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#1
9th Feb 2008 at 6:36 PM


Sims 2:
Code:
Base Game Chlorinating Car Pools Partitioning Social Network Prelaminating Drywall Inventory Blurring Reality Lines Reticulating 3-Dimensional Splines Preparing Captive Simulators Capacitating Genetic Modifiers Destabilizing Orbital Payloads Sequencing Cinematic Specifiers Branching Family Trees Manipulating Modal Memory University Pressurizing Fruit Punch Barrel Hydraulics Testing Underworld Telecommunications Priming Mascot Mischief Coefficients Caffeinating Student Body Initializing Secret Societies Securing Online Grades Database Reticulating Graduated Splines Requisitioning Alumni Donations Pre-Inking Simoleon Plates Loading School Spirit Algorithm Nightlife Shampooing Dirty Rugs Restocking Sim Inventories Compositing Vampiric Complexions Replacing Wheel Bearings Re-Re-Re-Re-Re-Reticulating Splines Loading "Vroom" Sounds Turning On Turn-Ons Preparing a Tasty Grilled Cheese Sandwich Infuriating Furious Bits Flavorizing Side-Dishes OFB Disgruntling Employees Managing Managers' Managers Configuring Lemony Squeezation Preparing Bacon for Homeward Transportation Reticulated Splines for Sale: §2000 Mitigating Time-Stream Discontinuities Loading "First Batch" Metrics Initializing Forth-Rallying Protocol Neutralizing Shuriken Oxidization Roof = Roof(1/3*pi*r^2*h) Pets Rasterizing Rodent Residences Limiting Litterbox Loads Scheduling Copious Catnaps Calibrating Canine Customization Dumbing Down Doofuses Scolding Splines for Reticulating Distilling Doggie Dynamics Atomizing Atomic Particles Decrementing Feline Life-Count Dampening Stray Generators Seasons Gleefully Stacking Inventories De-chlorophyllizing Leaves Predicting Puddle Prevalence Calculating Snowball Trajectories Unexpectedly Reticulating Splines Assessing Loam Particle Sizes Timing Temperature Transference Individualizing Snowflakes Hydrating Harvestables Stocking Ponds Bon Voyage Readying Relaxation Receptors Predicting Pagoda Peaks Originating Ocean Currents Faceting Precious Gems Preparing Vacation Days Spawning Sights to See Reticulating Ninja Splines Analyzing Axe Trajectories Training Tour Guides Initializing Dastardly Schemes FreeTime Factoring Hobby Enthusiasm Calculating Lifetime Aspirations Predicating Predestined Paths Populating Yards with Bugs and Birds Writing Scrolling Startup String Text Reticulating Splines in the Zone Recruiting Snooty Food Judges Breaking Down Restorable Cars Threading Sewing Needles Lacing Football Cleats Apartment Life Going Apartment Hunting Determining Rent Guidelines Preparing for Pops and Locks Generating Compatible Roommates Twisting Spiral Staircases Telling Splines to Reticulate More Quietly Making a Little Bit of Magic Rasterizing Reputation Algorithms Cluttering Closets Perfecting Playground Pieces FFS Submerging Bedroom Furniture Desalinizing Snorkels Enhancing Crown Reflectivity Crenellating Crenellations Dragon-proofing Dressers Reticulating Underwater Splines Intensifying Hawaiian Prints Navigating Stormy Waters Pre-fluffing Pillows Factoring Fairy Frolicking Frequencies GLS Modeling Marquetry Eschewing Everyday Aesthetics Cultivating Quality and Class Proscribing Plebeian Palates Falsifying Faux Finishes Invigorating Dull Habitations Abolishing Pedestrian Posturing Buffing Splines for Reticulation Appointing Appealing Appurtenances Simulating Sparkling Surfaces Celebration Reverse-Engineering Party Scores Unfolding Foldy Chairs Rehearsing Dinner Crash-Proofing Parties Grooming Grooms Mingling De-inviting Don Lothario Borrowing Something Blue Happy 14th Birthday Reticulated Splines! Applying Lampshade Headwear H&M Stocking Clearance Racks Fiercely Reticulating Splines Fashioning Late Arrivals De-wrinkling Worry-Free Clothing Distressing Jeans Developing Delicious Designs Formulating Fitting Rooms Tailoring Trendy Threads Constructing Clothes Hangers Adjusting Acceptable Apparel Teen Style Stuff Capturing Youthful Exuberance Analyzing Adolescent Angst Preparing Personal Spaces Making a Mess Like, Totally Reticulating Splines, Dude Generating Gothic Glamour Monitoring Moody Minors Sweetening Sixteens Teasing Teenage Hair-dos Building Boring Bedrooms? As If! Kitchen and Bath Taking Countertops for