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- Lots and Housing - set of wall/floor/ground covers
Replies: 8 (Who?), Viewed: 5232 times.
#1
7th Dec 2018 at 9:11 PM
Posts: 2,698
set of wall/floor/ground covers
attached are wall/floor/ground versions of the neighborhood terrain options (lush, desert, concrete, dirt).I plan to upload them to Downloads section of this site. not sure what to tell there. and not sure where in the Downloads section to upload.
have not yet took pictures; not sure what the standards would be.
the files with "s" in the filename; they are solid equivalents of the terrain.
"st"; that file includes translucent equivalents.
wall files; some have "Miscellaneous" sub-sort and some do not. "(m)" is the difference in the filenames; those ones have "Masonry" sub-sort.
Attached files:
terrain.zip (662.7 KB, 12 downloads) - View custom content | ||||||||||||||||||||||||||||||||||||||||||
272553 2017-08-20 05:40 floor_terrain.package 269339 2017-08-20 06:15 floor_st_terrain.package 272725 2017-08-20 05:56 floor_s_terrain.package 532566 2017-08-20 16:04 terrainPaint_terrain.package 532483 2017-08-20 16:07 terrainPaint_s_terrain.package 538158 2017-08-23 07:39 wall_terrain.package 538324 2017-08-23 07:49 wall_s_terrain.package 542405 2017-08-23 07:45 wall_s_(m)_terrain.package 542239 2017-08-23 07:35 wall_(m)_terrain.package --------- ------- 4040792 9 files |
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#2
8th Dec 2018 at 5:37 AM
Posts: 16,742
Thanks: 1742 in 10 Posts
Pictures, hon. You need to show pictures.
Ugly is in the heart of the beholder.
(My simblr isSim Media Res . Widespot,Widespot RFD: The Subhood, and Land Grant University are all available here. In case you care.)
Ugly is in the heart of the beholder.
(My simblr isSim Media Res . Widespot,Widespot RFD: The Subhood, and Land Grant University are all available here. In case you care.)
#3
9th Dec 2018 at 12:18 AM
Posts: 2,698
have yet to take pictures. found a page shortly after starting this thread.
are following the correct picture standards?
wall cover: at least 3 segments
floor cover: at least 2x2
and what are the picture standards for ground cover?
are following the correct picture standards?
wall cover: at least 3 segments
floor cover: at least 2x2
and what are the picture standards for ground cover?
#4
9th Dec 2018 at 7:01 AM
Posts: 16,742
Thanks: 1742 in 10 Posts
All the guidelines are in the same place: http://www.modthesims.info/wiki.php...ator_Guidelines
If you can't find specific details of terrain paint, I'd handle it like a floor.
Ugly is in the heart of the beholder.
(My simblr isSim Media Res . Widespot,Widespot RFD: The Subhood, and Land Grant University are all available here. In case you care.)
If you can't find specific details of terrain paint, I'd handle it like a floor.
Ugly is in the heart of the beholder.
(My simblr isSim Media Res . Widespot,Widespot RFD: The Subhood, and Land Grant University are all available here. In case you care.)
#5
9th Dec 2018 at 7:40 PM
Posts: 7,900
Thanks: 204753 in 302 Posts
While the main link says Walls & Floors, the guideline page does have walls, floors and terrains.
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If you enjoy the content on s2a or GoS, consider donating to support hosting costs.
#6
15th Dec 2018 at 10:09 PM
Posts: 2,698
attaching pictures of the covers.
001; ground cover in the middle rows, floor cover in the outer rows; solid in rows 1 & 3, non-solid in rows 2 & 4.
002; translucent floors. lush, top left; desert, top right; dirt, bottom left; concrete, bottom right.
003; non-solid wall covers. lush, top left; desert, top right; dirt, bottom left; concrete, bottom right.
004; solid wall covers. lush, top left; desert, top right; dirt, bottom left; concrete, bottom right.
still not sure what to tell when uploading.
001; ground cover in the middle rows, floor cover in the outer rows; solid in rows 1 & 3, non-solid in rows 2 & 4.
002; translucent floors. lush, top left; desert, top right; dirt, bottom left; concrete, bottom right.
003; non-solid wall covers. lush, top left; desert, top right; dirt, bottom left; concrete, bottom right.
004; solid wall covers. lush, top left; desert, top right; dirt, bottom left; concrete, bottom right.
still not sure what to tell when uploading.
