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Quote: Originally posted by knightguy82
i'm making empty clone "Mold Me Shelf of Supplies" using TSRW an found How do I edit the slots of an object? but it appears TSRW cant add slots to an object that dosen't have any
so i was wondering if there's any tutorials on how do it with s3pe?
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You have to add container slots to the rslt.
Each entry is given a fvn32 hashed name and each entry must
refere to a joint, if you want anything sitting on it to move when it is moved.
The joint reference in the rslt is the fvn32 hash of the name of
a joint in the _rig file and you MUST use a very specific naming
scheme in the _rig.
The names in the are also in plain english and are not hashed.
The learn the correct naming scheme, you need to look at the joint in a _rig from an exist object (an end table or coffee table
would be the simplist to examine).
Once you understand it, you then make new joints in you _rig
with the correct names and XY & Z coordinates for the slot.
then create matching entries in the rslt file but use the hashed
names in it (S3PE has a fvn32 tool)