Granite Preparing Perfect Plumbing Baking Bread for Toasters Igniting Pilot Lights Putting Down Toilet Seats Remodeling Spline Reticulator Assembling Shower Stalls Examining Tiles from All Zooms and Angles Cooling Down Refrigerators Stocking Stylish Sinks IKEA Home Stuff Creating Handmade Lampshades Making Many Mini Wrenches Supplying Self-Serve Furniture Area Simmering Swedish Meatballs Building Bedroom Displays Stress-Testing POÄNG Chairs Some Spline Reticulating Required Upholstering Sofas and Loveseats Boxing BILLY Bookcases Spooling IKEA Awesomeness Mansion & Garden Stuff Growing Greener Gardens Making Manic Mansions Storing Solar Energy Over-Waxing Banisters Stopping To Smell The Flowers Extrapolating Empire Eigenvectors Ceiling Fan Rotation = dL/dT Increasing Water Plant Population Redistributing Resources Reticulating Splines One Last Time
Sims Stories Series:
Code:
Life Stories Reticulating Story Splines Matching Walls and Floors Partitioning Prose Canceling Un-cancelable Actions Filling in the Blanks Enforcing Storyline Generating Intrigue Launching SimSat 9000 Compiling Riley's Wardrobe Calculating Vincent's Wealth Activating Story Arc Pet Stories Re-Activating Story Arc Leveling Playing Fields Stooping and Scooping Making Pets Look Like Owners Making Owners Look Like Pets Reticulating Dog Show Object Splines Delineating Mask Dynamics Reinforcing Story Lines Decrementing Alice's Funds Making Stephen Loyal Castaway Stories Calculating Native Restlessness Transmitting Message Bottles Clearing Shipping Lanes Severing Civilization Connections Generating Sand Grains Bribing The Orangutans Wrangling All Wreckage Predicting Weather Unpredictability Estimating Volcanic Activity Amplifying Sun to '11'
Sims 1:
Code:
Base game Extruding Mesh Terrain Balancing Domestic Coefficients Inverting Career Ladder Calculating Money Supply Normalizing Social Network Reticulating Splines Adjusting Emotional Weights Calibrating Personality Matrix Inserting Chaos Generator Livin' Large Concatenating Vertex Nodes Balancing Domestic Coefficients Inverting Career Ladder Mapping Influence Attributes Assigning Mimic Propagation Reticulating Splines Iterating Chaos Array Importing Personality Anchors Inserting Extension Algorithms House Party Concatenating Vertex Nodes Balancing Domestic Coefficients Re-Inverting Career Ladder Mapping Influence Attributes Aggregating Need Agents Reticulating Splines Interpreting Family Values Cabalizing NPC Controls Maximizing Social Network Hot Date Renewing Urban Combinatorics Redefining Family Values Calibrating Personality Matrix Generating Population Model Homogenizing Interest Anatomy Reticulating Splines Establishing Gift Registry Randomizing Inhabitant Characteristics Readjusting Emotional Weights Vacation Activating Hotel Staff Importing Entertainment Talent Updating Vacancy Request Hotline Downloading Weather Data Hyperactivating Children Still Reticulating Splines Updating Hotel Registry Calculating Exchange Rate Activating Deviance Threshold Unleashed Adapting Behavioral Model Reconfiguring Genetic Algorithms Hybridizing Plant Material Reticulating Splines Again Unfolding Helix Packet Synthesizing Natural Selection Enabling Lot Commercialization Recomputing Mammal Matrix Augmenting Occupational Conduits Initializing Operant Construct Superstar Generating Schmoozing Algorithm Populating Empyreal Entities Configuring Studio Operations Reticulating Golden Splines Composing Melodic Euphony Spreading Rumors Polarizing Image Conduits Calibrating Fame Indicant Strengthening Award Foundations Abstracting Loading Procedures Makin Magic Locating Misplaced Calculations Eliminating Would-be Chicanery Tabulating Spell Effectors Reticulating Unreticulated Splines Recycling Hex Decimals Binding Trace Enchantments Fabricating Imaginary Infrastructure Optimizing Baking Temperature Ensuring Transplanar Synergy Simulating Program Execution Complete collection Reticulating Splines Interpreting Family Values Fabricating Imaginary Infrastructure Recomputing Mammal Matrix Activating Deviance Threshold Composing Melodic Euphony Homogenizing Interest Anatomy Normalizing Social Network Compiling Reticulated Splines Simulating Program Execution
I also ran into a little poem message from Maxis

