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Original Poster
#51 Old 16th Nov 2011 at 11:52 PM
Ah, maybe it depends upon your setup, then? Perhaps you could just link people to it if they have the problem, I thought I'd mention it in case you hadn't noticed Miuki's post.

Your English is excellent, much better than my German! :D
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Test Subject
#52 Old 18th Nov 2011 at 11:48 AM Last edited by Kiwimaus : 18th Nov 2011 at 2:09 PM.
I made the change yesterday, now everything should be okay.
I've added in the text, how to import duplicate objects. Thanks for your excellent explanation!

I have a new adress because it is clearer.
Can you please change that in your first post ? Thanks !
e3 d3 Ne2 Nd2 Nb3 Ng3
retired moderator
Original Poster
#53 Old 19th Nov 2011 at 12:56 PM
Thank you Kiwimaus, it looks great! I'm sure that will help a lot of people.

I changed the link in the first post. :D
e3 d3 Ne2 Nd2 Nb3 Ng3
retired moderator
Original Poster
#54 Old 6th Feb 2012 at 1:47 AM
New information:

It is possible to modify CAW so that previously hidden world effects are available through metadata. Please see this tutorial for details.
Test Subject
#55 Old 22nd Apr 2012 at 8:37 AM Last edited by simsample : 22nd Apr 2012 at 11:31 AM. Reason: Removed large quote
Thank you so much for your tutorial
BTW,
We can make what we made ​​it our FX Preset?
In other words, We Copy-Paste to another object?
Please answer, And We enlightenment ...

Once again, Thank you very much ...
e3 d3 Ne2 Nd2 Nb3 Ng3
retired moderator
Original Poster
#56 Old 22nd Apr 2012 at 11:38 AM
Hey Anri_Januar, I think you are asking how to put the same effect in the world more than once?

If so, then you need to follow the directions in this post:
http://www.modthesims.info/showpost...73&postcount=13

As you can see from the comments, several paople have more than one of an effect in their game using that method.


Another way to do this would be to use SuperCAW, which gives you every effect available in metadata:
http://modthesims.info/showthread.php?t=468279
Test Subject
#57 Old 22nd Apr 2012 at 1:33 PM
Quote: Originally posted by simsample
Hey Anri_Januar, I think you are asking how to put the same effect in the world more than once?

If so, then you need to follow the directions in this post:
http://www.modthesims.info/showpost...73&postcount=13

As you can see from the comments, several paople have more than one of an effect in their game using that method.


Another way to do this would be to use SuperCAW, which gives you every effect available in metadata:
http://modthesims.info/showthread.php?t=468279



Oh I'm sorry if it's overkill ... Quote

Simsample, you make me so happy ...
Respond with you a very motivated ...
I've got Super CAW at this link:
http://dino.drealm.info/den/denforu...php?topic=860.0

Once again thanks a lot,
World now that I make come alive with the needed Effect ...

Regards,...
e3 d3 Ne2 Nd2 Nb3 Ng3
retired moderator
Original Poster
#58 Old 22nd Apr 2012 at 3:42 PM
Glad you figured it out!
Test Subject
#59 Old 15th Dec 2013 at 7:29 PM
Hi, I know I may be late with this thread but I have just come across it. I have followed the steps and all is working well for me but I was wondering if there is a way to get all the content that I have taken from one world and placed in another in to the metadata list rather than just in the layer list. For example if I wanted to use a certain object more than once. At the moment I am only getting one of each object which is a shame as I'd like to use the tracks but can not seem to duplicate them from the one I added to my world.
I hope this makes sense and someone can give me a solution.

Thanks.
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