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Needs Coffee
retired moderator
#11551 Old 12th Sep 2020 at 3:59 AM
Quote:
Originally Posted by simsample
Carrigon made restaurant style foods available at home, but alas I can't find a working link. not sure if anyone has her mods archived anywhere. My Sims 2 backup server is dead at the moment, when I get it back up I'll look for her files.


Morague has a Restaraunt Meals at Home Series right here on MTS. https://modthesims.info/m/3927

"I dream of a better tomorrow, where chickens can cross the road and not be questioned about their motives." - Unknown
~Call me Jo~
Dancing Flamingo
staff: administrator
#11552 Old 12th Sep 2020 at 10:10 AM
#11553 Old 13th Sep 2020 at 11:17 AM
Is there a mod that makes it so residents of a main hood can’t show up as walkbys in a shopping/downtown hood and vice versa? For scenarios in which you, say, have two towns or kingdoms or whatever, but they’re meant to be far enough apart that you can’t easily get there, but they’re part of the same universe so you can’t just have two separate hoods...

If there’s not a mod like that, I’d want it, lol.

You can call me Diddy (or Eve, if you want to go by my real name) :)
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You can also find me on the MTS or PBK Discord servers under the name 'Evenfall'.
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Mad Poster
#11554 Old 13th Sep 2020 at 12:05 PM
Field Researcher
#11555 Old 14th Sep 2020 at 8:20 AM
Quote:
Originally Posted by mimipossa
I wonder if it is possible to have a mod, perhaps a modded object that can be used to push multiple unselectable sims to perform an action, such as when organizing a party have the guests slow dance/socialize, guide to a certain area etc. I know they can be directed by being made selectable but when organizing big parties it gets confusing.


Perhaps it's possible to mod the "do the Smustle" interaction into "let's all slow dance/mingle/shoot hoops" ?

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Test Subject
#11556 Old 15th Sep 2020 at 9:53 AM
Quote:
Originally Posted by d4RE
Perhaps it's possible to mod the "do the Smustle" interaction into "let's all slow dance/mingle/shoot hoops" ?


Yes that's a good idea! I haven't thought about that. I had a look at the Simlogical school mods, as I was curious how they work but really I am no wiser. I imagine to get sims to interact with each other would be more complicated than an individual action such as smustle dance. Plus there is a certain relationship requirement with classical dance (I really want to organise a posh ball/garden party at the mayor's house and no, you do NOT smustle dance at those ).

I just think such a mod would make such a difference to the atmosphere of certain game events. Sims are far too creative/audacious especially when visiting others lol. As for railing everyone into the intended space I might try the invisible fences. I know there are certain objects that attract sims like crazy, so maybe a modded deco object that is not a bubble blower could be used :D.
Mad Poster
#11557 Old 15th Sep 2020 at 12:25 PM
Quote:
Originally Posted by mimipossa
As for railing everyone into the intended space I might try the invisible fences. I know there are certain objects that attract sims like crazy, so maybe a modded deco object that is not a bubble blower could be used :D.

You might want to have a look at Pescado's "Dance Positioner". This is a modded 1-tile rug. Place them in the area you want to be defined as your dance floor. It's a great mod, but I had to remove it due to conflicts with Cyjon's "Dance Near Stereo", which has a similar effect, but is a global mod.

Pescado's "Dance Positioner"
http://www.moreawesomethanyou.com/ffs/al/test/

Pictures of a nightclub built with "Dance Positioner" (under spoiler tag). They are visible as white squares when placed and turn invisible again when you switch the game to Live Mode.
https://www.modthesims.info/showthr...661#post4832661

Cyjon's "Dance Near Stereo" is a global mod that forces sims to move close to a stereo or DJ booth if they want to dance.
http://www.cyjon.net/node/182
Test Subject
#11558 Old 15th Sep 2020 at 1:18 PM
Quote:
Originally Posted by RoxEllen1965
You might want to have a look at Pescado's "Dance Positioner". This is a modded 1-tile rug. Place them in the area you want to be defined as your dance floor. It's a great mod, but I had to remove it due to conflicts with Cyjon's "Dance Near Stereo", which has a similar effect, but is a global mod.

Pescado's "Dance Positioner"
http://www.moreawesomethanyou.com/ffs/al/test/

Pictures of a nightclub built with "Dance Positioner" (under spoiler tag). They are visible as white squares when placed and turn invisible again when you switch the game to Live Mode.
https://www.modthesims.info/showthr...661#post4832661

Cyjon's "Dance Near Stereo" is a global mod that forces sims to move close to a stereo or DJ booth if they want to dance.
http://www.cyjon.net/node/182


Thank you very much, will try those!
Lab Assistant
#11559 Old 19th Sep 2020 at 6:00 PM
Some kind of mod which made the Romance sims personality vary, like, depending on the sim with this aspiration personality, they wouldn't keep rolling wishes to constantly cheat on their partners. I know, I can simply ignore those wishes but it would be better if you had a sim with a combination like "Shy + Nice" they wouldn't be rolling those wishes, but an outgoing sim to not care about this at all. It's weird because this particular sim I'm controlling has 3 thunderbolts with her partner, is shy and nice but still wants to fall in love with other sims wtf. Weird aswell how she does the "disapprove" interaction whenever she sees a sim from her family interact romantically with another sim they are married with but thinks it's beautiful to go cheating on her partner.
Inventor
#11560 Old 19th Sep 2020 at 6:16 PM
I wish there was a Modded object to stop dormies or apartment neighbor npcs from being generated when present on a dorm or apartment zoned lot that could be used even if you used a no townie neighbors mod to also stop that annoying issue on dorms.I hate getting dormies who keep getting into brawls with each other and can't seem to have the sense to stay away from each other if they don't get along.It would be best to have one affect dorms and another object that can affect apartments and you can use just one or both.It would be great to be able to click on these objects to turn the generating npc dormies or neighbors on though it would be off by default if it could be done.
Field Researcher
#11561 Old 19th Sep 2020 at 8:57 PM
There's a nodormieregen mod out there. I think it's on MATY.ffs hacks.
Scholar
#11562 Old Yesterday at 5:13 AM
I would like a mod that gave you the option of changing the turn-ons for supernaturals to something else. Badge building traits come to mind. Instead of turn on/offs for vampires, werewolves, zombies, plant sims, and servos they would be gardening, fishing, flower arranging, toymaking, and robot building. It could even be sales, cashiering, and stocking as far as I'm concerned.
Theorist
#11563 Old Yesterday at 9:36 AM
@Clashfan
I stumbled upon this mod by Midge the tree lately: replaced turn ons offs
Maybe it'll do the trick, some of them relate to badges.
Lab Assistant
#11564 Old Yesterday at 2:41 PM
I would like to see a Thunderbolt gun, it's basically a gun that has 3 lethal levels.
Level 1 Freeze, Level 2 thunderstorm, and Level 3 electrocute (Deadly).
Lab Assistant
#11565 Old Yesterday at 3:42 PM
I love the traits project and the people who make medieval traits for it. I just wish there would also be one for mistresses/concubines.
Scholar
#11566 Old Yesterday at 7:21 PM
Quote:
Originally Posted by Essa
@Clashfan
I stumbled upon this mod by Midge the tree lately: replaced turn ons offs
Maybe it'll do the trick, some of them relate to badges.

Thanks! That does look interesting, I'll try it in a test hood. Sometimes these mods don't work for me if they were created with all ep's or UC. It does more than what I was thinking but that might be a very good thing.
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