#1. Whatever AI made NPCs start fighting all the time. Every now and then was kind of funny, but sometimes I got tired of being somewhere really classy and there are two sims acting like Jerry Springer guests, beating the stuffing out of each other. I think what happened was that friendly sims did NOT figure out that an unfriendly sim wasn't into socializing. The S3 sims seem smart enough to steer clear of sims that don't want to be bothered.
#2. The "peeping tom" thing with the telescope. I HATED that my sim would autonomously use the telescope in the daytime and have a random sim come over and slap him. I didn't like the implication that the sim I was playing was a perveted creep.
#3. The champagne sim trap. Once you got champagne the sims would toast over and over and over until they wet their pants. I don't think I ever saw a hack or patch to fix it.
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I also don't miss having to water the flowers. The gardening is one thing, but I like that we don't have to water just the flowers
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Definitely not missing the repetitive annoying interactions either, such as pillowfights and checking the weather every three seconds. Although some other sim-addiction things have been added. My sims are obsessed with sprinklers..
Also, I like that we don't have to cancel previous actions in Sims 3. I had to get my baby to first stop playing with its toy before its mother could pick it up. Now it will scoot away by itself when its mom comes to pick it up.
I also like how the toddler thing works now. It's so much easier. Now, instead of the parents canceling the action if the toddler was doing something they just wait for them to stop and I just like the entire toddler interaction thing a whole lot better.
How they'd be bursting to use a toilet and would just stand there, WAVE and go "Yoo hoo!" at me! At least now they get on with things.
WHY has no one mentioned that toddlers are now NOT obsessed with splashing around in toilets?!
I don't get the obsession with sprinklers either...
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At first I missed that but I don't now, it gives more time to do other things.
I miss EVERYTHING from the Sims 2. Even the annoying things, which is why I'm going back to it. I can't take the Sims 3.
My sims on the Sims 3 still waved their hand and complained that they couldn't move somewhere or talk to someone because something was in the way. The kids are missing the realism and that is a big issue for me.
Originally Posted by mangaroo
I don't miss playing "find the homework on the floor."
So agree, one time my sims never did find the homework and if you have multiple kids you will always pick the other kids homework first and find the one you wanted last. Ugh.
I never had much of an issue with the loading screens.
I despised their AI and how they couldn't walk around things and their constant obsession with checking the weather and the "oooh look its raining"...5 minutes later "ooh look its raining" and so on...
I still feel like running to my sims 2 collection and hugging it though
Originally Posted by Ladyhawke976
We're loading screens that much of an issue? I never realized it. Mine were only a few seconds at best.
You either have a beast of a rig, very little CC, or only a few expacks installed. My computer is by no means a lightweight, but with all the expansion packs and a couple gigs of CC, it became a 10 minute initial load time, 5 minutes to get into a neighborhood, 5 minutes to get into CAS, and 3-5 minutes to load a house. Community lots were 3-5 minutes of loading time too. So if I wanted to make a family, move them in, and then send them to a community lot for whatever reason, I would be looking at 26 minutes minimum of loading time. I got lucky; some people have loading times twice that long.
The things I absolutely don't miss in any capacity:
--Sims autonomously making meals when there are tons of leftovers in the fridge.
--All the stupid hobby wants clogging up the stupid want bar. If you wanted to get rid of them, you had to fulfill them, and then they'd just get replaced by another stupid hobby want.
--The way radios worked. If it wasn't on, they'd turn it on, but it would always default to Latin and I would have to go change it manually. The fun it gave was also never enough to justify the energy lost from dancing. Ugh.
--Driveways that must sit like 20 miles back on the lot.
"I'm starving to death. I'm too tired to eat. I fall asleep in my food and keep starving to death. Wake me up, I will whine about hunger for so long that I pass out again and keep starving to death."
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The Grumpy Old Gamer's Blog
~Life is like a box of chocolates, just when you're enjoying it, you choke on it.
However, I do not miss all the random pillow fights, water balloon fights, and a few other things I am sure. The more I think about this thread, the more I realize that I miss a lot about TS2 and can only hope that some of the things are ported over to TS3 because this base has huge potential.
Playing in the bathtub
Kickybag in the house
Pillowfights in the middle of the street.
The influence meter and system
Cow Mascots and Cheerleaders
Washing dishes in the bathroom sink
Goopy and all the other hideously dressed Townies
Stray dogs digging holes and pissing on my lawn.
Flooded basements in Veronaville
985 765 678 490 memories clogging up my game and causing havok
20 minute loading times (and I have a good computer)
All the bugs and annoyances that EA never got around to fixing.
How could I forget: Water balloon fights in the middle of winter.
Originally Posted by CatherineSimmer
The number one thing I do not miss: Aspiration Failure.
it was funny when they went into aspiration failure I liked the lampshade dance
I don't miss loading times thats for sure. 15 minutes to start the game, 3-5 minutes to load my family. Although it was my own fault for having so much cc, I wouldn't have liked the game otherwise.
Fug townies. The ts3 pudgy dollies have nothing on those monkey faces. Even with a custom clean hood they somehow still managed to sneak their way in.
university. god I hated that expansion so much but I loved the objects that game with it.
I kinda miss pets but on the other hand I'm glad we don't have them. With the pathing the way it is, its hard enough getting sims to do stuff sometimes without adding pets to get in the way all the time.
|Goopy and all the other hideously dressed Townies|
I seriously miss Goopy and the gang. I was hoping that someone from EA would remember all the obsessions many people have over some of the more popular townies and easter egg a few in.
I found a Goopy on MATY, but I'd like to make a house of 8 TS2 townies so that they can run around in the new town. I don't care about the stupid plot continuity. I want my Goopy back.
It might just be me, but the lifetime wish points fill up quite easily. So far I've got the steel bladder, and fertility option. Love them!
Having to play all my families for 3 days at a time so they all age at the same time.
Families being static when I'm not playing them. I like the storybook mode, contrary to the popular opinion. It's only annoying that new children seem to only have one parent...
Being forced to go out and buy groceries or have them delivered. That was horribly annoying.
Random fighting. My Sims never took part, but it was pretty grating to visit a community lot and have to deal with the slowdown of a picture-in-picture of a fight every 5 minutes (Sim-time).
they come rolling in to be the heart of my sin
-take their souls and put them in their graves-
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