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Replies: 622 (Who?), Viewed: 131748 times.
| Locked by: gdayars Reason: Contest over
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#176
4th Jul 2018 at 2:23 AM

Quote:
Originally Posted by kestrellyn
So many great apartments! Even if only a few of them get uploaded it'll be awesome.
Is there a mod or something that allows sims to watch a diagonal TV from a non-diagonal couch? That never seems to work in my game. |
@kestrellyn - HERE
Good entries at the last hour everyone! looking sooooo gooood!
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#177
4th Jul 2018 at 3:14 AM

Posts: 33
Quote:
Originally Posted by Kukamuukaanmuka
EDIT : Asking the same from Magnolia also, but those look like single object staircase to me.
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Yeah, mine are Inge's half landing stairs.
Edit: Though.. my garden bed on the roof of my 3rd unit does use one set of modular stairs up on to a stage. Would that be problematic? It seemed to be working correctly when I played the lot.
#178
4th Jul 2018 at 3:36 AM

Posts: 430
Thanks: 87 in 1 Posts
@kestrellyn
this one?
http://modthesims.info/download.php?t=462269
this one?
http://modthesims.info/download.php?t=462269
~~~~Call me Ellu ~~~
Past the point of no return,
No going back now,
Our passionplay is now begun.
Past thought of right or wrong, final question, how long have we wait before we're one?
~Andrew Loyd Webber (Phantom Of The Opera)
No going back now,
Our passionplay is now begun.
Past thought of right or wrong, final question, how long have we wait before we're one?
~Andrew Loyd Webber (Phantom Of The Opera)
If curious, my Widespot+LGU+Bigg City
#179
4th Jul 2018 at 3:41 AM

Posts: 430
Thanks: 87 in 1 Posts
Quote:
Originally Posted by Magnolia
Edit: Though.. my garden bed on the roof of my 3rd unit does use one set of modular stairs up on to a stage. Would that be problematic? It seemed to be working correctly when I played the lot. |
I only KNOW if the modular stairs from upper level to down with stage will have this thing, I have NO idea will the simply stairs from the stage do the same

~~~~Call me Ellu ~~~
Past the point of no return,
No going back now,
Our passionplay is now begun.
Past thought of right or wrong, final question, how long have we wait before we're one?
~Andrew Loyd Webber (Phantom Of The Opera)
No going back now,
Our passionplay is now begun.
Past thought of right or wrong, final question, how long have we wait before we're one?
~Andrew Loyd Webber (Phantom Of The Opera)
If curious, my Widespot+LGU+Bigg City
#180
4th Jul 2018 at 3:48 AM

Posts: 2,932
Thanks: 8321 in 42 Posts
Thanks guys, yeah, that looks like just what I need!
#181
4th Jul 2018 at 8:26 AM

Posts: 4,204
Thanks: 10088 in 101 Posts
Quote:
Originally Posted by Kukamuukaanmuka
@Karen Lorraine , are the stairs inside the units modular stairs with stage landing? or single staircase like Inges?
As if they are modular, that would mean huge issue with playability, I know @joandsarah77 would agree with me, learned that from Elsewhere, as if inside the units used modular stairs with staged landing WILL cause similar effect as floor dividers, all the upper floors are considered as common area. EDIT : Asking the same from Magnolia also, but those look like single object staircase to me. |
Want a specific style of house or community building? Why not take a look at my profile and see what I build and then come ask me to make it!
#182
4th Jul 2018 at 12:45 PM

To answer the ping, @Kukamuukaanmuka @Karen Lorraine Modular stairs that are split by using a stage can have issues, the game views the stage as another room and it can break the upstairs in an apartment. When I build my gated community apartment lot all the upstairs turned into a public area, I had to remove the stage and make the stairs straight. I don't know that all modular stairs cause the issue but certainly, at least some do.
Lot's of great entries. :D
Lot's of great entries. :D
"I dream of a better tomorrow, where chickens can cross the road and not be questioned about their motives." - Unknown
~Call me Jo~
#183
4th Jul 2018 at 12:49 PM

Posts: 7,723
Thanks: 200057 in 307 Posts
Quote:
Originally Posted by Kukamuukaanmuka
As if they are modular, that would mean huge issue with playability, I know @joandsarah77 would agree with me, learned that from Elsewhere, as if inside the units used modular stairs with staged landing WILL cause similar effect as floor dividers, all the upper floors are considered as common area. |
Modular stairs routing is better than the straight stairs. Is the issue with stages on apartment lots?
Edit: Ninja'd!