Attached files:
terrain.zip (1.55 MB, 3 downloads) - View custom content | ||||||||||||||||||||||||||||||||||||||||||
272553 2017-08-20 05:40 floor_terrain.package 269339 2017-08-20 06:15 floor_st_terrain.package 272725 2017-08-20 05:56 floor_s_terrain.package 532566 2017-08-20 16:04 terrainPaint_terrain.package 532483 2017-08-20 16:07 terrainPaint_s_terrain.package 538158 2017-08-23 07:39 wall_terrain.package 538324 2017-08-23 07:49 wall_s_terrain.package 542405 2017-08-23 07:45 wall_s_(m)_terrain.package 542239 2017-08-23 07:35 wall_(m)_terrain.package 94470 2018-12-14 19:05 terrain004.jpg 335250 2018-12-14 17:44 terrain003.jpg 267424 2018-12-14 17:32 terrain002.jpg 267914 2018-12-14 16:35 terrain001.jpg --------- ------- 5005850 13 files |
#7
24th Dec 2018 at 11:02 PM
Posts: 2,698
sorry if I am double posting.
added a TXT file; telling what I would tell when I upload.
picture files are still the same.
from the text file::
added a TXT file; telling what I would tell when I upload.
picture files are still the same.
from the text file::
Quote:
PACKAGE files in set:: floor_s_terrain floor_st_terrain floor_terrain terrainPaint_s_terrain terrainPaint_terrain wall_(m)_terrain wall_s_(m)_terrain wall_s_terrain wall_terrain filename meanings:: -"floor_": floor cover -"terrainPaint_": ground cover -"wall_": wall cover -"_s_": solid equivalents; can be placed on any floor. -"_st_": solid translucent equivalents; intended for "second" floor or higher. -without either: non-soild equivalents; can be placed on any floor. -"_(m)_": wall's masonry sub-sort -without "_(m)_": wall's miscellaneous sub-sort when installing either wall set, choose either the "_(m)_" file or the non-"_(m)_" file; both may produce duplicate swatches. to install a PACKAGE file:: copy it to the Downloads folder. the picture files and this file; copy to wherever. if you wish to edit, use SimPE for the "_st_" floor file and the non-"_(m)_" wall files; the others can be edited with Home Crafter. using Home Crafter with the "_st_" file; floor/floors would no longer be translucent. using Home Crafter with the non-"_(m)_" files; wall/walls would no longer be in miscellaneous sub-sort. if you wish to separate individual covers, first create copies of the respective file/files. may include the content (or versions of the content) in any upload; as long as you give credit to me. |
Attached files:
terrain.zip (1.55 MB, 3 downloads) - View custom content | ||||||||||||||||||||||||||||||||||||||||||
272553 2017-08-20 05:40 floor_terrain.package 269339 2017-08-20 06:15 floor_st_terrain.package 272725 2017-08-20 05:56 floor_s_terrain.package 532566 2017-08-20 16:04 terrainPaint_terrain.package 532483 2017-08-20 16:07 terrainPaint_s_terrain.package 538158 2017-08-23 07:39 wall_terrain.package 538324 2017-08-23 07:49 wall_s_terrain.package 542405 2017-08-23 07:45 wall_s_(m)_terrain.package 542239 2017-08-23 07:35 wall_(m)_terrain.package 94470 2018-12-14 19:05 terrain004.jpg 335250 2018-12-14 17:44 terrain003.jpg 267424 2018-12-14 17:32 terrain002.jpg 267914 2018-12-14 16:35 terrain001.jpg 1360 2018-12-24 10:47 terrain.txt --------- ------- 5007210 14 files |
#8
25th Dec 2018 at 12:11 AM
I really like the terrain paints/ground covers. Very natural, not too busy but still a lot of texture.
I would recommend taking some more pictures to show them off better. You do have them covering the required area, but a little closer up would be nice to see the details better. Remember, we're allowed a lot of very large pictures, so you don't have to be as concerned with getting so many into the same screenshot.
When you write up your post, just say a little about what's included, really. This is a set of outdoor/indoor build pieces that work together to create a certain effect, so tell us a little bit about what that effect is and how to use these walls, floors, and ground covers to achieve that effect in our own games.
I also recommend, for the screenshots, checking out something like this mod to remove the red pause lines, or if you'd rather not have the mod in your game, just using your graphics editor to crop them out, and if you don't want to edit out the "testingcheats" number in the upper right corner you could always turn testingcheats off before you enter the lot for screenshots. Of course neither of these is crucial or anything, but you might find your pictures look a little more polished without these lines and numbers in the way.
I would recommend taking some more pictures to show them off better. You do have them covering the required area, but a little closer up would be nice to see the details better. Remember, we're allowed a lot of very large pictures, so you don't have to be as concerned with getting so many into the same screenshot.
When you write up your post, just say a little about what's included, really. This is a set of outdoor/indoor build pieces that work together to create a certain effect, so tell us a little bit about what that effect is and how to use these walls, floors, and ground covers to achieve that effect in our own games.
I also recommend, for the screenshots, checking out something like this mod to remove the red pause lines, or if you'd rather not have the mod in your game, just using your graphics editor to crop them out, and if you don't want to edit out the "testingcheats" number in the upper right corner you could always turn testingcheats off before you enter the lot for screenshots. Of course neither of these is crucial or anything, but you might find your pictures look a little more polished without these lines and numbers in the way.
#9
25th Dec 2018 at 12:43 AM
I recommend using a screenshot program like Fraps and using a red line pause remover mod. You want your pictures to be as large as possible. Think also about how the sun/shade changes how they look. Take closer pictures since downloaders want to know exactly what they are getting before they download.
"I dream of a better tomorrow, where chickens can cross the road and not be questioned about their motives." - Unknown
~Call me Jo~
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