Okay.. I skimmed ALL OVER the tutorials section and could not figure out how to fix this.
There is a tutorial on how to make things shiny... but I could not find one to do the reverse.
(I tried setting reflectivity to "none" and stdMatEnvCubeCoef to "0,0,0", (but all these settings were ALREADY on the non reflective state.)
My mesh STILL shines!
I started with the "Thickrims" glasses and imported a new mesh for a hat accessory. Everything works great except the hat has the same shiny look as the glasses frame did. I don't know why and cannot figure it out.
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