Healthy game sincere advice
resists bad game, refuse to pirate game.
Notice has protective self, guard against to be deceived is taken in.
Play appropriately benefit brain, indulge game wound body.
Arrange time reasonably , enjoy healthy life.
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#2
9th Feb 2008 at 6:43 PM

Posts: 1,980
Thanks: 333 in 2 Posts
:D
I actually burst out laughing at the "De-inviting Don Lothario" Celebration one.
I would like to clear up the little matter of my sanity as it has come into question. I am not in any way, shape, or form, sane. Insane? Hell yes!
People keep calling me 'evil.' I must be doing something right.
SilentPsycho - The Official MTS2 Psycho
I actually burst out laughing at the "De-inviting Don Lothario" Celebration one.
I would like to clear up the little matter of my sanity as it has come into question. I am not in any way, shape, or form, sane. Insane? Hell yes!
People keep calling me 'evil.' I must be doing something right.
SilentPsycho - The Official MTS2 Psycho
#3
9th Feb 2008 at 7:00 PM

Can you tell that I'm bored? LOL
#4
9th Feb 2008 at 7:43 PM

Posts: 240
Hehe thanks for these.. sadly I actually miss (just a little!) reading all the ones that used to pop up from the old EPs!
lol
Never got BV so its nice to see those... and all the ones I miss coz they go too quick.
Looking forward to having some new ones from FT, am bored of the seasons ones now!

Never got BV so its nice to see those... and all the ones I miss coz they go too quick.
Looking forward to having some new ones from FT, am bored of the seasons ones now!
#5
9th Feb 2008 at 7:49 PM

There's no reticluated splines in castaways?


#6
9th Feb 2008 at 7:53 PM

Posts: 1,980
Thanks: 333 in 2 Posts
Quote:
Originally Posted by crocobaura
There's no reticluated splines in castaways?
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I know, I was shocked after reading every one the first time I played to find no Splines. I just blinked and thought I must have missed them.
I would like to clear up the little matter of my sanity as it has come into question. I am not in any way, shape, or form, sane. Insane? Hell yes!
People keep calling me 'evil.' I must be doing something right.
SilentPsycho - The Official MTS2 Psycho
#7
9th Feb 2008 at 8:09 PM

Posts: 45
I have to say I like Teen Style Stuff's messages the most.
"Like totally reticulating splines, dude." ;]
"Like totally reticulating splines, dude." ;]
#8
9th Feb 2008 at 8:25 PM

Posts: 706
Thanks: 125 in 2 Posts
You know, I didn't have a clue what a spline was when I first saw it back in the original Sims 1 game. Thought it was a funny word Maxis had made up XD Them was the days...
ETA:
I laugh at this one: "Like, Totally Reticulating Splines, Dude"
ETA:
I laugh at this one: "Like, Totally Reticulating Splines, Dude"
#9
9th Feb 2008 at 10:16 PM

Posts: 5,438
Aww, thanks. I bought the later EPs first, so I had never seen the Uni-OFB scroll bys.
#10
9th Feb 2008 at 10:54 PM

Posts: 60
Quote:
Originally Posted by treeag
Re-Re-Re-Re-Re-Reticulating Splines
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This one is my favorite.

