Posts: 3,856
Thanks: 8483 in 67 Posts
28 Achievements
Hey there!
I think back then we had a difficulty pinning down what's exactly too high, especially for hair (So we didn't even have references really, etc). We do now though!
I personally published the way we look at polycounts now right here, though it does have mostly clothing:
https://www.modthesims.info/showthread.php?t=622487
Now, for hair, (assuming it's not clay hair
) I'd say if you use the
'plane' technique, I'd say try to keep it to the following (assuming it's an easy cut):
- For a short cut, keep it to 10k,
- Shoulder length 15k - 20k
- Over the shoulders - 20k - 30k
- Longer than that - 25k - 35k
Now if it's a ponytail or braid, I'd say that it's any of those hairstyles + 5k
(Braid could be higher, depending on how long it is)
I will be honest, looking at what was uploaded before, (assuming you were Collin2
) Were actually fine regarding polycount! Although we have reached an age where, like you said, people have better computers. We're more used to higher-end meshes, etc etc. Now that doesn't mean though that 50k or even higher would be fine, especially since a medium-end computer wouldn't be able to handle those.
Though, if you wanna share a few pictures here before uploading them through the wizard, always feel free to do so
That way, you also know if it's a tad too high or not. (I doubt it, given the other hair uploads you've done, but I understand the concern!).
Hope this helps!