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#184
4th Jul 2018 at 1:00 PM

Posts: 430
Thanks: 87 in 1 Posts
Yes, I should of been more clearer, I am sorry
I did indeed ment only if staged landing, straight modular stairs have always worked fine to me too


~~~~Call me Ellu ~~~
Past the point of no return,
No going back now,
Our passionplay is now begun.
Past thought of right or wrong, final question, how long have we wait before we're one?
~Andrew Loyd Webber (Phantom Of The Opera)
No going back now,
Our passionplay is now begun.
Past thought of right or wrong, final question, how long have we wait before we're one?
~Andrew Loyd Webber (Phantom Of The Opera)
If curious, my Widespot+LGU+Bigg City
#185
4th Jul 2018 at 1:55 PM

Posts: 4,204
Thanks: 10088 in 101 Posts
I can't change them as it would need a complete redo so they will have to stay for now.
Want a specific style of house or community building? Why not take a look at my profile and see what I build and then come ask me to make it!
#186
4th Jul 2018 at 4:46 PM

I haven't experienced any problems with "stage" landings... I will not take off points for it 
Maybe I have a mod that fixed the issue? Dunno *shrug*
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Maybe I have a mod that fixed the issue? Dunno *shrug*
Please ~ support my TS2 habit! Shop at my Etsy shops:
CatherinesJewelry ~ Artisan Jewelry
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and Vintage Stuffeths
#187
4th Jul 2018 at 4:57 PM

Posts: 767
Thanks: 780 in 8 Posts
I'm too exhausted to update my post before the round ends QUQ it's okay, I'll take the point deduction hahaha I'll just try to do better next time
sleep important--er.
good luck everyone! ^^
sleep important--er.
good luck everyone! ^^
#188
4th Jul 2018 at 5:04 PM

Posts: 4,204
Thanks: 10088 in 101 Posts
I misread the timer and thought mine needed to be in last night!
Want a specific style of house or community building? Why not take a look at my profile and see what I build and then come ask me to make it!
#189
4th Jul 2018 at 5:38 PM

Posts: 454
Thanks: 160 in 10 Posts
@Karen Lorraine
Either we all misread it or the deadline was postponed
I can swear it ended last night for me too.
Either we all misread it or the deadline was postponed

#190
4th Jul 2018 at 5:50 PM

Posts: 4,204
Thanks: 10088 in 101 Posts
Quote:
Originally Posted by Yvelotic2001
@Karen Lorraine
Either we all misread it or the deadline was postponed ![]() |
Want a specific style of house or community building? Why not take a look at my profile and see what I build and then come ask me to make it!
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#191
4th Jul 2018 at 5:54 PM

Posts: 33
It did end last night, the counter just starts counting up after ending and the text changes slightly. It now says "Time since Wednesday, July 4, 2018 at 1:00:00 am".
#192
4th Jul 2018 at 6:06 PM
Last edited by Charmful : 4th Jul 2018 at 6:18 PM.


For example, the staging tool I used in my apartments as 'elevated' shelves in the red and grey unit lower levels - the items on those shelves, like the plants and sports trophies cannot be moved anymore by the sims that live there when I go into buy mode. They are stuck with that deco and they cannot place anything else on there as it's not part of their apartment. Also, you can tell what specific places went public after all the neighbors are moved in and you can still see items not 'shrouded by the fog of privacy' - see example but small, limited areas like this are innocuous. IMO, it gets to be a hassle of you have a sim move in and they want to change the nursery room into an office at some point but are stuck with a bunch of unusable baby toys/furniture if stairs that lead to it go through a staging tool.
Edit: I forgot to add that if a living area ends up being a public space in the neighbor's apartment, you will see them when the enter that area and hear whatever TV music they turn on, which can be annoying. It's not the same as the sound coming through your sim has to beat on a wall to stop, it's just constant and you as a player, can't control it.
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#193
4th Jul 2018 at 8:41 PM

Posts: 1,875
Thanks: 1057 in 24 Posts
Damn, I did not know that, and I've used the staging tool in my next build. How bizarre.
#194
4th Jul 2018 at 9:14 PM