Test Subject
#11
9th Feb 2008 at 11:08 PM

Posts: 17
Scolding Splines for Reticulating is my favourite. I actually LOLed when I read that for the first time.
#12
10th Feb 2008 at 1:28 AM

Posts: 372
Thanks: 8 in 1 Posts
My game loads up so quick I barely ever get a chance to read them.
#13
10th Feb 2008 at 6:23 AM

Posts: 298
Where did you find that little weird maxis poem? So odd and kind of creepy!
Test Subject
#14
10th Feb 2008 at 6:26 AM

Posts: 24
Quote:
Originally Posted by treeag
Amplifying Sun to '11'
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LOL, that's my favorite.
#15
10th Feb 2008 at 6:52 AM

Quote:
Originally Posted by plaything
Scolding Splines for Reticulating is my favourite. I actually LOLed when I read that for the first time.
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Same here! That's my favorite. I also like the Teen Style Stuff one. I never seem to get new loading screens for stuff packs, only EP's, so I had never seen that one before.
♦ Animal Lover, Eco Friendly, Loner, Perfectionist, Vegetarian ♦
Sensitivity is strength.
#16
10th Feb 2008 at 9:59 AM

The poem is buried somewhere in the base game's files. I found it accidentally while I was searching for those strings :P
My game also loads fairly fast that I often could only catch a glimpse at them. Many of them that I actually only read for the first time when I dig through the files...
My game also loads fairly fast that I often could only catch a glimpse at them. Many of them that I actually only read for the first time when I dig through the files...
#17
10th Feb 2008 at 11:56 AM

Posts: 1,536
Thanks: 597 in 9 Posts
What are splines? Reticulating splines? :confused:
I'm supporting the Optimist Camp for the Sims 4.
.
I'm supporting the Optimist Camp for the Sims 4.
.
#18
10th Feb 2008 at 1:02 PM

Posts: 240
Quote:
Originally Posted by Figgi
What are splines? Reticulating splines? :confused:
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You should read this thread
Field Researcher
#19
10th Feb 2008 at 5:24 PM

Posts: 307
Thanks, very funny. Missed a lot of those in the loading screens.
#20
10th Feb 2008 at 5:25 PM

I loved the "Reticulating splines" voice from Simcity 2000
Story books are full of fairy tales, of Kings and Queens, and the bluest skies.
Story books are full of fairy tales, of Kings and Queens, and the bluest skies.
#21
10th Feb 2008 at 6:59 PM

You don't happen to have the ones from Sims 1, do you? I miss the lines like "Inserting Chaos Generator" and "Optimizing Baking Temperature"
I am Ghost. My husband is sidneydoj. I post, he downloads, and I wanted to keep my post count.
Group for Avatar Makers* Funny Stories *2017 Yearbook
I am Ghost. My husband is sidneydoj. I post, he downloads, and I wanted to keep my post count.
Group for Avatar Makers* Funny Stories *2017 Yearbook
#22
10th Feb 2008 at 11:53 PM

Posts: 107
Thanks so much for doing this. :dance: I try to read them when the game is loading but always miss a few. I like to see the variations with each pack. I haven't even got around to buying BV yet so at least I know what I am missing (as far as the start up goes anyway)
#23
11th Feb 2008 at 4:34 AM

You're welcome 
As for Sims 1, I'll what I can get, but I can't promise anything. I don't have them installed currently.
Edit : You're lucky I don't have anything better to do on my day off today. I managed to extract them
Including the complete collection
I didn't actually play the Sims 1 (I got them from a friend last year), so it's the first time I read them

As for Sims 1, I'll what I can get, but I can't promise anything. I don't have them installed currently.

Edit : You're lucky I don't have anything better to do on my day off today. I managed to extract them



#24
13th Feb 2008 at 9:47 AM

Posts: 712
treeag - That just means you have too much free time :D
Personally, I loved the whole Reticulating Splines thing. One more reason I stay in front of my screen while the game's loading.
Oh, and
to Roof = Roof(1/3*pi*r^2*h) from OFB. Are we really supposed to understand that?
Personally, I loved the whole Reticulating Splines thing. One more reason I stay in front of my screen while the game's loading.
Oh, and

Test Subject
#25
13th Feb 2008 at 2:15 PM

Posts: 55
I believe someone meantioned somewhere that it was the code for coned roofs... But I'm not completely sure.
Who Posted
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