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- Collection Files
Replies: 1 (Who?), Viewed: 15455 times.
#1
8th Jan 2013 at 12:02 AM
Posts: 7,898
Thanks: 204723 in 302 Posts
Collection Files
I've been researching how collection files are made, and the contents of them. A collection made of objects was easy to figure out, it simply uses the objects main GUID as the instance number to link to. However, walls and floors have me stumped. I cannot figure out where the instance number is coming from. ie: Instance number is in the 3IDR.COLLwiki
I've updated the wiki with my findings so far. Ideally I want a collection creator that can be batch added outside the game, but one that does walls/floors in addition to objects (like jfades). I may be way out of my element with this one, but I'd welcome any help or input on this.
I've attached my test collection file and the one wall that is added to it.
Attached files:
TestCollection.rar (11.2 KB, 29 downloads) - View custom content | ||||||||||||||
Size Packed Ratio Date Time Attr CRC Meth Ver ------------------------------------------------------------------------------- wall-test.package 12522 10534 84% 07-01-13 12:47 .....A. 3DF7CB27 m3b 2.9 testCollection-wall.package 3310 806 24% 07-01-13 17:55 .....A. 2193A454 m3b 2.9 ------------------------------------------------------------------------------- 2 15832 11340 71% |
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#2
1st Feb 2013 at 10:59 AM
Posts: 3,518
Thanks: 1562 in 6 Posts
I'm afraid I have no help, but I just wanted to say if you do work out how to add walls and floors, that would be brilliant.
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