Lab Assistant
#26 Old 7th Feb 2025 at 7:45 PM
Yes, exactly. If you're only interested in the animated rig, then you can export it as an FBX, and it should work.

Keep in mind that, for some reason, the scale in the export ends up being negative (-1). You need to check this and reset the transformations.

There are some issues with certain animations (especially with the hands and thumbs). Also, for some objects, some bones don’t receive animations. I can't figure out why.

AlexCroft - Custom Content Creator
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#27 Old Yesterday at 7:31 PM
Quote: Originally posted by AlexCroft
Thanks to @anmar2 's work we can now finally export ts2 animations to blender (using unity) ! I'm trying now to retarget the animation to a sims 4 rig in order to export animations in the sims 4 (like the car get in animation). But it's a difficult process. Maybe @omglo can help us in this project reversing the current 4to2 animation retargeting (https://modthesims.info/showthread.php?t=637212.



How you import sims 2 animation into unity ?
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