#27

9th Sep 2020 at 9:52 PM
Last edited by joeabuy1000 : 9th Sep 2020 at
11:01 PM.
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Update: I re-added the lots and began making huge adjustments to the original neighborhood. I had to re-adjust which place goes where to reflect Manila IRL. For it to plausibly be a part of Manila, The urban part of Camayao must face the sea and the rural part is loosely based on lakeside communities away from the City Center. Of course, there's no location IRL that allows the lake to be that close to Manila Bay, so it's all suggestive/artistic license on my part at this point. As is, I'm basing Camayao on a pastiche of several Manila-region cities. I can confirm that not all of that region is as built-up as Manila and there are large swaths of land that are just undeveloped wetlands (in hindsight, this might have made this delta the worst possible place to put a major city), which might solve part of my distant terrain issue.
What I thought was the East Bank was actually the Southern Bank.
Rather than start anew, I decided to keep the old files. I'm thinking of using Isla Paraiso's weather conditions and Bridgeport's water, if that's possible, for the colors of the water.
Now, a few buildings. Ahab's, a chain coffee joint that was built into a restored old house.
The Navarro Building, the town's city hall.
Street scenes of Poblacion, the old town of Camayao.
I also made
this spreadsheet to keep track of the lots I need built, plus some of the proposed pre-made families who would live there.