I didn't know either, which is kind of lame considering I am hosting an apartment contest haha. I've got several and never noticed any issues. Need to re-visit my apartment uploads, have two with stages and modular stairs on them *runs and hides*
I'm sorry about the timer confusion, I had missed there's a box you tick to make it stop counting. I have added judging and round 2 timers now, and this time they will stay at 0 once it's counted down
Very glad to see that so many completed round 1, was worried when there were 5 left with only two hours to go but you guys really pulled through!
It's been really interesting to see the different takes on the concept. I look forward to taking a closer look at all of the entries now they are finished.
Sorry to hear you forgot to update pictures kanzen. Good thing it's only one point
Retired creator.
I'm sorry about the timer confusion, I had missed there's a box you tick to make it stop counting. I have added judging and round 2 timers now, and this time they will stay at 0 once it's counted down


Sorry to hear you forgot to update pictures kanzen. Good thing it's only one point

Retired creator.
#195
4th Jul 2018 at 10:36 PM

Posts: 4,204
Thanks: 10088 in 101 Posts
Thanks for explaining Charmful, I didn't know that and I build loads of apartments! I've probably never used the staging in them before.
Want a specific style of house or community building? Why not take a look at my profile and see what I build and then come ask me to make it!
#196
4th Jul 2018 at 11:30 PM

Posts: 16,421
Thanks: 1691 in 10 Posts
After my first one, I've always used spiral staircases in all my apartments because I saw multiple people say that modular ones break apartments and in my first apartment building I was constantly having to use the enable build tools and move_objects to delete the straight object stairs, which were constantly getting stuck in-use tags and trapping people on the upper floors. I've never used the staging tool for making landings in my life. So now I know better; but all my apartments that I'm de-customizing for the contest already have spiral stairs incorporated in the design. It'll be useful to know later, though.
This is why I started doing this - to learn stuff.
Ugly is in the heart of the beholder.
(My simblr isSim Media Res . Widespot,Widespot RFD: The Subhood, and Land Grant University are all available here. In case you care.)
This is why I started doing this - to learn stuff.
Ugly is in the heart of the beholder.
(My simblr isSim Media Res . Widespot,Widespot RFD: The Subhood, and Land Grant University are all available here. In case you care.)
#197
5th Jul 2018 at 12:30 AM

Quote:
Originally Posted by gummilutt
I didn't know either... I've got several and never noticed any issues. Need to re-visit my apartment uploads, have two with stages and modular stairs on them *runs and hides*
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Me too!!! I've finally actually started playing the game [in earnest this time]

Quote:
Originally Posted by Peni Griffin
This is why I started doing this - to learn stuff.
|
Yes. Exactly

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#198
5th Jul 2018 at 12:32 AM

Posts: 430
Thanks: 87 in 1 Posts
Thank you Charmful for explanation, would of took me days to find correct words in english to do that
Also not going to dock points from the stage thingy for now
I felt sorry I even mentioned the whole thing at the first place

Also not going to dock points from the stage thingy for now


~~~~Call me Ellu ~~~
Past the point of no return,
No going back now,
Our passionplay is now begun.
Past thought of right or wrong, final question, how long have we wait before we're one?
~Andrew Loyd Webber (Phantom Of The Opera)
No going back now,
Our passionplay is now begun.
Past thought of right or wrong, final question, how long have we wait before we're one?
~Andrew Loyd Webber (Phantom Of The Opera)
If curious, my Widespot+LGU+Bigg City
#199
5th Jul 2018 at 1:00 AM

Posts: 7,723
Thanks: 200057 in 307 Posts
Quote:
Originally Posted by Kukamuukaanmuka
I felt sorry I even mentioned the whole thing at the first place ![]() |
Please don't! I am happy to know this information as I did not before.
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If you enjoy the content on s2a or GoS, consider donating to support hosting costs.
#200
5th Jul 2018 at 2:08 AM

Posts: 1,875
Thanks: 1057 in 24 Posts
I will playtest my lot and see what happens.
Locked thread | Locked by: gdayars Reason: Contest over | |
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