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Quote: Originally posted by jje1000
I did consider it, but there are unfortunately a ton of items that are also unnamed.
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I had this *exact* same issue with this butterfly replacement mod I was working on. But the problem is really more than the MODLs for these effects are actually referenced inside the SWB file. (And then with
S3PE you can track then down when filtering those references) Now, the problem really is that linking the name of the effect with the mesh when looking at the swb file inside GRID view (inside
S3PE of course) is actually quite hard and pretty much impossible to track down the mesh of :/ Because the way it links is that one thing is a hash of that particular thing and then that has some count that then makes it possible to track which links to what... which then also has some hash... as you can see, pretty hard and impossible to track down as a human...
So it is indeed one of those unnamed files, and there are references of it, but the only real way to get that file is either go through all those files and seeing which is the right one, or me getting off my lazy butt and finishing that console program I was making for this exact issue :p