport one over to evade the restriction.
Top Secret Researcher
#14400 Old Yesterday at 5:07 PM
Quote: Originally posted by Ruusupapu
Two sisters in my game are having baby same time and now I realized that they could not visit each other with their toddlers.


I'm not sure if it's possible with toddlers, but they can visit eachother with the story progression mod by Lazy Duchess.

Where did your MTS uploads go? https://s2idownloads.blogspot.com/2...content-no.html
Contact me here: www.facebook.com/sims2idea
Overview all my creations: Download at once (SimFileShare)
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