Quote: Originally posted by Phaenoh
Maybe its that I am way out of practice and haven't modded in forever, but I'm just lost. I can't find their semi-attribute 0x03s. Chris, would you mind terribly screencapping your SimPE for what you changed to get that result?
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I can do one better than that, whenever I see a quirk like this I'll make changes for A&N, creating a test file before compiling it in. Here is the file for A&N which will cause all of the default majors to update their Required Skill Flags on loading.
If you look at the Function - Init on any of the majors it calls the semi-global Function - Init which ends with [prim 0x0002] Expression (My [semi] attribute 0x0003 ("Required Skill Flags") := Const 0x102A:0x00)